Saint's Row 2 kept it's self going with the cheat codes. The Pimp-hand Olympics are still something my friends and I do every now and then, for instance.
Cheat codes are good fun and also, very practical for Machinima purposes, as you may have noticed in the Freeman's Mind series, he's got God mode on, uses no-clipping and has the HUD disabled via cheats, as well.
Keeps the pace fast, the humour focused and ensures that he never has to break the fourth-wall and load the game... except for that one episode where he died, but that was explained as some sort of weird vision brought on by bad Doritios.
Anyway, cheats are still there, but more games need them as a feature. Like RE5's unlimited ammo!
Cheat codes are good fun and also, very practical for Machinima purposes, as you may have noticed in the Freeman's Mind series, he's got God mode on, uses no-clipping and has the HUD disabled via cheats, as well.
Keeps the pace fast, the humour focused and ensures that he never has to break the fourth-wall and load the game... except for that one episode where he died, but that was explained as some sort of weird vision brought on by bad Doritios.
Anyway, cheats are still there, but more games need them as a feature. Like RE5's unlimited ammo!