DOAX3 officially not being localized for the west

Recommended Videos

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
36,678
3,877
118
erttheking said:
crimson5pheonix said:
erttheking said:
crimson5pheonix said:
I want to know what they said because you listing Kotaku as a reason why Japanese developers as a whole don't want to export to the west is a rather large statement that needs some backing up. Yeah, and they're one isolated example. I need more to go on if we're going to be cataloging statements.

She. I looked it up and it's a she. Exactly this is a pretty isolated example, there aren't exactly massive trends saying Japanese developers are white supremacists.
I believe my statement is backed up by the statement Tecmo gave already. If you want to know why they came to that conclusion, I suppose I could go collect links that are already on this website, but you'll have to give me a bit because I'm not doing it from my phone.

HE has a wife who referred to HIM as a HE in her ama. Also his gender is on his twitter account. Which goes to show how much research you've put in.
I need more to go on that these people who I only know exist because of the shitstorm they brewed up if you're going to be making sweeping statements about Japanese developers not exporting games. These people don't speak for Japanese developers as a whole.

Pardon me, I made a mistake. I misread my google search.
Who said that no Japanese companies would export? I just said this one isn't exporting their game and I don't blame them.
 

Erttheking

Member
Legacy
Oct 5, 2011
10,845
1
3
Country
United States
crimson5pheonix said:
I fully admit that I might have misread what you meant to say, but I said "Are these actions worth avoiding the West" and you replied "Well a lot of people don't like the journalism that comes out of here." I took that to mean Japanese devs in general.

Sorry about that. I may have just wasted our time.
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
36,678
3,877
118
erttheking said:
crimson5pheonix said:
I fully admit that I might have misread what you meant to say, but I said "Are these actions worth avoiding the West" and you replied "Well a lot of people don't like the journalism that comes out of here." I took that to mean Japanese devs in general.
As a subsection of devs in general yes, that doesn't mean other devs won't export.
 

Arina Love

GOT MOE?
Apr 8, 2010
1,061
0
0
Well props to play-asia for being wonderful, i will be sure to buy DoAX3 from them and thoroughly enjoy tits and ass of nice DoA ladies.
 

Andy Shandy

Fucked if I know
Jun 7, 2010
4,797
0
0
Fair play to Play-Asia. Appeal to those perpetually outraged and make money off them, who think they're giving the middle finger to the all-conquering boogeymen that are SJWs.

Might even sell as much as DOAX2 did.

[sub]Which I think might be the actual reason TK didn't bother bringing it westward. Nobody gave a monkey's shite about DOAX3 before this whole hoohah[/sub]
 

lionsprey

New member
Sep 20, 2010
430
0
0
Dreiko said:
They are making an English-subtitles version for Asia and ps4/vita are Region Free so you can just import and get your beach on.

http://www.play-asia.com/dead-or-alive-xtreme-3-fortune-multi-language/13/709dv7



Bad Jim said:
Nielas said:
Sounds to me like a company deciding that the US market for the game is too small to make the localization profitable.
But there's like 300 million people in the USA, compared to just 130 million or so in Japan. And then there's the other English speaking countries, along with a bunch of countries in Europe like Sweden that don't officially speak English but everyone learns it anyway. And it's a lot cheaper to localize than it would have been to make the original game.
Don't forget that Sweden is the one country in the entire planet which outright banned a dead or alive game in the past (one for 3DS I believe) so it's not the best of examples.


This game has already partially-done localization so the extra money would most definitely be worth it since the sales in the west would even it out and then give extra too. This being so, fear of backlash is about the only logical explanation left, since they're already making the English subs for the Asian version and most people would be fine with JP-only voices anyhow.
be fair the game was banned in norway and denmark as well because it had elements that made it illegal under child-pornography laws.



I kinda figured it was only a matter of time before this happened. and i have to sneaking suspicion this is going to get worse before it gets better.
 

TheMysteriousGX

Elite Member
Legacy
Sep 16, 2014
8,580
7,215
118
Country
United States
Andy Shandy said:
Fair play to Play-Asia. Appeal to those perpetually outraged and make money off them, who think they're giving the middle finger to the all-conquering boogeymen that are SJWs.

Might even sell as much as DOAX2 did.

[sub]Which I think might be the actual reason TK didn't bother bringing it westward. Nobody gave a monkey's shite about DOAX3 before this whole hoohah[/sub]
Holy balls, you weren't kidding. http://www.vgchartz.com/game/481/dead-or-alive-xtreme-2/

250,000 copies? Total world-wide? I mean, sure, it sold over twice as well here as in Japan, but that's still only 140,000. Drumming up outrage and relying on imports would be cheaper and probably not hurt their sales at that point.
 

Maximum Bert

New member
Feb 3, 2013
2,149
0
0
Bit sad that things have escalated to such a stage where a bit of T and A can cause such an outburst. I dont know if the reason they have given is the true reason or not if I would to hazard a guess it would likely be a part of rather than all of the story.

As for myself I played the first one and kinda enjoyed the volleyball but did not feel the need to get the second. I may get this one since its been so long and the first one was kinda relaxing and sometimes I just want to relax with a game and enjoy some fanservice.

I must admit although this outrage is unlikely to raise the profile of DOAX (which is probably one of their least known franchises) outside of those who follow gaming news it will raise it quite a lot inside that circle, so whether this was intended initially to do so or not they have kinda come off good there.

DOA5 is fantastic and a much needed rejuvenation of the franchise after 4 which felt pretty awful tbh so I have hope they can do the same here unfortunately they did not do the same for Ninja Gaiden which has slipped with every one since the first (reboot) although Razors Edge on WiiU is not as bad as I was expecting probably on the level of Ninja Gaiden sigma 2 at least so far. Apparently NG3 (vanilla) was awful but I have never played it.
 

stormtrooper9091

New member
Jun 2, 2010
506
0
0
I think we may witness the implementation of the term "SJW" as an actual internet weapon.

1. either the outrage was real and they stepped back (unlikely)
2. they kind of know the game would be a dud so they're using all kinds of smokes and mirrors to generate buzz around it
 

Redd the Sock

New member
Apr 14, 2010
1,088
0
0
The irony is getting good. For years it's been articles, blogs, forum posts etc all about the state of women in gaming and trying to change it, and as soon as someone comes up and says "okay we won't release the game that offends you so much because of all the griping you do" everyone wants to deny they had an impact, or even could. What, was the last few years of cultural commentary just everyone in love with the sound of their own voices?
 

BloatedGuppy

New member
Feb 3, 2010
9,572
0
0
Redd the Sock said:
The irony is getting good. For years it's been articles, blogs, forum posts etc all about the state of women in gaming and trying to change it, and as soon as someone comes up and says "okay we won't release the game that offends you so much because of all the griping you do" everyone wants to deny they had an impact, or even could. What, was the last few years of cultural commentary just everyone in love with the sound of their own voices?
Yes, Red. "Everyone" is saying that. Probably the same people who wrote those articles too, for good measure. "People" sure are hypocrites. Har har! Crazy people. Always up to something.
 

gyrobot_v1legacy

New member
Apr 30, 2009
768
0
0
This is quite a shocking response to see even PlayAsia attempting to capitalize on the desperation anf anger of gamers overseas. I would be surprised if KT demands they pull the plug on this since this isnt to them proper marketing
 

crimson5pheonix

It took 6 months to read my title.
Legacy
Jun 6, 2008
36,678
3,877
118
gyrobot said:
This is quite a shocking response to see even PlayAsia attempting to capitalize on the desperation anf anger of gamers overseas. I would be surprised if KT demands they pull the plug on this since this isnt to them proper marketing
So you apparently want. I suppose Tecmo might not let PA distribute, or they could let PA rile up the people Tecmo probably doesn't like and make money off of it.
 

EternallyBored

Terminally Apathetic
Jun 17, 2013
1,434
0
0
MC1980 said:
WinterWyvern said:
Yeah, the point I was making is that even tough fans kept asking for Yakuza games to come to the West, Sega said "lolnope".
Japanese, I repeat, seem to have a mentality in which sometimes they make games for their country alone, and when they perceive a game is "too Japanese", they don't want to bring it outside their country.
I think this is the same case with DOAX3. But really, I doubt it's a game with much dialogue anyway, so I don't see the problem.... those who really want it can simply import it.
But the reason Yakuza isn't being localised is because the games sell incredibly poorly, to the point where it doesn't even cover localisation (and Yakuza is really expensive to localise, due to the amount of text, licensing fees and the high quality localisation) and a physical release. It doesn't have anything to do with it being too japanase and Sega's actions aren't unjustified, nor are they intended to mock the western fanbase of the franchise (all 12 of them). Yakuza is not a good example to make your point with. They've tried 5 times before they've given up on the franchise, and only Y3 sold better than godawful.

(Hell, the only reason we are even getting Yakuza 5 is because Third Party Productions, an entity that exists solely to make loss leaders that fans want, is helping out Sega. That game is going to be the worst selling Yakuza game ever, it's on the PS3 in 2015 for Christ's sake.)
Well it is similar in that DOAX2 sold like shit in the west, even if it sold more than Japan, localization and sales probably would have meant profits would be marginal at best, or at least make the margins unattractive compared to a solely local release, so possibly still not worth it.

Or at least not worth it in physical format, I have no idea what the cost for a digital only release on PS+ would be, I'd imagine there's still localization and licensing that needs to be done. This is Tecmo Koei though, so I have no idea how much salt I should be taking their statements with, Itagaki is a massive drama queen, and threw out all kinds of wild accusations as reasons for his mediocre Devil's Third game failing.
 

Batou667

New member
Oct 5, 2011
2,238
0
0
DrownedAmmet said:
Even if they did refuse to port the game because they were afraid of how people would view it, wouldn't that be an example of the free market at work?
Well, yeah, technically. In the same sense that a lynch mob is technically democracy at work.
 

RandV80

New member
Oct 1, 2009
1,507
0
0
While I don't necessarily agree with it I can understand the 'SJW' disdain for the DOA fighting game series, but isn't DOAX basically softcore porn? You'd think this is a game for the moral "won't somebody please think of the children!" police to tackle, not SJW's.
 

Kinokohatake

New member
Jul 11, 2010
577
0
0
Tohuvabohu said:
Nielas said:
Sounds to me like a company deciding that the US market for the game is too small to make the localization profitable. Then someone makes a BS excuse so the fans are upset at someone else.
Hmmm... What evidence do you have of this?
So someone blames feminist for a game not coming out with no evidence and you believe it. Someone points out that that idea seems weak and you demand evidence.

OT: Meh. Those games never seemed to be any more than masturbation fodder. We will no longer have these deep engaging games to keep us entertained.