You know what I would really really really love? An RPG or a GTA-style exploring/adventure game set in Vienna in the year 1900. It's really a chunk of history that high school classes usually overlook and nobody ever remembers, but I think it would be really cool. It was the center of a multi-cultural empire constantly on the brink of implosion. The potential for awesome factional intrigues is all there already, and I'm sure someone could come up with a suitably sinister main plot. An attempt to start off WW1 a decade and a half early? Instead of being a member of a persecuted Elven minority, you could be Serbian, lol.joebthegreat said:Can't we see some Victorian era? Some Industrial Age? Some Modern Era 1900s style?
Retro-futurism. We'll probably be seeing a lot more of it given the success of Bioshock and Fallout. The hat era has a great iconic look (be it Indiana Jones or Mad Men) and all you need to do is figure out a "scientific" reason for monsters and magic.DanielBrown said:Bioshock is somewhat modern?
As for myself, I love the medieval setting while I care very little for sci-fi. I wish they'd make more RPGs that take place during the dark ages!
I don't see why classes have to be hard-wired. Fallout: New Vegas has a mix of skills and factions, allowing for different playing styles and an alligence system. But there's different classes that can come into play. A sci-fi RPG would have alien races that could be stand-ins for fantasy races. Jedis are Mage/melée. Troopers are armor/blaster. Recon classes could be thrown in there. Thieves, assassins, bounty hunters, etc.fare777 said:I hope they don't move into the modern era. I like my rpgs to have a mix of mythical races like dragons and beast races, not to mention the roles you could play. If an rpg was set into the modern era what kind of classes could there be apart from using a GUN? I'm not saying they shouldn't abandon the idea all together but A mix of both would be joyful.
Even better, try contact lenses. Life in HD.Jackpot524 said:They have a patch for that now... it's called 'glasses'Freechoice said:Nah, the graphics are shit.Xzi said:You want a...realistic modern RPG. Hmm, pretty sure you're playing one every day of your life.
see post above. Modern setting doesn't mean realistic. Just as medieval setting doesn't mean realistic. If we approached those classic fantasy settings the way you're approaching modern, then the skills would be sword fighting, farming, and applying leaches. A quasimodo-realistic RPG could probably work but I think almost everyone would sneak in monsters and magic but give it a scientic explanations.veloper said:The main problem with going contemporary with RGPs is that magic works to explain complex gameplay mechanics and without it the best you can do is throw grenades and use firearms. Stil it can be done.
I suppose you could as a concept take JA2 and add some more RPG elements, to make a good, non-fantasy tacticalRPG though.
The RPShooter set in this world should be even easier.
In that case it has already been done before and done well.Netrigan said:see post above. Modern setting doesn't mean realistic. Just as medieval setting doesn't mean realistic. If we approached those classic fantasy settings the way you're approaching modern, then the skills would be sword fighting, farming, and applying leaches. A quasimodo-realistic RPG could probably work but I think almost everyone would sneak in monsters and magic but give it a scientic explanations.veloper said:The main problem with going contemporary with RGPs is that magic works to explain complex gameplay mechanics and without it the best you can do is throw grenades and use firearms. Stil it can be done.
I suppose you could as a concept take JA2 and add some more RPG elements, to make a good, non-fantasy tacticalRPG though.
The RPShooter set in this world should be even easier.