HentMas said:
Arcadia2000 said:
HentMas said:
well... if it wasnt placed in a fantasy enviroment, you would end up with "THE SIMS 3"
seriously think about it
I'm not callin you out or anything, but not really. Star Wars has (had?) a great tabletop RPG, and someone should seriously EVE that stuff. Also, Shadowrun (tabletop)(what little I got to play of it, *sniffle*) is a sci-fi/futuristic/fantasy game done right. Someone should WoW that up, too. It's completely doable if you got the right writers behind it.
I'd be all kinds of behind a Starcraft MMO except they don't have the variety for it. It's just Zerg, Humans, and Protoss. Yeah there's several factions of each but it'd be rough getting that interaction dynamic to really sync. I just don't see it happening. What's that other futuristic one... Star... something... Star Ocean? idk, if someone knows what I'm talking about, speak up.
still... if looked closed enough the "classes" and "races" are exchangeable
take away ALL the fantasy and magic (tecnology) or wathever, you end up with some kind of "the sims 3" or better put a "GTA" kind of game
the OP was complaining about the classes and races repeating themselves, tell me one that doesnt reflect something out of a tolkien book (just an example, not saying tolkien is the chief of fantasy or anything)
as a great writer haves said "every story that is worthy of being told haves already being told, we are just adjusting the details to acomodate the current generations"
and funnily enough, all those stories??? they have all being told at least once by Shakespear, he used the same setting twice in some of them.
its the same in gameplay mechanics, just change name, and abilities, magic for tec, they all come from the same basis
I get what you're saying there. But we can say that about all kinds of games today. FPS are pretty generic, too. I mean, if you take away the aliens or nazis or zombies and the futuristic gadgetry, aren't they all just counterstrike or somesuch? I don't think there's any shame in working with a winning strategy so long as you add something to the established lore that's your very own.
Mmm, I think the OP was more on the setting than races, although the two do go hand-in-hand. I mean, you can have medieval fantasy without elves or dragons or even wizards, but you need to have
something. I agree that it's overdone, but it's not hopeless as a good setting, and the RPG isn't dependent on it as a good genre. It's just popular because it's easy.
Someone else above said something to the effect of: pretty much everyone knows it, and has a knowledge base that makes it easy to form a player-to-game bond. Even in games that don't come out and call them elves and wizards and dwarves and dragons; we have a concept core that makes it easy to relate to the idea of what's being presented. If it's got pointy ears and is pretty and lives in a forest, it might be called a "gellian" but everyone is gonna know it as "elf."
I don't think you can really criticize the gaming industry by calling on Shakespeare and saying "well he did it all already." That's a criticism of all the literary arts. Movies, books, and storytelling games. You could just as easily say that no one has written anything new in terms of movies or books because Shakespeare did it already. If that's really the case, then we wouldn't have the variety of literature that we do because everyone would be reading Shakespeare. Much as I respect The Bard, he's not singlehandedly responsible for every possible literary device in modern literature.
You also can't really bash a genre for being itself. I mean, it's unfair to a romantic comedy to criticize it for not having guns and a wicked chase scene or zombies. You can't really say that RPGs suck because they're all the same. Wasn't it Yahtzee who said something to the effect of: left stick for movement, right stick for camera, it works, don't screw it up? That's kind of what it's all about. Do quest, gain level, train, fight for good/evil - if it's boring, go do something else. Play frisbee, or cards, shoot zombies, or nazis. (That wasn't directed at you but at a basic attitude.)
And this is kinda nitpicky, but really classes and races are exchangeable as a whole across genres but not to themselves. Being an elf is not the same thing as being a blacksmith - even Munchkin knows that. I hope that's what you were trying to say, because it didn't read that way to me.
WoW isn't Tolkien and Assassin's Creed or Bioshock isn't GTA and CoD isn't Halo. Do I think that the RPG industry needs to branch out a little bit? Yeah. But the argument you make isn't really relevant to the topic. Your argument seems more like, "Why bother - it's all the same game anyway" while the topic is more like "We like the game, but we need different settings."