Does anyone hate double joysticks?

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Sennz0r

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UpInSmoke said:
AmandaGamer86 said:
The reason i dislike dual-analog use is because I must be the only gamer on the planet whos dislexic (spelling?). I spent 3 hours trying to play Halo 3 and as much fun as it was i suck so bad at it because i can't master the fine art of moving and looking at the same time. I guess loosers like me should stick to Guitar Hero III and Time Crisis 4
Have you TRIED using dual-analog for more than 5 minutes? It's such an intuitive way to control games... I just can't understand your problem.
I get her point (I assume you're female due to your screen name, if I'm mistaken I apologise). One of my friends -who is also a girl- had extreme difficulty walking and looking around at the same time when I played Halo 3 with her. I didn't understand it for the slightest 'cause I thought it was a brilliant mechanism, but it seems a some people actually do have trouble handling it.
She's not dyslexic though, so I don't think it has anything to do with that..
 

bornofdust

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Jun 11, 2008
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I just made an account here to say THANK YOU, someone else has the same problem. The one-to-one looking with a mouse makes so much sense to me, but looking with the exact same joystick thing that I use to walk (just under a different thumb) is really hard for me to grasp. Even in third-person games where my right thumb controls the camera, I have a lot of difficulty. I've played Halo for many, many hours and although I can finally walk sort of competently, I'm still at the bottom of the ladder for any game I play. There are some people that I met several years ago that I've never seen again, and apparently they still remember me because of my utter lack of skill. (Their words to my friend: "Hey we're having a Halo party, just make sure you don't invite that one guy again.")

I think people like us are few and far between, but at least know there's someone out there with the same problem.
 

Duck Sandwich

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The mouse feels much more accurate than a second joystick. You can turn much faster on the default sensitivity with a mouse than with a joystick. Also, say you want to turn around and punch a guy in Halo. On an Xbox controller, you'd have to turn around, stop, then punch, as opposed to turning and punching without stopping first. You can't turn and jump/punch/switch weapons at the same time.
 

Muphin_Mann

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My first taste of two joysticks was actualy two joysticks in an arcade game where you ran around as a japanese style giant robot and killed other ones in duals.

The whole concept is so very great. You see, i owned Elder Scrolls 3 for both computer and xbox. I couldnt handle the computer one tho. It was too hard to make my character perform several actions at once with walking and turning being the big two. Think about it. if you had a game on the Xbox or 360 you could have the standard turn on one stick and look on another. If you made jump one trigger and "hit" the other then your character could turn and jump while running and swinging a sword without any problem. Try that on the PC.
 

Kukakkau

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Moon-Goose said:
Ahh, diddnt read that part, all I read was the original post that tasted the thread. But I would have thought some big name companys would see a hole in the market for selling alternative controllers for thoose that find using double-joysticks hard to use. They would make quite a lot of money from it.
the wii?
 

Sennz0r

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Duck Sandwich said:
The mouse feels much more accurate than a second joystick. You can turn much faster on the default sensitivity with a mouse than with a joystick. Also, say you want to turn around and punch a guy in Halo. On an Xbox controller, you'd have to turn around, stop, then punch, as opposed to turning and punching without stopping first. You can't turn and jump/punch/switch weapons at the same time.
You can in Halo 3, just set Bumper Jumper as your control scheme, the melee button will be right bumper instead of B-button so you don't have to take uour thumb off right analog.
You're right in the cases of Halo and Halo 2 for the original XBox who didn't have bumpers.
How people managed to melee in that game baffles me..
Switching weapons id indeed not included, but I have to move my fingers towards the numpad to switch weapons as well so I don't see a big difference.
 

Anton P. Nym

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Duck Sandwich said:
The mouse feels much more accurate than a second joystick. You can turn much faster on the default sensitivity with a mouse than with a joystick. Also, say you want to turn around and punch a guy in Halo. On an Xbox controller, you'd have to turn around, stop, then punch, as opposed to turning and punching without stopping first. You can't turn and jump/punch/switch weapons at the same time.
At the cost of always moving at the same speed. Dual analog means fine control of motion as well as aim, whereas WASD-like schemes limit you to move/don't move (or, in some games, hit a "run" key that gives a second rate of motion compared with the 255 possible rates available via analog control.)

There's pluses and minuses for every scheme, and not everyone is going to agree which one is "best".

-- Steve
 

AmandaGamer86

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Jun 11, 2008
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Thanks for the support guys i don't feel so alone in the universe. I happen to be a huge fan of the Wii which uses no analog sticks at all hooray a victory for the analogly challanged (new word analogly was created by me because webster is not the only person with exclusive rights to al new words). I'll have to try to turn on the bumper controls to see if that also helps. I am a women too maybe its just some women. I was jonking about the dylexic the only reason it interfears is my brain has hard time rembering which stick does what i have the same problem with Guitar Hero I'll play notes compleatly backwards....now that i think about it i think i had the same problem with DDR
 

BoilingLeadBath

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Jun 3, 2008
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A few months ago, my friends started hosting x-box (really exclusively Halo 2) parties... so I had to quickly pick up the 2xJoystick system. I had never used a console control for more than maybe 15 minutes before that date.

Learning the skill does take some effort. Took me... oh, must have been 8 hours before I got reasonably good.

That said, I think a joystick+mouse system would be ideal for FPSs. I haven't been able to try it in that environment, but it does work out very well in echoes.
(echoes: http://www.gamehippo.com/category/new_title_1.shtml#2246)

Well, maybe not quite ideal. The ability to rapidly switch directions would be less pronounced with a joystick than with the WASD keys. Maybe a thumbstick, though.
 

Isaac Dodgson

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May 11, 2008
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I may be just an echo in here, but I can understand your frustration with double joysticks. Not everyone can get used to a certain control scheme so easily, and though it would appear that dual analog is widely used, not everyone can adjust. However, when you say you play GH III, which takes a great deal of hand eye coordination for not one, but two hands simultaneously (At least for me, I JUST started to play hard on the older games), and the actions of each hand can be argued to be a bit more involved, I wonder how in the world your frustration has developed.
 

ChristianxKrupps

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really it has not bothered me at all.
on halo i play on 10 sensitivity (yes i am bragging) and i find it one of the most handy ways to game
 

AmandaGamer86

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I guess gaming is diffrent for everyone, i will work dilagently on my problem from now on to see if in my sad pathetic universe i can become a decent gamer. As for guitar hero it took me a month before i could beat anything on it because of the hand eye coordination thing Now i just beat it on medium and one song on hard so im working my way there. I worked at that really hard because the game is just so much fun, i hear RockBand is fun too i hope to try it out soon.
 

laikenf

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Oct 24, 2007
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I consider myself a pretty avid gamer, but I to struggled a lot to be able to get used to the dual analog scheme. I think it was while playing Metal Arms: A glitch in the System that I finally started to get used to the whole thing, but it did take me a while to get a hold of it.

Note: The problems I had with Dual Analog where basically while playing FPS's or any other game that required me to aim with the right stick.
 

Frosk

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Mar 12, 2008
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Sennz0r said:
You can in Halo 3, just set Bumper Jumper as your control scheme, the melee button will be right bumper instead of B-button so you don't have to take uour thumb off right analog.
You're right in the cases of Halo and Halo 2 for the original XBox who didn't have bumpers.
How people managed to melee in that game baffles me..
Switching weapons id indeed not included, but I have to move my fingers towards the numpad to switch weapons as well so I don't see a big difference.
Being able to melee on Halo 2 (or 1) depends on how you hold the controller. There are styles of holding the controller that allows for one or two fingers to be used on the buttons as well as allowing your thumb to control the right analog stick.
 

Sennz0r

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Frosk said:
Sennz0r said:
You can in Halo 3, just set Bumper Jumper as your control scheme, the melee button will be right bumper instead of B-button so you don't have to take uour thumb off right analog.
You're right in the cases of Halo and Halo 2 for the original XBox who didn't have bumpers.
How people managed to melee in that game baffles me..
Switching weapons id indeed not included, but I have to move my fingers towards the numpad to switch weapons as well so I don't see a big difference.
Being able to melee on Halo 2 (or 1) depends on how you hold the controller. There are styles of holding the controller that allows for one or two fingers to be used on the buttons as well as allowing your thumb to control the right analog stick.
Indeed it's possible to do that and I tried, but my hands kept cramping up like crazy, I just don't like the feel to it
Ah well it would be good for me to try and learn the skill, I'd be able to do a lot of stuff a lot faster that way, jsut like with bumper jumper
 

KamikazeSailor

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Jun 10, 2008
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I used to be a PC Gamer and then I bought an Xbox and had to learn to play Halo and man was it awkward at first... but now, I jumped from Xbox to Xbox 360, skipped several generations of PC Gaming... and recently tried to play a couple games on the PC... and man that was even MORE awkward... lol... I can't live without the dual-analogue :D

Halo and Halo 2 had ways of making the melee work, like Walshy's Claw... which didn't change the controls, just how you positioned your fingers on the controller... using the middle finger to pull the trigger so your index finger was free to press buttons...

Dual-Analogue can be annoying at first, and for some reason most of the women in my life that have tried Halo couldn't seem to grab ahold of it... but I don't mind it these days, and pretty much prefer it...
 

Moon-Goose

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Jun 5, 2008
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Kukakkau said:
Moon-Goose said:
Ahh, diddnt read that part, all I read was the original post that tasted the thread. But I would have thought some big name companys would see a hole in the market for selling alternative controllers for thoose that find using double-joysticks hard to use. They would make quite a lot of money from it.
the wii?
I said selling alternative controllers not alternative consoles, meaning people like Microsoft and Sony would have made one.