Redryhno said:
Happyninja42 said:
This is also sorta known as inconsistent writing, something I personally think LiS is full of when it comes to much other than their character motivations and relationships. But you've got your beliefs, I've got mine in regards to this. They could've at least not made it so blatant with "LET ME CAPTURE YOU IN A MOMENT OF DESPERATION". And just...so much of the logic surrounding Chloe for the town just...
Well, I think they were trying to be tricky with this, and here's why. I've watched several Let's Plays of this game, and I remember my first playthrough as well. During Jefferson's lecture, you're busy trying to figure out the mechanics. You're not paying attention to what he's actually saying, or at least most people aren't. I know I didn't. I was looking at my journal, looking in my purse, paying attention to what the game was prompting from that input in the form of Max's internal monologue, so I didn't actually
hear Jefferson give away the clue. Others, who have put WAAAY more energy into breaking down the details of this game have sat and listened to his lecture just to see what he's saying, and noticed the early hint, but for most players, I would say it's not something they noticed. Personally, I thought this was pretty clever, as many stories will trick the audience by telling you what's happening directly, but presenting it in a way that is deceptive, and then you turn around and are like "Oh shit! It was there from the start!" I actually kind of like this, if it's done well. Personally I think they did it pretty well, as it tricked me, and most people that I've watched play the game. Sure not everyone was tricked by it, and that's fine, but I didn't really see it as a flaw in the storytelling, simply a particular type of storytelling that can be seen through if the audience is paying really close attention.
Happyninja42 said:
Redryhno said:
Yeah, I know that, it's just...how can so many people not even give the guy a hug? It doesn't require you to be shipping Warren/Max to show SOME amount of compassion to the guy that stuck his face in front of hers that she so gladly took advantage of is all. Really just doesn't sit well with me. But I will have to somewhat disagree with you on not having to hook up with Chloe, there's some things in the last episode that some other people have talked about here that feels they sorta rewrote some things to make the relationship more than just "besties for life". Part of the problem with branching stories at the moment I suppose, there has to be at least be the structure of what the dev wants the canon to be holding up everything else.
*shrugs* A lot of people thought Warren was creepy, and way too obsessive of Max. To the point where they were repulsed by him. The "taking a photo of her and putting himself in the photo with her" was particularly creepy to a lot of people. I've literally seen horror movies where they used this plot device to establish to the audience that the person had an unhealthy obsession with the protagonist. And as someone who personally had a girl so infatuated with me that she made a little photo collage of me in highschool, in a kind of creepy way, I can understand this reaction to Warren. If I had to guess, the 30% of people who didn't even hug him, were probably the percentage of players who thought Warren was just as creepy and unstable as Nathan. I personally gave him a hug, but that's just me.
As to the comment about episode 5 rewriting things to have them be more definitively lovers, I can only comment by what others have said too. I personally took them down the lovers route by choice, but I have seen others say that they didn't kiss at the end of the Chloe ending. They specifically were confused why they didn't kiss, and it was basically explained that it was based on some of the choices you make over the course of the game. Not just kissing her in her room, but other things as well. So yes, you can "not hook up with Chloe", just most people probably did the things that would hook them up without realizing it.
Happyninja42 said:
Redryhno said:
Maybe, but there seemed to be some signs of imbalance still is all. But I will agree that Chloe's life is not worth that many of everyone else's. Maybe if they'd done some kind of "bullied outsider" story so they could justify it with "Chole's the only one worth saving", but they went out of their way to show Max being incredibly compassionate about everyone around her.
I think we pretty much agree on this part. I don't have an issue with the idea of a cosmic/karmic tradeoff of lives (plenty of movies have used this story device), I just personally have an issue with the exchange rate presented, based on what we see Chloe do. If Chloe had been Kate, as far as just being a nice person who was shit on by everyone, then it would make more sense, but...still not really. I mean, personally I don't think anyone who isn't presented as being somehow cosmically
Significant would be worth hundreds of lives. Of people just as good as, if not better than her in a lot of ways. I mean,
KATE was one of the victims, that had to die to balance out the scales. KATE. I just, yeah, doesn't add up to me.
Happyninja42 said:
Redryhno said:
Eh, I thikn they sorta hit the Valley anyways, sorta hard to take things seriously when a face suddenly spazzes out in front of you or the multitudes of shots where they're looking down and people's hair is parallel with the ground and nothing holding it up that you can see. Then there's the lip sync that's off all over the place(just one of my things, can only watch so many bad dubs before it becomes one of those things you notice and judge quality with, a second or two off here, a mouth not opening enough to get an 'O' sound here with the generic accent there, etc.)
That...yeah I never had any graphics issues. What you describe sounds like a straight up graphic glitch, and my game ran just fine, so I can't really comment on that problem, as I never had it. The lip syncing thing, yeah that was a major issue in the earlier episodes, though they did patch that several times to improve it across the entire game. And it is way better. I dunno, that didn't really bother me either.