Doom Eternal previews indicate its going to be masterpeice

Recommended Videos

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,179
118
Country
Australia
Gender
Male
Worgen said:
All that you described would also be useful in a combat suit, the bleed over is understandable and easy to hand wave. Yeah, just going to a firing range doesn't make someone an expert but its better then nothing and suddenly being an expert like in some games.
...such as?

I can't think of many FPS games where the protagonist isn't already versed with firearms. Like, I know you get your Alan Wakes every so often (I know, not an FPS or whatever), but Gordon still accomplishes feats across the series that should be impossible for even the most highly trained soldier.

I don't actually mind this too much, as it's an idiosyncracy in a series that's full of them, but it's still a strain of credulity.

In the first Halo they call you a cyborg but not a demon. They don't start calling you a demon till Halo 2. So, I'm going with all that being expanded universe bs and therefor not counting it.
Cyborg is a literal term, demon a cultural one. The two don't contradict each other.

Also, if you're simply using the excuse of "EU doesn't count," then there's not much point discussing it any further unless we're arbitarily deciding that the sum total of a fictional universe is confined only to its core media.

No, in the first Halo she was just a ships AI. Highly advanced but just a ships ai. The most important thing she had in her databanks was the location of earth, which meant that capture of her was unacceptable since it would tell the covenant where earth was. They added all the other stuff in Reach to make everything more super special and give a feeling of destiny to everything.
That "stuff they added" was already part of Cortana's character. It was part of her character before the first game was even released.

And none of this is incongruent. Cortana's an advanced AI that was developed in part for RED FLAG. Even if she wasn't, her databanks would still remain a valid plot point. Her origins, as far as H1 go, are more connected to her ability to interface with Forerunner tech than the mission she was already designed for, since that mission was scrapped as soon as the Pillar of Autumn got the recall order to defend Reach.
 

Red Sentinel

New member
May 20, 2014
59
0
0
B-Cell said:
PC Gamer - "Fast, brutal, and metal as hell, this is the most gleefully manic FPS since 2011's Bulletstorm."
Gamespot - "Doom Eternal's Combat Is Absolute Chaos, And It's Awesome"
IGN - "A ballet performed with bullets, blood, and blasted body parts."
Time - "the Most Pure Form of Doom Ever Made"
CNN-"Blood, guts, gore and fun"
Fairly certain I could pull up any number of games that B-Cell dislikes and find very similar accolades as these from the exact same sources, prior to release.

These comments don't mean shit.
 

sXeth

Elite Member
Legacy
Nov 15, 2012
3,301
676
118
Worgen said:
Meiam said:
Worgen said:
And the annoying parts of 2016's story weren't in your face enough to really force it. Like the Doomslayer being the super special thing, I have a thing about that kinda characterization, it annoys me when you play the super special and the game really pushes it. Like you are the author's baby who is the bestest super baby ever and everyone knows it. Halo 3 kinda did that where it seemed to go from the right guy in the right place with the right tech to almost a religious viewing of the Master Chief.
I hate when your character is the super special things because its usually precede them doing anything to earn that right. Like I'm playing DQ 11 now and your character is born as the destined one, so whenever people praise him it feel hollow (especially since he's mute and has 0 personality and agency). But in doom 2016 it felt more like the doomslayer was just a regular space marine who got really good at killing demon, so the demon started worshiping/fearing him for that since he thoroughly demonstrated that trough the previous entry in the series. And I'm okay with that.

But yeah the trailer for eternal really make it seems like they're going to turn up to 11 the doomslayer worship, which might get too much. Plus with the angel being introduced it feel like there's going to be more story/conspiracy this time around, which, no, not necessary. Keep it simple, I don't need much reason to rip and tear.

Also hope the soundtrack is just as good, apparently when 2016 was in production they initially didn't want to have an heavy metal soundtrack.



I would say it felt more like you were the special in 2016, I mean they find you in a rock and say your the key to stopping the demon invasion, plus when you find the demon stone log things in hell they reference the doom slayer as being really scary and such. But it wasn't in your face with it so you could ignore it.

The Doomslayer in 16 wasn't the special guy to start with, he was a regulat guy (maybe a soldier or knight or whatever), who went out to avenge his world/kingdom/whatever it was. After a relative amount of success there), it was after a relative amount of success or effort into said objective he got given his superpowers and the advanced armour suit (and then the demons trapped him in the rock).


MAssive violation of show-don't-tell and all, but backstory wise, he did earn his status. HE wasn't just born the Doomslayer or what have you.
 

Neurotic Void Melody

Bound to escape
Legacy
Jul 15, 2013
4,953
6
13
Pro tip from someone who bought way more game magazines than actual games cause they were a sad bastard: previews always but always go for the most positive gushing angle for any big upcoming game release, for reasons I can only assume being not wanting to piss off sponsors any more than they have to, or maybe an actual signing of some kind of NDA type agreements going on between publisher and "enthusiast" press. Not that this particular game won't provide the outlet Chief Warrant Officer B-Cell is looking for, just that those quotes don't mean anything much when deployed in previews. Knowledge is power, and power is what Doom people like, so there is free knowledge powers for you to impress...whoever it is your like to impress with them!
 

Chimpzy_v1legacy

Warning! Contains bananas!
Jun 21, 2009
4,789
1
0
Neurotic Void Melody said:
Pro tip from someone who bought way more game magazines than actual games cause they were a sad bastard: previews always but always go for the most positive gushing angle for any big upcoming game release, for reasons I can only assume being not wanting to piss off sponsors any more than they have to, or maybe an actual signing of some kind of NDA type agreements going on between publisher and "enthusiast" press. Not that this particular game won't provide the outlet chief warrant officer B-cell is looking for, just that those quotes don't mean anything much when deployed in previews. Knowledge is power, and power is what Doom people like, so there is free knowledge powers for you to impress...whoever it is your like to impress with them!
As someone who once worked for a game magazine on the side, I can confirm this happens. Both the restrictive NDA's and only focusing on the positive to appease advertisers.

It was never explicitly demanded (more like soft pressure or smoke screen distractions), and didn't happen as frequently as many likely believe, but more often than most people that weren't in marketing or higher up the hierarchy cared for. As you might guess, such pressure was most prevalent from the major publishers, the Western ones generally more so than the Japanese (notable exception being Nintendo).
 

B-Cell_v1legacy

New member
Feb 9, 2016
2,102
0
0
Gordon_4 said:
B-Cell said:
Adam Jensen said:
B-Cell said:
As expected Doom 2016 was best game of last decade.
Lol, nope. Not even close.
Tied with Deus Ex Human Revolution it is Mr Jensen.
You smoke a truly insane amount of crack.

And if Doom Eternal is the best game of this decade then fucking hell our trajectory is depressing.
From his perspective which is heavily geared towards FPS and manly protagonist it?s entirely possible, barring another improved sequel.

I?m mostly curious about id Tech 7, which apparently is pretty impressive. [https://m.youtube.com/watch?v=ABlxGjNDZeU]

Maybe if I can finish D-16 and am still eager for more I?ll get Eternal. A good old school shooter wrapped in high end tech is a staple of PC gaming.


Chimpzy said:
Neurotic Void Melody said:
Pro tip from someone who bought way more game magazines than actual games cause they were a sad bastard: previews always but always go for the most positive gushing angle for any big upcoming game release, for reasons I can only assume being not wanting to piss off sponsors any more than they have to, or maybe an actual signing of some kind of NDA type agreements going on between publisher and "enthusiast" press. Not that this particular game won't provide the outlet chief warrant officer B-cell is looking for, just that those quotes don't mean anything much when deployed in previews. Knowledge is power, and power is what Doom people like, so there is free knowledge powers for you to impress...whoever it is your like to impress with them!
As someone who once worked for a game magazine on the side, I can confirm this happens. Both the restrictive NDA's and only focusing on the positive to appease advertisers.

It was never explicitly demanded (more like soft pressure or smoke screen distractions), and didn't happen as frequently as many likely believe, but more often than most people that weren't in marketing or higher up the hierarchy cared for. As you might guess, such pressure was most prevalent from the major publishers, the Western ones generally more so than the Japanese (notable exception being Nintendo).
...although there are times when the gaming press will either voice concern or flat out go silent, which typically indicates low review scores are soon to follow. Think Wolfenstein Young Blood, Fallout 76, Rage 2...gee I?m sensing a pattern here.
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,526
4,295
118
Gender
Whatever, just wash your hands.
Hawki said:
Worgen said:
All that you described would also be useful in a combat suit, the bleed over is understandable and easy to hand wave. Yeah, just going to a firing range doesn't make someone an expert but its better then nothing and suddenly being an expert like in some games.
...such as?

I can't think of many FPS games where the protagonist isn't already versed with firearms. Like, I know you get your Alan Wakes every so often (I know, not an FPS or whatever), but Gordon still accomplishes feats across the series that should be impossible for even the most highly trained soldier.

I don't actually mind this too much, as it's an idiosyncracy in a series that's full of them, but it's still a strain of credulity.

In the first Halo they call you a cyborg but not a demon. They don't start calling you a demon till Halo 2. So, I'm going with all that being expanded universe bs and therefor not counting it.
Cyborg is a literal term, demon a cultural one. The two don't contradict each other.

Also, if you're simply using the excuse of "EU doesn't count," then there's not much point discussing it any further unless we're arbitarily deciding that the sum total of a fictional universe is confined only to its core media.

No, in the first Halo she was just a ships AI. Highly advanced but just a ships ai. The most important thing she had in her databanks was the location of earth, which meant that capture of her was unacceptable since it would tell the covenant where earth was. They added all the other stuff in Reach to make everything more super special and give a feeling of destiny to everything.
That "stuff they added" was already part of Cortana's character. It was part of her character before the first game was even released.

And none of this is incongruent. Cortana's an advanced AI that was developed in part for RED FLAG. Even if she wasn't, her databanks would still remain a valid plot point. Her origins, as far as H1 go, are more connected to her ability to interface with Forerunner tech than the mission she was already designed for, since that mission was scrapped as soon as the Pillar of Autumn got the recall order to defend Reach.
Bioshock 1, sure you could say he had firearm proficiency programmed into him but he has no military background at all. I would argue that even the character in bioshock infinite shouldn't be that proficient despite being in the 7th Calvary since he wouldn't have had access to all the advanced weapons they had in Columbia. Even in COD there are parts where this comes up, in Blackops 2 if you make the right choices you can end up playing a woman who you were sent to rescue and shes just as proficient with the firearms as anyone despite the fact that literally nothing in her back story even hints she had ever held a gun. Even most games where you play a cop or ex cop or whatever really mainly come down to time on the range. Most cops don't end up taking special tactics classes. And this isn't even mentioning the huge variety of weapons that the characters who do know guns suddenly just know how to use and I'm not just talking about weird alien guns that they somehow know how to reload and aim.

Uh huh, yeah, right.

To paraphrase Yahtzee 'fuck the extended universe.' If it's not in the games it doesn't matter.

Them adding that doesn't really conflict with how she was established in H1, but it does make things less interesting because it just makes her more and more of the super special, which is boring.
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,526
4,295
118
Gender
Whatever, just wash your hands.
Seth Carter said:
Worgen said:
Meiam said:
Worgen said:
And the annoying parts of 2016's story weren't in your face enough to really force it. Like the Doomslayer being the super special thing, I have a thing about that kinda characterization, it annoys me when you play the super special and the game really pushes it. Like you are the author's baby who is the bestest super baby ever and everyone knows it. Halo 3 kinda did that where it seemed to go from the right guy in the right place with the right tech to almost a religious viewing of the Master Chief.
I hate when your character is the super special things because its usually precede them doing anything to earn that right. Like I'm playing DQ 11 now and your character is born as the destined one, so whenever people praise him it feel hollow (especially since he's mute and has 0 personality and agency). But in doom 2016 it felt more like the doomslayer was just a regular space marine who got really good at killing demon, so the demon started worshiping/fearing him for that since he thoroughly demonstrated that trough the previous entry in the series. And I'm okay with that.

But yeah the trailer for eternal really make it seems like they're going to turn up to 11 the doomslayer worship, which might get too much. Plus with the angel being introduced it feel like there's going to be more story/conspiracy this time around, which, no, not necessary. Keep it simple, I don't need much reason to rip and tear.

Also hope the soundtrack is just as good, apparently when 2016 was in production they initially didn't want to have an heavy metal soundtrack.



I would say it felt more like you were the special in 2016, I mean they find you in a rock and say your the key to stopping the demon invasion, plus when you find the demon stone log things in hell they reference the doom slayer as being really scary and such. But it wasn't in your face with it so you could ignore it.

The Doomslayer in 16 wasn't the special guy to start with, he was a regulat guy (maybe a soldier or knight or whatever), who went out to avenge his world/kingdom/whatever it was. After a relative amount of success there), it was after a relative amount of success or effort into said objective he got given his superpowers and the advanced armour suit (and then the demons trapped him in the rock).


MAssive violation of show-don't-tell and all, but backstory wise, he did earn his status. HE wasn't just born the Doomslayer or what have you.
Where does it say that in game? Cause I only remember stuff about them finding him and him being a legend that demon parents would tell their kids to scare them. So thats kinda the opposite from him being just a normal dude, like he was in the original doom.
 

Squilookle

New member
Nov 6, 2008
3,584
0
0
Specter Von Baren said:
What would we get if Yoshi and B-cell performed the fusion dance together?
Non-stop threads raving about Metroid Prime and Splatoon, maybe? I dunno
 

Hawki

Elite Member
Legacy
Mar 4, 2014
9,651
2,179
118
Country
Australia
Gender
Male
Squilookle said:
Specter Von Baren said:
What would we get if Yoshi and B-cell performed the fusion dance together?
Non-stop threads raving about Metroid Prime and Splatoon, maybe? I dunno
Wouldn't Metroid Prime violate B-Cell's "no girls!" (for protagonists) principle?
 

Squilookle

New member
Nov 6, 2008
3,584
0
0
Hawki said:
Squilookle said:
Specter Von Baren said:
What would we get if Yoshi and B-cell performed the fusion dance together?
Non-stop threads raving about Metroid Prime and Splatoon, maybe? I dunno
Wouldn't Metroid Prime violate B-Cell's "no girls!" (for protagonists) principle?
Probably, but I'm sure the Yoshi half of the psyche could convince him that a life spent only praising one shooter is not a life worth leading, so adding another shooter where a girl is covered head to toe in armour is probably a compromise he's willing to take. ...maybe.
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
13,054
6,748
118
Country
United Kingdom
I loved Doom 2016. Got the Platinum for it. But it is, at its core, a straightforward and uncomplicated meathead shooter.

Nothing wrong with that, obviously; it's great fun. But the idea that its the greatest game of the decade-- beating dozens of games with much more sophisticated combat, more varied gameplay, more compelling stories and characters... that's just hilarious.

Looking forward to Eternal though. It'll be a highlight of 2020 for me at least.
 

Neurotic Void Melody

Bound to escape
Legacy
Jul 15, 2013
4,953
6
13
Chimpzy said:
As someone who once worked for a game magazine on the side, I can confirm this happens. Both the restrictive NDA's and only focusing on the positive to appease advertisers.

It was never explicitly demanded (more like soft pressure or smoke screen distractions), and didn't happen as frequently as many likely believe, but more often than most people that weren't in marketing or higher up the hierarchy cared for. As you might guess, such pressure was most prevalent from the major publishers, the Western ones generally more so than the Japanese (notable exception being Nintendo).
Ah right, interesting to learn the difference between Western and Japanese oversight of press criticism. Would be curious to know whether that extends to other examples of corporate over-reach western business loves to indulge in as they exercise their "free market" tendrils, and if so, what particular cultural roots lie in how those potential differences manifested over time.
 

Chimpzy_v1legacy

Warning! Contains bananas!
Jun 21, 2009
4,789
1
0
Neurotic Void Melody said:
Chimpzy said:
Ah right, interesting to learn the difference between Western and Japanese oversight of press criticism. Would be curious to know whether that extends to other examples of corporate over-reach western business loves to indulge in as they exercise their "free market" tendrils, and if so, what particular cultural roots lie in how those potential differences manifested over time.
Good question, and one I can't answer due to my experience being to limited to know the full extent of said over-reach, if any.

What I can tell you is that game publishers don't pay for good reviews.

Or at least, in the 5 years I worked in the biz, I was never offered, nor did I ever hear of anyone outright being offered money for a positive review. I suppose they do try to influence you with goodie bags filled with merch[footnote]90% of which I usually threw out because its useless junk that would just take up space[/footnote], and carting you off on all expenses paid day trips to preview events in major cities [footnote]Which weren't as fun as you might think. Most the time you travel to and fro in one day, and while on site you spend a lot of time sitting around waiting to your job. Free time to do anything else was rare. I fondly remember the one for Hitman Absolution in Paris tho. That was the one in the luxury designer loft apartment that had the huge pair of tits on the wall. They also fed us in a posh restaurant on Montparnasse. Idiots told us to order whatever we wanted. I got the most expensive steak. Was great fucking steak. Thanks, dumbshits![/footnote]. Which I guess could be considered attempts at bribery. Or my favorite thing, sending a PR rep to the office to stand right behind while you play and lean over your shoulder to give suggestions. Were almost invariably attractive women. Everyone in the office agreed Ubisoft's was the hottest.

I feel like I'm losing track of the point.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
88
Samtemdo8 said:
Squilookle said:
Doom is like Mario.

People aren't here for the story. They're here for the gameplay.
Unless your Paper Mario The Thousand Year Door and Super Paper Mario.
And any other Mario RPG ever made.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,626
1,477
118
Gender
Male
CaitSeith said:
Samtemdo8 said:
Squilookle said:
Doom is like Mario.

People aren't here for the story. They're here for the gameplay.
Unless your Paper Mario The Thousand Year Door and Super Paper Mario.
And any other Mario RPG ever made.
And Super Mario Galaxy. YMMV, but the storybook was honestly my favorite part of that game, and a major reason why SMG2 isn't nearly as good.