Some people think DA2 is a perfect game.
Yeah, IF you play the game as another AAA title, it is a great game.
But if you play it as a "traditional" RPG, it really sux.
The story is boring, the same maps over and over is not excusable, other than Varric (maybe Isabela) characters are dull, dialog wheel is stupid.
I have grew with/played games like Champions Of Krynn, Eye Of The Beholder, Dark Sun, Betrayal At Krondor, Betrayal In Antara, Stonekeep, Daggerfall, Morrowind, Fallout 1, Fallout 2, Baldur's Gate 1, Baldur's Gate 2, Planescape Torment etc.
Best RPGs I played last year were Vampire: The Masquerade - Bloodlines, Mask Of The Betrayer, Fallout 3, Alpha Protocol, Fallout: New Vegas.
The genre is not "DEAD".
But, let's face it, no one cares about the generation comes from SSi, Sierra, Interplay games.
Game companies aim for new American console gamers, so it is easier to do games like DA2.
Bioware makes their "RPG"s less and less RP-ish.
Putting experience bar, stats menu and lots of enemies is more than enough to be branded as "RPG".
Ranorak said:
You do realize that this is nothing new.
When Baldur's Gate was released, Tabletop DnD players complained.
When Neverwinter was released, Baldur's Gate players complained.
When Morrowind was released Neverwinter's Night Players complained.
etc. etc.
"complainers gonna complain" -> "so, whatever your argument is, you are wrong"
however, most of the Tabletop DnD gamers really liked Baldur's Gate (if you assume the players previously played any cRPG game).
Yes, Neverwinter Nights was a bit disappointment. Main story and gameplay of NWN was dull, compared to Baldur's Gate series.
It is same for NWN 2.
This is mostly because these games are not made for epic story, but for creating a sandbox game for PnP gamers. And I know PnP gamers loved these games - there was a huge community especially for NWN1.
However, Mask Of The Betrayer and Hordes Of The Underdark were great campaigns and can be comparable with games like Baldur's Gate or Planescape Torment. They were good games in the NWN series.
When Morrowind came, NWN players didn't complain, because:
1) Morrowind came before NWN (NWN -> June/July 2002, Morrowind May 2002)
2) Morrowind was sequel of Arena and Daggerfall.
Morrowind was a great game, sandbox of RPGs. You can do whatever you want, that's the fun of this game.
Bioware's promise with the DA series was "spiritual sequel to BG series". However, they didn't do it.
That is the complain of gamers.
It is not another "complainers gonna complain" kind of thing...