http://xbox360.ign.com/articles/116/1168985p1.html
This is an excellently written article that describes how Dragon Age II's glaring differences with its predecessor are part of a much larger theme in gaming today. That theme can be summed up as the death of the RPG genre as we know it, but the rebirth of its core elements in other game types.
Read the article- really, it's worth your time- and discuss. Is the RPG genre on its way out the door?
EDIT: I do not personally subscribe to this view, but the article is well written. This is merely for discussion purposes.
This is an excellently written article that describes how Dragon Age II's glaring differences with its predecessor are part of a much larger theme in gaming today. That theme can be summed up as the death of the RPG genre as we know it, but the rebirth of its core elements in other game types.
Read the article- really, it's worth your time- and discuss. Is the RPG genre on its way out the door?
EDIT: I do not personally subscribe to this view, but the article is well written. This is merely for discussion purposes.