I LOVE Resistance 2. Not only because of the very creative and cool weapons, but because of the SIZE of the games. They're fun because 1. They're big and 2. They're chaotic and unpredictable. There doesn't have to be order in the game for it to be fun. At one moment, it could be an intense street battle with miniguns firing and grenade explosions happening every second, or become a super far distance sniper engagement within a minute. There are squads, but to me, very few people actually work together other than some snipers who all share one camping spot. But MAG tries to make people actually WORK together. This idea seems completely ludicrous in my opinion. About the only time people ever work together online is either if they are friends, or in CoOp. I've played it a little, and I didn't like it, for people just did what they always did: Run off in a bazillion different directions and start doing there own things. It just seems like a very mediocre version and generic version of a game that I love accompanied with a half-baked leader system. I don't know if it's just me, but what do you think?