I went with Knight Enchanter but the game became too easy after that (was playing on Hard mode too).
Might go Dagger Assassin on Nightmare difficulty next.
Might go Dagger Assassin on Nightmare difficulty next.
Yeah but Knight Enchanter is all but invincible.Spacewolf said:I don't see how people are talking about killing Dragons at level 14 or lower with a knight enchanter, I'm sure it's possible but on anything apart from armor you're only doing 500ish damage with each swing so doesn't it get boring? As for me I went with Dagger assassin, quite alot of fun since you carn't take many hits and you have to time all the abilities to get the best out of them. I'm sure it's possible to get over 100,000 damage with it's top tier ability but the best I've managed so far is 72,000
I know about the Pull of the abyss bug (tho it dosen't happen every time at least) but what is the weakness bug?Zetatrain said:First tried out Knight enchanter because Arcane Warrior 2.0 was too much to resist. But then I realized that it really was OP as all hell. That ability that converts damage into barrier energy just literally makes you un-killable. Granted KE not nearly as OP if you skip that ability, but even then the combat of KE just doesn't really offer much in terms of variety.
So I went with Rift Mage. I'm usually not the type that likes to lead from the rear but the amount of combinations that rift mage allows won me over in the end. Though granted it is a pain whenever i run into an enemy that's immune to weaken or any physical disabling effects and there is also the "Weakness" and "Pull of the abyss" bugs
It gets very boring that was my point. You simply cast barrier and then hold down the Spirit Blade button. Easy as hell and beyond boring.Spacewolf said:I don't see how people are talking about killing Dragons at level 14 or lower with a knight enchanter, I'm sure it's possible but on anything apart from armor you're only doing 500ish damage with each swing so doesn't it get boring? As for me I went with Dagger assassin, quite alot of fun since you carn't take many hits and you have to time all the abilities to get the best out of them. I'm sure it's possible to get over 100,000 damage with it's top tier ability but the best I've managed so far is 72,000
OP is an understatment. There is a skill that restores barrier energy for every hit on a bad guy. There is a skill that increases the power of your barrier. You become unkillable.Shanicus said:Huh, is Knight Enchanter OP as balls? Huh, I wanted to get in on that anyway since the 'CCQ Mage' is pretty interesting and reminds me of the Arcane Warrior from DA:O, which I enjoyed playing (though not for it's nigh-invulnerability).
I asked the same question last week. Personaly I found it boring but I am not the best person to ask as I tend to find any builds that are not Mages boring. Anyway this is what some of the nice people here at the Escapist had to say.Fappy said:I went Knight Enchanter because I loved Arcane Warrior in DAO. It is OP as hell, but pretty fun. Thinking of respeccing just to try out a new build.
Next playthrough will either be an elf rogue or a human warrior. Not sure yet. Anyone know if maining an archer is actually fun/good in DAI?
With the right build it does not take that long, after getting used to the class and with a good build. I was able to kill a level 19 dragon at lv 16 literally solo, did not even bring a party, in about 10 minutes. The fade cloack ability is actually really good it gives you 2 seconds invulnerability and 1000% weapon damage as spirit, than you pick up the fire passive that allows you to feed barrier into damage for fire spells, and top it all off with the fact that the spirit blade procs the once second cool-down reduction per cast passive, and you end up invincible like a third the time with 2k plus fire and spirit damage spikes every 6 seconds or so.Spacewolf said:I don't see how people are talking about killing Dragons at level 14 or lower with a knight enchanter, I'm sure it's possible but on anything apart from armor you're only doing 500ish damage with each swing so doesn't it get boring? As for me I went with Dagger assassin, quite alot of fun since you carn't take many hits and you have to time all the abilities to get the best out of them. I'm sure it's possible to get over 100,000 damage with it's top tier ability but the best I've managed so far is 72,000
Its a bit complicated but the short version is that if you reapply weaken while the enemy is still weakened then it will become immune to the effect for about 20 seconds after the first application of the effect wears off.Gizmo1990 said:I know about the Pull of the abyss bug (tho it dosen't happen every time at least) but what is the weakness bug?Zetatrain said:First tried out Knight enchanter because Arcane Warrior 2.0 was too much to resist. But then I realized that it really was OP as all hell. That ability that converts damage into barrier energy just literally makes you un-killable. Granted KE not nearly as OP if you skip that ability, but even then the combat of KE just doesn't really offer much in terms of variety.
So I went with Rift Mage. I'm usually not the type that likes to lead from the rear but the amount of combinations that rift mage allows won me over in the end. Though granted it is a pain whenever i run into an enemy that's immune to weaken or any physical disabling effects and there is also the "Weakness" and "Pull of the abyss" bugs