It feels like the game industry has picked up a lot of pointers from the film industry in the last 10 years. Over spending on their products in order to make AAA games full of polish in visuals and cinematics, and all we get is an under 8 hour game that just looks pretty. So much money goes into the finer artistic details only developers themselves will notice, the details that have little or hardly anything to do with gameplay. And it makes you wonder if it's worth it. As long as studios continue overspending each other I feel like we're going to continue seeing games made that are considered "safe." They'll continue to make sequel after sequel of known franchises, and God help us if they follow the new trend in movies by licensing products that have little or anything to do with the medium at hand (think of the movies like Battleship, or Candyland which will star Adam Sandler).
Now if you look at a game like Dark Souls for instance. One shallow observation some might make is how mediocre the graphics were. It was one of the first things I noticed. Or how few cut scenes and character animations there were, but the game itself had to be one of the most solid examples I've seen in a long...long...time.
Truth be it, I don't think studios would really want to spend as much money making these AAA games. But the trend right now is spending lots of money is the only way they're going to see the big returns, and I don't think it really needs to be that way.
Eventually I worry we might be heading for another crash when consumers grow dreary of seeing the same games being made over and over with different skins. It's going to be a question over cost, and if games in the next generation of consoles balloon to ridiculous prices with the resection that we're still in. The cost of games today and in the future is going to do the industry in.
This is also how I feel about the film industry as of yet. So what do you guys think?
Now if you look at a game like Dark Souls for instance. One shallow observation some might make is how mediocre the graphics were. It was one of the first things I noticed. Or how few cut scenes and character animations there were, but the game itself had to be one of the most solid examples I've seen in a long...long...time.
Truth be it, I don't think studios would really want to spend as much money making these AAA games. But the trend right now is spending lots of money is the only way they're going to see the big returns, and I don't think it really needs to be that way.
Eventually I worry we might be heading for another crash when consumers grow dreary of seeing the same games being made over and over with different skins. It's going to be a question over cost, and if games in the next generation of consoles balloon to ridiculous prices with the resection that we're still in. The cost of games today and in the future is going to do the industry in.
This is also how I feel about the film industry as of yet. So what do you guys think?