Dragon Age 2

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Arina Love

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Apr 8, 2010
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No i will not try it. Why? because it's a SHAMELESS money grab with zero talent put in to it's production.
Developers weren't interested in players having a good time, they were only interested in making cash with MINIMUM effort, same with ME3 really.
Want deep branching story and richer RPG mechanics? Bioware is no longer a company able to deliver.
 

Yeager942

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I thought it was hilarious how the game kept insisting that not every mage was a blood mage, but during Act 3, EVERY mage was summoning demons to fight the Templar. Bit of narrative dissonance there with the gameplay
 

Arina Love

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Apr 8, 2010
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Desert Punk said:
Arina Love said:
No i will not try it. Why? because it's a SHAMELESS money grab with zero talent put in to it's production.
Developers weren't interested in players having a good time, they were only interested in making cash with MINIMUM effort, same with ME3 really.
Want deep branching story and richer RPG mechanics? Bioware is no longer a company able to deliver.
Thank god for Obsidian/inExile

Project Eternity/Wasteland 2 yay!
i'm glad that there is still people that do deep RPGs i'm really exited for Eternity, i only hope that "bioware streamlining" aka shallowing RPGs is not a trend that will be followed by other developers, RPGs need to be deep and complex.
 

BloatedGuppy

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Feb 3, 2010
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I'm seriously you guys.

Uh...OT...DA2 isn't a bad game. It's an alright game with some pretty serious problems. Like Origins, it was slightly improved by higher difficulty, but difficulty is relative.

Of course around here "not a bad game, some pretty serious problems" = "Worst shit ever, it gave me penis cancer", but that's life on an internet forum.
 

TheDrunkNinja

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Jun 12, 2009
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I actually had a very serious argument with a friend of mine when I told him that I not only bought DA2, but I liked it. He was actually furious that I laid down money for it, telling me that I voted with my wallet and told EA that I "approved of their bullshit" by doing so.

Of course, I agreed with him that Origins was by far the superior game and that DA2 was probably not a worthy successor to it, being more inline with a spinoff title rather than a full blown sequel. At the end of the day, I still thought the game was a decent go and worth my money, which he got even angrier at. His logic was that by purchasing the game, I'm validating all of EA's decisions that made the game what it was... which, at this point, I don't buy. EA has proven they don't give two shits what any one person thinks. EA is the type of publishing company that brags about the fact that they won't approve a game unless it has some semblance of multiplayer tacked onto the final product.

This whole "It's the principle of the thing" argument really doesn't fly with me anymore. The development of a game is a long, complex process that most people have no understanding of. Sometimes, a project will take off like a bottled lightning regardless of whatever meddling a publishing company may do. Sometimes, managing decisions that seem like a good idea at the time will ultimately spell the doom of a project. If I remember correctly, a number of the writers from Origins were taken off of the DA2 writing time mid-production and were put on another project, all for the sake of getting everything out the door when the due date comes.

So no, I won't condemn a game that is still worth my time as an enjoyable experience for the "principle of it", nor will I condemn a dev team for just doing their goddamn jobs. I don't speak in fucking hyperboles. If a game is a decent experience with a few serious problems, I will say so no matter how much better the previous game was.
 

Gennadios

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Aug 19, 2009
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Most of my ire for the game is targeted at the writing. I didn't really mind the combat and general design. Even the environment recycling didn't bother me.

I really hated the fucking writing, it was the ME3 ending taken to the full game. Not enough paragon/renegade options, and they didn't matter when you did get to use them. Characters just seemed unreasonable and some of the quest resolutions were straight up WTF, people would simply go balls-deep insane and attack for the flimsiest reasons. It felt like it was written by fanfic writers. And for the record I actually somewhat liked Fenris' backstory, everyone else I've seen too many times before.
 

deathbydeath

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Jun 28, 2010
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I think all the hate stems from "old school" rpg gamers being pissed at the degradation of a wonderful throwback to a classic genre.

Also, too much weeaboo. Seriously Bioware, stop giving all your western rpgs anime themes and just make Jade Empire 2 already.
 

TheDrunkNinja

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Jun 12, 2009
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Desert Punk said:
TheDrunkNinja said:
The development of a game is a long, complex process that most people have no understanding of.
Well the long part is debatable in this case :p Considering the game was put together in just about a year.
Yes, technically over a year and a half between games. You're implying that this was the exact development period from the moment ideas, concepts, stories, and characters were pitched to the time of its final release? That certain facets from the development team of pre-production, production, and testing teams all with their own separate management, publisher mandates, and due dates were all working in the span of one large chunk of time between when the game is announced and when the game is released?

Even I admit that DA2 was rushed, but that doesn't make the development of the game any less of a long, complex process that most people have no understanding of, as you've so aptly demonstrated.
 

Bara_no_Hime

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Cpt. Lozan said:
One thing I never understood was the MASSIVE hate for Dragon Age 2. The first time I played through the game I felt it was mediocre,
Edit: I'm not trying to imply the game is perfect, it's not. I'm just saying I don't understand why people hate it SO MUCH. I just don't understand how it is "an abortion stuffed in a box", so I assembled a list of things I liked about the game to try and support my stance of "pretty good".
I think the hate is because, after Origins, a "mediocre" game was a huge let down.

I didn't think it was all that bad, but the reviews temporarily scared me off of it, and I went in with lowered expectations. And I was pleasantly surprised.

Also, my main issue is how Anders went from being hilarious comic relief to an emo jerk. And even that wasn't a deal-breaker.

I enjoyed the game. I felt the combat was more fun that Origins, and the plot was more interesting than origins. Anders grated, but I mostly just kept him out of my party to avoid having to deal with him.
 

michael87cn

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Jan 12, 2011
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I didn't like it because quite frankly, I didn't like how the first game played. When they released the Demo for DA2, it played drastically different. Or atleast, it seemed to.

When I went out and bought the game, brand new for $59.99 (last game I ever spend that much on, I was desperate for an ARPG on a console) and got home, it played just like the first game. I felt like I got tricked.

Couldn't return it so I sold it for like 10% of what I paid. -_-

Wasn't going to hang on to a game I didn't enjoy.

Edit: Oh yeah, just remembered that the Escapist gave a riveting review of it, claiming it was a huge improvement on the old one and such. That was also a big factor in my decision to give it a go. Probably also my last purchase where I trusted a reviewer.
 

Agent_Dark

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Oct 27, 2010
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I actually liked Dragon Age 2 as well. I certainly agree that it had problems, especially with the encounter design and the overall plot, but I thought it actually had some good things going for it. For starters, the combat mechanics were definitely improved over Dragon Age: Origins. Origins had a lot of fat in it's mechanics which rightly got trimmed in the sequel. In addition, the animations were much more fun in DA2. DAO had some of the most boring animations ever. I didn't really care that DA2's animations were "unrealistic" or "over-the-top". It's a friggen video game set in a fantasy world - fun trumps 'realism' everytime. Seeing Rogues do flips and rolls and jumps and shit was cool.

I also thought the writing of the Characters was significantly improved in DA2. While DAO had better overall plot (inspite of its genericness), DA2's character interaction was far more interesting to me. I think alot of that had to do with the design choice of Hawke's dialogue being fully voiced. I know that was something that alot of people hated, but I loved it. The sarcastic Lady!Hawke voice acting was top notch, and made for so much more satisfying interaction with the other NPC's than lines of text on the screen ever could.
 

Lonewolfm16

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Feb 27, 2012
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I actually didn't play it for a long time, so I had low expectations, and while the combat took some adaptation, mostly the lack of the overhead camera, I actually really really liked the game. As good as Origin? Not really. Pretty fantastic? Oh yes.
 

norashepard

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Long post! Sorry!

I've played the game a few times to go through all the various paths and what not, and I also find it impossible to hate the game as much as everyone else seems to at times. The combat was a lot more exciting, for me at least, than Origins was, but then, I'm no RPG purist or anything. I actually went through the entire game on nightmare as a rogue hawk using Varric, Isabela, and Anders as my main squad, which I enjoyed a lot because I didn't have to do the tired old Tank/Striker/Healer/Controller structure. Granted I did end up with that structure by the end simply by how I grew the characters. My Rogue was max defense, so essentially a tank, Anders healed, Varric controlled everything with that rain of arrows thing, and Isabela just killed anything she wanted. And it was really fun to try and figure that out.

Origins kind of had the same ability, but combat was just so flat for me, especially as a rogue. I guess it might have been better as a warrior, because slow cleaves and stuff would fit, but watching the same, slow backstab animation over and over was hardly fun.

And then of course, story was important to. I thought, and disagree if you would like, that Origin's story was just the absolute worst out of all Bioware games to date. Well Bioware RPGs anyway. Almost everything in it was cliche, and the few things that weren't (like the Qunari for example) were so sidelined they might as well have not been there at all. The characters were nice, but hardly anything inspired, except Sten, Shale, and I guess Wynne.

DA2 however actually tread new ground and wasn't afraid to like, do interesting stuff. The character interactions were touching beyond reason (ever tried hooking up with Aveline?). The story was ambitious (let's tell a fantasy set in just one location!) and isn't given a lot of credit for that, I think. It even had more to say with itself, the major conflicts being about some of the major issues debated today (immigration, gay rights). The romances were not my thing, but still interesting in that they followed paths that most romances in games don't really. Except for Merril, anyway. There was abuse, the reconciliation of said abuse, even Isabela's promiscuity has a realness to it not found in a lot of stories, game or otherwise. And I mean guys have you seen Varric's chest hair? Perfect game just from that.

The world became more unique and exciting, even if we had to see the same dungeon layout over and over. You guys played Skyrim? Everything in that game is copy paste if you think about it. Why were we mad here but not there? That's a sentiment I have about everything in DA2. People got mad about stuff that is present in a lot of other, "greater" games, and ignorant of the things that DA2 does differently, and does right.
 

Arina Love

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Apr 8, 2010
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Phlakes said:
Arina Love said:
No i will not try it.
it's a SHAMELESS money grab with zero talent put in to it's production
i will not try it
Bioware is no longer a company able to deliver.
i will not try it
I might be in the minority here, but it seems like good form to wait until you play a game before you decide how bad it is.
The fact is i DID play it and finished (because i loved DA:O and bought DA2 without research). Conversation here is to try DA2 on HARDER difficulty (doing so will somehow turn my view of a game on it's head) and i said i will not try it or play it ever again.

I still have PS3 disk and can prove it.
 

bug_of_war

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Nov 30, 2012
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Personally I found that both games had similar flaws. I enjoyed both of them, but neither of them made me go, "Wow! I gotta play this another 7 times" like Mass Effect 1,2 and 3 did. I thought it was a nice touch to give the elves an accent as it made sense seeing as how they literally have an entirely different language from the humans, thus their english should not be like every other character. I thought the Qunari looked like a more distinct race, and it was good to sort of twine their story in with the over arching Mage vs Templar plot. I found most of the party to be interesting, wasn't a huge fan of Aveline or Varric, but like Origins I cared about a majority of the characters. I really prefer the combat in DA2 just because that's how I feel combat should be in a game trying to blend RPG and action genres.

Yeah the re-using of rooms was a tad annoying for a game made past the year 2000, but it didn't really annoy me because at least I always knew where I was going. I was kind of annoyed that nearly everyone on my team was willing to bone me, regardless of gender, but that just meant I would pick the option to back the fuck off. I found the quest tracker in both games was a little awkward to use, could be just me but I felt like 1 had too much vague writing in the quest desciption and 2 was just a jumble.

All in all, I felt both games were a decent time sink, but nothing like Mass Effect where in which I've played all 3 games at least 4 times each. So I'm actually looking forward to Dragon Age 3, probably will do what I did with DA:O and DA2 and just wait till the price is around 30 dollars just cause, but I am looking forward to seeing how the story ends.