Do you think you should be allowed to kill kids in games?

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Who Dares Wins

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Dec 26, 2009
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Of course! Why not? We've been able to do it 10 years ago, why is it such a scandal now? Committing genocide, destroying planets, selling and buying drugs, stealing is okay, but children are OH NOES WHY DID YOU EVEN THINK ABOUT THAT? Same with nipples, dicks and ass.
 

Dogstile

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Jan 17, 2009
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Gorilla Gunk said:
What is with this recent obsession about having killable kids in games?
As long as invinci-kids have been in games, there have been people modding out the invincible tag. Its only an obsession recently because people have seen it and it just ruins their day that other people are enjoying themselves.

Because if I kill a kid in a game (mayor mcCreedy) i am totally an unstable individual who has a mental problem, right? (reference to another thread)
 

manaman

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Should I? Yes.

Do I want to so bad I am going to get up in arms about it if I can't? No.


It's a game it can really break the flow to be doing something, on purpose or on accident, and have kids running around in the middle of it all like nothing is happening. Also it's just a game who really gives a shit?
 
Aug 25, 2009
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I would like the option for kids to be killable in games, but for a think slightly different and much less psychotic reasons than are suggested in the original post.

It's all about role play. Watch a village get massacred in Skyrim or Fallout 3 and you can still see the kids somehow having managed to survive. That's not realism, in an attack like that everyone would have died. And of course if I'm being evil and am doing the attacking then I need to be able to roleplay it properly. A truly evil pyschopath would kill the children, whereas a psycho with some moral hangups would not, and I want to be able to portray both.

Wanting to kill kids in games just because they're annoying though? I think you may have some issues you need to work out.
 

Dogstile

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Mimsofthedawg said:
dogstile said:
Of course Bethesda knew, this sort of stuff exists for their other games as well. Its only "controversial" because people are trying to decide morals for other people now for some reason.
now? what do you mean now? People imposing their morals onto others has been going on since culture was developed. Hell, culture IS the culmination of a people groups morals.
I meant regarding kid killing in games to be honest mate :p

But the dragon age one is something I'll use in future arguments, i'd forgotten about that.
 

Evil Moo

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Feb 26, 2011
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Yes. Actions should have consequences. If I launch something heavy at high speed into a living creature, I expect it to act accordingly, which in the case of a child would probably mean dying.

Preventing such consequences with no explanation within the game universe serves only to break immersion as the only logical conclusion the player can come to is that the game is arbitrarily preventing something from happening.

If you are going to have NPCs with exceptional behaviour and no in game logic to support it, you might as well not have the NPCs there at all. Sure the absence of the NPCs might not make too much sense, but it doesn't have nearly the impact of immersion breaking as a more tangible event, such as something not dying when you would normally expect it to.
 

Silenttalker22

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Dec 21, 2010
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krazykidd said:
YeS. Why? Kids are annoying , and sometimes i just want to shut them up . Either make them killable or don't add them at all , assuming all the other npcs are killable of course
Sums it up. Before I played Skyrim I was on board with the Yahtzee column of "What the Hell is Wrong With You?". But now, it's like they they made them invulnerable, and annoying just because they can't be killed. Seriously. Every little bastard in the game is annoying.
I'd eat the bounty just to stop that little Whiterun brat from bumping into me and saying "I'm not afraid of you!". The one in the Solitude weapon shop saying "I thought adventurers were supposed to look tough".
Some brats yes, but they went and made ALL them full on annoying. So they should be silenceable.

MelasZepheos said:
Wanting to kill kids in games just because they're annoying though? I think you may have some issues you need to work out.
It's a game. They're annoying bits of code. I want to delete it. If a wolf is nipping at me, I don't think 'Oh the poor thing might be a mom protecting its cubs'. I kill it because it's an obstacle to my progress or enjoyment in this GAME.
 

zombieshark6666

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Sep 27, 2011
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Yes.

I see unkillable children as lazy design or avoidance of taboo (2 things I dislike).

If the game must contain kids, make it so that you become a monster to everybody else who knows about your killing them or something like that. Or make it so that it proves your insanity and that opens up storylines with psychopaths that eventually kill you off. Consequences for your actions, that's what I want.

And if you're going to pardon child killers IRL or to have pedophile rapists do less than 2 years in prison (O Canada), you better let me kill some sprites, you motherfuckers.
 

JaredXE

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Yes, but I want it to be the extension of being able to kill EVERYONE in the game. I hate the modern dumbing down of te Elder Scrolls series. When you played Daggerfall or Morrowind, you could kill everyone, INCLUDING important NPCs. Now, Ulfric Stormcloak and those annoying shits in Whiterun are immortal for NO REASON. Why? Because Bethesda is catering to retards that don't want the risk of accidentally breaking their game (which is what save files are for) and so have dumbed it down. Giving certain people plot-armour jars you out of immersion and is ridiculious. Kids are not sacrosanct. Kids die all the time, but not in modern games.
 

Silenttalker22

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JaredXE said:
Giving certain people plot-armour jars you out of immersion and is ridiculious.
I also discovered a major role play problem with it. First time in Solitude, I had beef enough magic to stop the execution scene and kill all the guards that came after me. But that lizard thief character was in the group and I couldn't kill him, so he stayed red after me. I couldn't proceed with town business killing guards as they arose as I encountered more, cuz lizard guy was immortal at the time. Making stopping it a total waste of time. Fortunately I saved before trying.

Edit: btw love the term plot-armor. Using that from now on lol.
 

SuperSuperSuperGuy

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I don't think that they should be invincible. If you can kill other NPCs, you should be able to kill children as well. Even if I wouldn't kill them, not being able to really breaks immersion. Especially when you get a crowd of children to kill a dragon in Skyrim.
 

KarmaTheAlligator

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Kids should be killable in games. They're no different than other NPCs, so why not? I don't understand the decision behind not being able to. To me, it implies that the people who make those decisions think we cannot tell reality from fiction, and that really frightens me.
 

WolfLord

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Nov 8, 2011
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I really don't see why people are in a huff about this. It hasn't ruined any of my play time to know that children can't die. If i even could I wouldn't not because i think it's wrong or what ever, but because it just never comes up. And if you really NEED to kill some minors there are mods out there for it. The constant debate and innumerable threads discussing it are a bit a of a waste imo.
 

Jinxzy

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If they made killable kids in a video game I'm sure it wold be a media swarm, might even cause a lawsuit or two for who the heck knows what. So they don't put it in to avoid the media and people that still want it get it threw mods. Which are more discreet then putting it in a game.
 

Scars Unseen

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Revolutionaryloser said:
Scars Unseen said:
Revolutionaryloser said:
I think if the developers decided to not implement it, It would be disrespectful to then go and mod it in.
That makes the least sense of any arguments against the idea I've ever heard. Why would modding a game designed be modded be disrespectful? Do you feel the same way about high resolution texture packs? UI mods? Randy Savage dragons?
It's my opinion and I stand by it. If you want a reason, I will unashamedly quote Yahtzee when he presented the question, if the developers had stopped players from having sex with only the children in the game, would it be OK to mod that limitation out of the script? You can accept my opinions and my arguments or not, it won't change them. I am not trying to convince you. I am only answering the question that was asked.
You don't seem to be able to come up with valid arguments today. What Yahtzee said is valid(at least in the US, setting aside his own nationality) because any depiction, virtual or not, of children having sex is illegal. Depictions of death are not. Therefore your comparison is invalid. You can stand by your opinion all you want, but it is still a ridiculous opinion that ignores the entire point of modding(i.e. to alter the game beyond the developer's intentions). I'd have less trouble with someone saying that God loves all the little children - even the obnoxious virtual ones - than someone trying to claim that it's disrespectful to mod a game that has a modding toolkit(or will soon).
 

jklinders

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Sometimes developers can't win for losing.

I could care less either way but to market in some regions it can't be possible for the player to kill kids. Much of Europe has that rule I think. So in Oblivion Bethsoft omitted kids altogether. Then folks whined that there were no kids. So they were added in Fallout 3 and Skyrim but with immortality tags on them so that they could sell them in places with those rules.

I know there are mods out there for it so just install them if they get on your nerves that badly.

I do agree that the kids in Fallout 3 and Skyrim can be obnoxious, I just don't have an urge to kill them even in game so i ignore them.