Zhukov said:
You seem to be lumping grim, bleak, mature and serious under the term "dark".
They're not all the same.
This man is correct. As always. How the hell, do you even do it, man? I click on a topic and one of the first responses is usually yours and almost always it's short and exactly what I'm thinking.
Anyway.
endtherapture said:
the last of the Star Wars prequels
It is about how Darth Vader became Darth Vader. The movies may be bad, but it's wrong to accuse them of being dark just for the sake of it. It's exactly what we expect - we already knew Darth Vader wasn't bad from the beginning and that he used to be one of the good guys before he fell so bad that his name can almost be interchangeable with "evil". Also, we know he is maimed and scarred. Did you expect a light-hearted comedy routine with wacky characters...and...uhh. Fuck. Yeah, it's supposed to be dark at least.
endtherapture said:
the later Harry Potter films
*coughBookscough*
Sorry, pet peeve.
But the HP becomes more mature and it shouldn't come off as a surprise - Voldy pulled the same shit before he was first defeated, I wouldn't expect him to come back and the series to still be about innocence and power of friendship only.
endtherapture said:
Dragon Age: Origins was a fairly standard save-the-world fantasy game which was great (and not particularly dark, had difficult decisions though)
Did we play the same game you and me? DA:O is blatant a toned down version of WH40K. And considering it
is WH40K, it's almost impossible to make on par with the source. The game could have physically sprayed you with blood and maggots and it would still not be the same as WH.
DA:O is not "a fairly standard save-the-world fantasy" it is a bleak setting full of grey and more grey morality. The main heroes are essentially zealots with terminal illness. All the origin stories set you up for "people will
die here". The dude who takes to look after you after whatever bad event you suffered in the beginning, dies miserably. Along with the only character who genuinely belongs in "a fairly standard save-the-world fantasy" and thinks he is on one.
I don't understand how you managed to classify that game as not dark.
endtherapture said:
So yeah, do you think there's a tendency in media to equate dark with good, and therefore make everything dark?
I'm thinking more the media thinks dark equals "mature" and hence will appeal to a wider audience. Yes, the media mostly fails to understand how to make an actual mature story. Dark and gritty are not spices you pour into a story, you actually have to build a story around them. Also, I'm guessing it has something to do with core audience growing up. That's part of the reason why we get dark and edgy reboots of stuff.
endtherapture said:
Do you even think dark is good?Do you enjoy dark stories or less dark ones?
Oh, yes I do. I find them incredibly...hmm, "satisfying", I suppose, although it's not the right word.
I love Stephen King's works and there is always something capital B Bad going with the characters. Most of the time, the ending is downright good considering the rest of the story. I consider bittersweet good, anyway.
I also love Lovecraft's works. I can honestly say that they are darker than the Warhammer 40K universe. The latter has a faint glimmer of hope that is constantly diminishing. Lovecraft just goes "fuck that shit" and there is no hope at all. In fact the humans are just insignificant insects among beings with incomprehensible amorality each of which does not even fit on the same powerscale as humanity as a whole.
And there is the World of Darkness. Name says it all. You get a choice of either slowly going disillusioned and mad from your mere existence there, being a victim of inhuman monsters, being a victim of Lovecraftian beings, being a victim of an invisible struggle in the grand scheme of which you are less than a pawn, submitting yourself and others to Evil just for fun, becoming an inhuman monstrosity and so on and so forth.