vioray said:
Geo Da Sponge said:
You still have a problem with "Morrigan always dissapproves"?
it's a common complaint that most people remember so it makes good material for parody
It was never even really a complaint, it was just a joke. She bitched, but that's because a gamer's first instinct is to waste time on every little possible chore that could distract them, paying out cash to those who are a bit poorly despite the fact that the survival of the entire nation rests on their ability to be properly equipped for the task at hand. It made perfect sense in context.
That and the fact that since she was a ***** when you met her, it made sense for her to do bitchy things. But if I've learnt anything about generic Bioware fans, it's that they'll hate any character who is anything other than constantly pleasant and helpful.
Geo Da Sponge said:
And repeatedly having to go through waves of similar bad guys? I definitely remember that being just as prevalent, if not more so, in Origins. Or any game where combat was the focus of the gameplay for that matter.
I certainly don't remember additional waves appearing out of thin air just after you thought you'd killed them all in Origins. Or any other game I've played that hasn't been a platform game on an Atari or something. In fact, off the top of my head, I can't think of any mobs in Origins that weren't standing in position ready for the player to approach them
Yes, but you haven't made a joke of it in any way. You just go "several more waves appear out of thin air". See, it's funny because in Dragon Age 2 you are attacked by multiple waves of enemies. Anyway, it makes just as much sense as other bad guys waiting a single room away in Origins and refusing to attack until you open the door into their specific area.
Although honestly, I never had a problem with spawning enemies that meant I actually had to move my party members rather than just relying on the mystical magic of the tank to attract every enemy.
Geo Da Sponge said:
Overall, you've just taken the most obvious flaws and attacked them in the most unsubtle style possible. And then made that same 'joke' over, and over, and over...
possibly then you just missed the more subtle ones
It must be nice being able to hide behind the excuse that if someone doesn't like your work the problem must be on their end.
But as actual constructive criticism what I will say is this: if you're going to build comedy purely out of written dialogue, work on your formatting and punctuation. For example, put the characters name in bold when you're indicating it's their line, to make it look like less of a cluttered mess. Use punctuation and bold/italic text to give the characters dialogue a bit more flavour as well.
Also, just read part 13. Portal and CSI jokes?
Really? I mean I know 'the cake is a lie' joke gets used in Origins, but that's just a little easter egg not a leading gag like it is here.