meaning u have to pay for patches?Lagao said:uhh the newest patch with awakening fix'd that i heard
meaning u have to pay for patches?Lagao said:uhh the newest patch with awakening fix'd that i heard
You just broke the first and second rule about it!Milky_Fresh said:Unlike the movie featured in your avatar, kudos.Dideriksen said:I just generally cannot stand games with stun effects, if I loose control of the protagonist, I don't feel like I'm playing a game at all, more like I'm watching a bloody movie.. and the movie generally blows...
I know that was completely off topic, but I saw an opportunity and I took it goddamnit!
His other posts seem to point to this.Amnestic said:So first you complain because of the cliché, and then complain because they didn't pull off a cliché?KKDragonLord said:I
F*cking christ, all i want of agolem is for him to be big and mean, imposing and such, instead i get a xenophobic pre-school philosopher who just won't shut the hell up!
No pleasing some people is there?
No.Composer said:meaning u have to pay for patches?Lagao said:uhh the newest patch with awakening fix'd that i heard
Well yes, I mean all his big grand plans fell to shit, his allies were incompetent or stupid, and every attempt he made to salvage the situation was sabotaged by the Grey Warden. Just because he was paranoid and insane doesn't make him not the villain.KKDragonLord said:Oh you mean that guy that sat in the corner moping while his henchman did all the work? (or tried at least)GloatingSwine said:Loghain says "Hi", by the way.KKDragonLord said:Yeah, silly me to expect the game to have an engaging confrontation with a well characterized villain while playing through the game
it was all so pathetic i didnt even feel anything but pity for the bloke.
Which is why DA:O's story is about as thrilling as waitng for a kettle to boil.GloatingSwine said:Well yes, I mean all his big grand plans fell to shit, his allies were incompetent or stupid, and every attempt he made to salvage the situation was sabotaged by the Grey Warden. Just because he was paranoid and insane doesn't make him not the villain.KKDragonLord said:Oh you mean that guy that sat in the corner moping while his henchman did all the work? (or tried at least)GloatingSwine said:Loghain says "Hi", by the way.KKDragonLord said:Yeah, silly me to expect the game to have an engaging confrontation with a well characterized villain while playing through the game
it was all so pathetic i didnt even feel anything but pity for the bloke.
The Archdemon and the Blight, on the other hand, were not really "villains", and weren't really meant to be, they were just a force of nature that happened to need a sword in the face.
See... you learned quickly. The game didn't bend to KKDragonLord's will and so it was bad. Not too hard to follow that logic.Amnestic said:So in other words "I'm fine with people playing clichéd ideas repeatedly as long as I personally like those clichés, but if I don't like those clichés then I HATE THEM USING IT."KKDragonLord said:blah blah blah
Glad to see we cleared that up.
Can you explain that?bismarck55 said:Which is why DA:O's story is about as thrilling as waitng for a kettle to boil.GloatingSwine said:Well yes, I mean all his big grand plans fell to shit, his allies were incompetent or stupid, and every attempt he made to salvage the situation was sabotaged by the Grey Warden. Just because he was paranoid and insane doesn't make him not the villain.KKDragonLord said:Oh you mean that guy that sat in the corner moping while his henchman did all the work? (or tried at least)GloatingSwine said:Loghain says "Hi", by the way.KKDragonLord said:Yeah, silly me to expect the game to have an engaging confrontation with a well characterized villain while playing through the game
it was all so pathetic i didnt even feel anything but pity for the bloke.
The Archdemon and the Blight, on the other hand, were not really "villains", and weren't really meant to be, they were just a force of nature that happened to need a sword in the face.
I have to agree, somewhat. The individual stories are good, especially the Orzammar/Deep Roads quest, but the overall story is much less engaging than Mass Effect.bismarck55 said:Which is why DA:O's story is about as thrilling as waitng for a kettle to boil.
Because it's like a disaster movie. as GloatingSwine said they (the Darkspawn and whatnot) are a force of nature that needs a sword to the face. The events of the game only exist as a narrative tool to provide character motivation and drama. That kind of story just doesn't interest me.Knight Templar said:Can you explain that?bismarck55 said:Which is why DA:O's story is about as thrilling as waitng for a kettle to boil.GloatingSwine said:Well yes, I mean all his big grand plans fell to shit, his allies were incompetent or stupid, and every attempt he made to salvage the situation was sabotaged by the Grey Warden. Just because he was paranoid and insane doesn't make him not the villain.KKDragonLord said:Oh you mean that guy that sat in the corner moping while his henchman did all the work? (or tried at least)GloatingSwine said:Loghain says "Hi", by the way.KKDragonLord said:Yeah, silly me to expect the game to have an engaging confrontation with a well characterized villain while playing through the game
it was all so pathetic i didnt even feel anything but pity for the bloke.
The Archdemon and the Blight, on the other hand, were not really "villains", and weren't really meant to be, they were just a force of nature that happened to need a sword in the face.
I'm not sure why you think that.