Dragon Age - Cut content that should have been kept

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RJ 17

The Sound of Silence
Nov 27, 2011
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It's likely a balancing issue in terms of class specializations. Really, being a Blood Mage is the only class specialization that could have your character be openly discriminated - even hated - against. While it would be neat and more "realistic" if other people actually acknowledged that you're a Blood Mage, they probably thought it'd also be "unfair". That, and depending on how they did it they might have to re-write entire chunks of the story to accommodate your decision to be a Blood Mage, and I'd imagine that'd be a lot of extra work during the development process. Because yeah, basically as soon as it becomes known that you're a Blood Mage...Grey Warden or no, you're going to be hunted by every authority figure in Fereldin. Quite a different story to the one about a hero uniting the armies of the land to combat The Blight.
 

ResonanceSD

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Dec 14, 2009
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Greg White said:
ResonanceSD said:
GoGoFrenzy said:
They should have cut all of Dragon Age 2 as well.
And let's be honest, there wasn't a whole lot in that game TO cut.
You do realize there was a great deal more to the story in DA:II than DA:O and DA:A, right?

I'm talking about content as in terms of repeated fight mechanics, (OH NO, THERE'S SOME MORE BEEHIIND YOUUU)

I'm talking about content as in repeated art assets with the rooms being the same in every cave

I'm talking about content as in the story not matching the gameplay at all.