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Dark Prophet

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Jun 3, 2009
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I just started playing Dota 2 and I suck at it so a request for more seasoned players, would you kindly recommend one or two long range and one or two melee heroes for me.
Thanking you all in advance a Dota 2 noob.
 

BloatedGuppy

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Feb 3, 2010
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What's seasoned? I've played about 300 games of DOTA 2 and I still suck. Thanks to taking time off from the game, I suck MORE THAN EVER, as the people the game considers my peers have now vastly outstripped me in terms of skill and meta-game knowledge.

However, there are a selection of heroes that are easy to understand and easy to use. Naturally though, hero selection will be largely contingent on team composition (both your own and the enemy team composition). If the other team has a Rubick and an Anti-Mage, for instance, you might reconsider a Zeus pick.

The following heroes are pretty "noob friendly"...

RANGED CASTERS/NUKERS

Lina
Zeus

RANGED SUPPORT

Lich
Crystal Maiden

(both these guys are highly ult-dependent, so learning optimal conditions for the ult is important)

MELEE

Skeleton King
Wraith King

OTHER

Viper
Drow Ranger
Sniper

(These guys are all right click carries/semi-carries with a lot of passives who are easy to understand)

A lot of guides will recommend starting out playing support, as it will teach you map awareness, warding, etc, and get you used to the game without the burden of playing a carry or understanding gank timing.
 

BloatedGuppy

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TheKasp said:
I can only link to a very good guide by Purge, one of the well known DOTA2 personalities:

Welcome to DOTA, you suck! [http://cdn.akamai.steamstatic.com/steam/apps/313160/ss_fe17581adfd3284cc75eef6f118e424f864c35c7.jpg?t=1411121479]

This guide shows which heroes you should avoid as a newbie. Overall my suggestion is to go for style: Decide which heroes you like and try them out. Over time I suggest to try and play at least each once but nothing stops you from getting comfortable with a few different ones.
Nice guide link Kasp. Something either went seriously awry there, or you have a droll sense of humor.

Link is here, OP: http://www.purgegamers.com/welcome-to-dota-you-suck#.VCGp_Ra9aSo

And it is a good guide, although also extraordinarily intimidating to new players. I also find some of his "take these if new" picks confounding, as I struggle mightily with some of those guys.
 

DoPo

"You're not cleared for that."
Jan 30, 2012
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Here is a couple of easy to play ranged heroes

Ranged heroes:
Drow ranger

Really easy to play - she's an easy pick for a damage dealer and has the pub stomper fame. Mostly a right-click hero but gets some utility from items and the silence.

Skills: when you get to level 5, have a 3/1/1, then max Frost Arrows, then the aura, finally max the silence.

Items: Usual items to get are Shadow Blade (escape mechanism, initiation, chase) and mostly more damage - crit and/or agility items work very well. Some people also get her lifesteal. For boots, she needs threads switched to agility.

How to play her: in the beginning don't forget to harass the enemy. Don't forget to harass them with Frost Arrow - you can easily get a kill early on if they can't run away because you keep slowing them. Later on, put enemies in situations when they can't run away - get between them and their escape route, set FA to auto-cast and just right-click. You can easily win mid-game this way. Obviously Shadow Blade helps a lot when doing this, so you can position yourself.

How not to play her: or in other words, how to play against a Drow. Simple. Attack her. She does damage but by simply killing her, she stops doing damage. Drow's game is to put you in situations where you have to choose to go after her or go somewhere else (in group fights, she'll probably your team would probably be sandwiched between her and her team) - just go after her. It's that simple, really.

Silencer

I really like him, because he's both really annoying (for the other team) in the beginning and can stay up through the game. He can also be played as a support or a damage dealer, possibly falling comfortably in about the semi-carry role.

Skill progression: First max by level 5 do a 3/2 in Curse of the Silent/Last Word or alternatively 3/1/1 and focus on LW afterwards. I tend to prefer LW over Glaves of Wisdom as it's better in the beginning. In some situations you might not want to max the curse but for a beginner, I believe what I described above would work just fine.

Equipment: Intelligence is an easy pick but also damage and utility. In the beginning, go for two Null Talismans and a Power Treads switched to Intelligence (or you could go with Strength first to get some more health then switch to Int later on). I really like building an Orchid with Silencer, since 1. it's thematic 2. it's fucking awesome - gives damage, attack speed, intelligence and some added utility. A Scythe is a reasonable alternative but it's also more expansive. The Orchid is built of cheap parts and gives you bonuses as you're building it, too, so most of the time, it's better to go for that. Another really good item would be Rod of Atos - it gives you HP and a slow. Other items beyond that include Eul's Sceptre of Divinity, Force Staff and Mekansm. For the rich, there are Assault Cuirass, Shiva's Guard and Aghanim's Sceptre.

How to play him: In the beginning keep spamming the curse. Well, once you hit level 3, that is - the first level of the curse is not that good for the mana cost. Anyway, try to get the two players (if you're in a lane against two) at once but don't take too long - try to always have it on cooldown, that's how you maximise the effectiveness. It's also worth buying a couple of clarity potions in the beginning, so you can keep harassing them. The Silencer is really good at stopping/slowing enemies in the beginning so it's worth being in a lane against the enemy carry. Other than that, slap the Last Word spell whenever appropriate. Just play for a bit and you'll get a feel for it. Also, try to be there when your team kills. Urge your team to ream and kill people, too. That intelligence steal does add up and it's really bad for the enemies, too[footnote]been on the receiving end of that - it can get to the point when you can't cast stuff because you don't have mana[/footnote].
 

Krige

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Oct 27, 2010
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USEFUL RANGED HEROES TO USE
Silencer: Carry/Support - annoy the hell out of lane enemy and either annoy entire team with ult or annoy entire team with ult AND murder them if you manage to stack enough int.
Razor: Semi Carry - he's really situational and rather tricky but as long as enemy has a potent right clicker, you can ruin their day.
Venomancer: Support - he's ultra squishy but also incredibly annoying - max the passive then Q then the ward
Zeus: Nuker - go mid, farm with chain lightning, arcane boots, force staff, agh, then scepter. Either initiate with ult or wait until enemy bkb is over though.

FUN MELEE HEROES TO ERR, FUN
Brewmaster: Carry - ol' panda is underappreciated: while most people use the boring build of blink, stomp, ult, I prefer the carry route with vlad, basher, assault, heart. This guy can tank like crazy, dodge and crit, and when things get ugly, just ult and continue slaughter (or run away). Ult seems a bit tricky to manage but really at the basic level it's just a matter of dropping the rock and then maybe tabbing to wind and dropping the tornado if someone needs to be out of the fight stat.

Doom: Carry - "go ahead, call your team, they can't un-doom you" - Doom is deceptively squishy for a STR hero, but can farm like crazy and disable HARD. Early game go lane (and pray to god your support will protect you from harass, because once again, Doom is squishy), get midas stat and then enjoy having all of the cash (as long as you get that AC or shiva fast). A good item to have early on is a halberd, it will make right clickers a non-issue.

BloatedGuppy said:
What's seasoned? I've played about 300 games of DOTA 2 and I still suck. Thanks to taking
MELEE

Skeleton King
Wraith King
I miss our skellington overlord ._.
 

The Forces of Chaos

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Mar 25, 2010
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How can you people ever forget Axe ? Or Anti-Fun. Purge does a lot of good guides and tips check them out (also Pyron Flax if your looking for a laugh).
 

BloatedGuppy

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TheKasp said:
Oh god, my copy didn't register and I did not check the link... Now I'm feel like a fool.

Edit: I can offer to coach you once or twice if you don't mind english with a german accent.
While I could most definitely benefit from coaching, and appreciate the offer, due to sheer game overload I'm thinking it's in my best interests to just shelve DOTA for the time being. I've got an upcoming WoW expansion to attend to, a couple of mammoth CRPGs to play and a couple more looming in the near future, along with a host of other titles that I find intriguing enough that they would merit purchase during a slower time. Devoting time to re-learning DOTA on top of that? I'd need to quit my job.
 

WhiteFangofWhoa

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Jan 11, 2008
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Only got about 150 games against humans, but in my limited experience the easiest heroes for rookies to use have been Sniper, Drow, Luna, and Bloodseeker, whose Ultimate ability basically forces the target to engage you when you want and also gets Silence, Damage Over Time and Detection abilities.

I generally find Melee heroes are harder to use/avoid feeding with early game, so don't ever feel like you have to participate directly in a lane battle. Just stay close enough to gain XP and gold from it, maybe trying to get the occasional last hit or deny if you're confident. Power Treads are probably the most common upgraded boots, and I find the extra HP from buying Belt of Strength first with Boots of Speed has prevented many an early gank on me. Same for Agahnim's Scepter, I will always buy Ogre Axe/Booster first even if not a Strength hero, because I'd rather miss potential kills than risk dying and feeding an enemy hero to unstoppable levels.

But yeah, not really an expert here. Check the Youtube guides, they would know better than my habits.
 

Dark Prophet

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Jun 3, 2009
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BloatedGuppy said:
What's seasoned? I've played about 300 games of DOTA 2 and I still suck. Thanks to taking time off from the game, I suck MORE THAN EVER, as the people the game considers my peers have now vastly outstripped me in terms of skill and meta-game knowledge.

However, there are a selection of heroes that are easy to understand and easy to use. Naturally though, hero selection will be largely contingent on team composition (both your own and the enemy team composition). If the other team has a Rubick and an Anti-Mage, for instance, you might reconsider a Zeus pick.

The following heroes are pretty "noob friendly"...

RANGED CASTERS/NUKERS

Lina
Zeus

RANGED SUPPORT

Lich
Crystal Maiden

(both these guys are highly ult-dependent, so learning optimal conditions for the ult is important)

MELEE

Skeleton King
Wraith King

OTHER

Viper
Drow Ranger
Sniper

(These guys are all right click carries/semi-carries with a lot of passives who are easy to understand)

A lot of guides will recommend starting out playing support, as it will teach you map awareness, warding, etc, and get you used to the game without the burden of playing a carry or understanding gank timing.
I tried a few of those and noticed one peculiar thing, if you choose on of those so called easy to use heroes enemy team will attack you and only you whenever you cross the mid line of the map. Otherwise, yeah it was easier to play, no complicated hero power management, mostly one click and one quick key.
 

BloatedGuppy

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Feb 3, 2010
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Dark Prophet said:
I tried a few of those and noticed one peculiar thing, if you choose on of those so called easy to use heroes enemy team will attack you and only you whenever you cross the mid line of the map. Otherwise, yeah it was easier to play, no complicated hero power management, mostly one click and one quick key.
Uh...is the "enemy team" in this scenario bots? Because bots will always mindlessly team-gank the human player, that's true. It has nothing to do with hero choice.

If human players are specifically targeting you, it's because of one of two things. Either you've picked a hard carry (Drow, Sniper) who can snowball with farm, and you've been targeted properly for early game harassment, or you've done something to make it apparent you're an easy kill, and now everyone is trying to cash in.
 

Dark Prophet

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BloatedGuppy said:
Dark Prophet said:
I tried a few of those and noticed one peculiar thing, if you choose on of those so called easy to use heroes enemy team will attack you and only you whenever you cross the mid line of the map. Otherwise, yeah it was easier to play, no complicated hero power management, mostly one click and one quick key.
Uh...is the "enemy team" in this scenario bots? Because bots will always mindlessly team-gank the human player, that's true. It has nothing to do with hero choice.

If human players are specifically targeting you, it's because of one of two things. Either you've picked a hard carry (Drow, Sniper) who can snowball with farm, and you've been targeted properly for early game harassment, or you've done something to make it apparent you're an easy kill, and now everyone is trying to cash in.
Nope humans and it always begun with me killing one or two of them and after that it was like hell to me, so I just went and killed locals until I was 10+ and did 200+ damage so even if they ganged on me I at least could take one or two with me.
 

BloatedGuppy

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Feb 3, 2010
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TheKasp said:
Well, the problem with Guppys list is that many of those heroes are squishy and need a good understanding of positioning (both yours and the enemies).

Sniper, Drow, Zeus, Lina, CM and Lich are all easy to jump heroes. They have no escape and aside from CM no hard disable, are really easy to kill fast and can deal tons of damage if left alone. So it is to expect that when you play those you'll get jumped first.
In spite of this, I just do WILDLY better with those heroes, particularly the squishy semi and hard carries. I'll take Lich, play diligent support, do my utmost best, and go 1-8 and feel like the biggest feeder in feedtown. I'll take Drow, and be 5-1 ten minutes into the game, last hitting everything in sight.

Hell my first ever DOTA game was with Viper and I went 13-3 or something. I had no idea what I was even doing.
 

Ushiromiya Battler

Oddly satisfied
Feb 7, 2010
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Almost 900 games guy here(I still suck).
Riki and Bloodseeker is incredibly easy heroes to play when you begin.
Riki because he's an invis hero and people generally don't counter him with wards in lower lvl games.
Bloodseeker because you can run down and see people with low health. People generally run even though they've been ulted and lose life when moving.
So yeah, two easy pubstomper melee heroes to begin with.

Probably the easiest ranged hero is Viper. Poison people to death when you're attacked and attack them, and that's it.

Good luck :)
 

Vigormortis

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TheKasp said:
Oh god, my copy didn't register and I did not check the link... Now I'm feel like a fool.

Edit: I can offer to coach you once or twice if you don't mind english with a german accent.

BloatedGuppy said:
In spite of this, I just do WILDLY better with those heroes, particularly the squishy semi and hard carries. I'll take Lich, play diligent support, do my utmost best, and go 1-8 and feel like the biggest feeder in feedtown. I'll take Drow, and be 5-1 ten minutes into the game, last hitting everything in sight.

Hell my first ever DOTA game was with Viper and I went 13-3 or something. I had no idea what I was even doing.
You'll often find that, in pubs, heroes like Drow, Sniper, et al do far better than they do in more traditional, competitive scenarios. This is because they, while weak and squishy early, snowball very well into the mid and late game. Especially when farmed into mobility items. (S-blade, B-dagger, etc) So, seeing as in most pub matches people tend to not play hyper-aggressively early on (to counter the early farm for those carries), you'll often see them just steam-roll through pub teams.

This is by no means a slight against you or anyone else. It's just the nature of pubs. :p

And by the way: a 1-8 Lich is by no means a sign of a bad support. If you're doing your job right, then you honestly should have low kill scores as a dedicated support. The key is whether or not your carry is benefiting from your deaths during a team fight.

A support can die in every team scuffle and it won't matter, provided the death netted a few kills for the team. (or a distraction if split pushing)

BloatedGuppy said:
Devoting time to re-learning DOTA on top of that? I'd need to quit my job.
Psh. Take my crash course and you'll be a wizard at the game in no time! Couple it with Kasp's tutoring and you'll be in the next International competition.

;)
 

Impulse725

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Sep 23, 2014
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I personally found range heroes easier to break into the game with. You might want to stick with co-op for a bit until you get the lay of the game a bit, the amount of information you need to assimilate is pretty ridiculous.

The only additional suggestion I would make to the many fine ones is Windranger. She has a stun, a good escape, and benefits from building phase boots and force staff, also good for escapes. Pick windrun first, it's an escape that doubles as a slow and can be used offensively if you're going for a gank.