DeadProxy said:
Should I get the deep Roads dlc too?
That really depends on what you want. Do you want a new area to explore, combat focused exclusively, or almost so, on Dark Spawn, and a journey into the Deep Roads and what's beneath them? Do you just want to hack your way through enemies left and right? If so, then pick it up.
However, if you got annoyed that Solas turned pretty much everything you thought you knew about the elves on its head, and then didn't bother to explain any of it, or you didn't like how the story seemed to switch gears at the end of the game and basically went, "Wait for the next game" with all its implications, and you're not okay with a story that builds on its promise but then fails to deliver, then I say skip it.
I bought The Descent DLC. And it starts out great. The lower you go, the more things start to make less sense--but in a good way. It's like when Hawke found the Thiag in Dragon Age II. Some world-shaking things are implied the further you go into the Deep Roads, until you hit the part where you're actually
beneath the Deep Roads. But then, the DLC just stops. You fight a boss, one of the new NPCs gives a very poor explanation of what happened, and your character literally says, "I'm leaving here with more questions than answers."
Basically, you find out that Dwarf history is wrong, which is no surprise, but that there's also something else going on. You're just not told what. The game raises all these questions and then really only gives you the smallest crumbs of information.
And the icing on the cake is that your companions don't talk. I walked into the roads with Varric, expecting to hear him commenting on how everything is so different from all known dwarven history, but he was silent. Everyone was silent. Between my whole party, there was perhaps maybe seven new lines of dialogue--not counting The Inquisitor's.