Atmos Duality said:
Dexter111 said:
BloatedGuppy said:
So they're seeing roughly equivalent sales with 1/3rd the development time.
Mercy me, they must be shaking in their boots over at EA/Bioware.
They're not, 400.000 of those sales were Pre-Orders, especially since they had the "Signature Edition" with free content like the 7$ NPC if you ordered 1 month before release. At the time of release Reviews and public opinion didn't hit and didn't have an impact and DA2 also lived off of the relative success of Dragon Age: Origins.
Only sales in coming weeks and Dragon Age 3 can tell what impact DA2's quality has had on the franchise.
Given the average shelf-life and media/advertising exposure of such games, I think your best bet would be to wait on the sales numbers to the end of April.
I've seldom seen such a polarized response in reviews like this before; it should make for an interesting study in popularity if nothing else.
Good work dredging up the numbers.
Week 2 Charts are out by the way and seeing as there's no Pre-Orders involved one can see some real numbers: http://www.vgchartz.com/weekly.php
DA2 sold 128,897 on XBoX360 for Week2 < DA:O sold 173,230 for Week 2 http://gamrreview.vgchartz.com/sales/33505/dragon-age-origins/
DA2 sold 61,210 on PS3 for Week 2 < DA:O sold 72,304 for Week 2
http://gamrreview.vgchartz.com/sales/33502/dragon-age-origins/
There's no PC numbers for DA:O but DA2's recorded PC sales are 38,002 for Week 2 while they were 143,830 in Week1 (again that included Pre-Orders also probably not-withstanding Digital Sales)...
Anyway you can see a pretty clear trend and I don't think that'll change much in the coming weeks, imo it still sells too well and I hope word of mouth about the game's quality spreads some more. They were trying to expand the market with their "Press a Button... Awesome happens!" though so that didn't seem to work, it's also a sequel and sequels
usually sell better because they have a pre-established fanbase, especially in the early weeks.