DTWolfwood said:
Further proof that developers of games can never win.

(at least the big AAA studios with hyped franchises)
You make the same game twice, and ppl ***** about it being the same.
You make a different game as a sequel and ppl ***** about it not being the same as the original.
MAKE UP YOUR GODDAMN MINDS!
I personally love both games, and love them for 2 very different reasons. I don't need to compare one over they other, i just took them as they're given to me.
love them both.
I swear, people are trying harder and harder to be offended by things these days, particularly gamers.
Sure, in DA2 there were a whole bunch of recycled 'dungeons'. I read in an interview with the DA team that they got to a point and realised that if they recycled dungeons, they could fit more quests and side-storylines in. That's their choice. It's their game to make. I think once a game becomes popular enough, the 'fans' take it upon themselves to decide they then own the rights to the game and should be making the decisions.
Get over it. Please. You can waffle on all you like about why your expert opinion defines a particular game as backwards or rubbish or a copout or a sellout or disloyal to nostalgic personal preferences. But in the end, you aren't making the game, and if they company tries to make a game better for you, as fans, then you are getting something special and you should be grateful.
Thumbs up for effort, instead of thumbs down for disappointment. I feel like gamers nowadays have a nasty habit of English Class Criticism. You know when you watched movies in English and started deconstructing them, and you got so drilled in it that you forgot how to enjoy something for what it was?