Chrissyluky said:
3 mage 1 tank team seems to be the best. get forcefield and enjoy some aoe nuke rape. Also avoid rogue archers they are worthless if your going to have an archer make it a warrior archer because rogue archers cant do any damage worth a shit. 2 mage 1 tank 1 war archer works well too if you play it right. honestly what i always end up doing is pulling the whole group together and using cone of cold grease and other aoes to just rape the enemies while all my spellcasters are blood/spirit healer meaning i always have a set of heals and no mana restrictions so i do really really well. but ive tried 2 melee users and i dont think it works very well just too many targets to heal and generally if its a rogue or anything without a shield he wont live to see the end of the fight. but a very well specced dual user ass/duelist rogue will definitly survive and do very good damage. the team can work but for first timers id suggest 3 mage 1 tank its just a bit easier. when you get the hang of the game make a plan of how your going to level your rogue(cough get lethality asap cough) and go through with making your party(i generally start at the magis tower no matter what because gwynn will make your adventures just far less painful.)
3 mages and focus on spamming Forcefield + Crushing Prison? That works all the time except on Revenants, Boss fights, fights where you're ambushed and surrounded... basically every fight that matters the Shockwave combo is somewhat useless. Also, Blood Magic isn't that great since you are practically immune to healing while in that mode, and if you turn it off to heal you need to wait for it to cool down.
3 mages group is great for clearing trash, but you need more than that to clear harder encounters. Also, a properly built Rogue will put any mage to shame when it comes to single target DPS. Another problem is that a 3 mage group assumes you are familiar enough with the spells to know which ones to pick, which in turn assumes familiarity with the game, so not something I'd reccomend to first-timers
Don't get me wrong, if it works for you, great! It doesn't for me, but I've found other combos that I like better. That's the great thing about DA:O - there isn't one perfect way to set it up, there are tons of options that you can use. Well, except Archers. Archers suck. However, they are getting patched soon, so that'll probably change.
I usually run with 1 Tank, 1 melee DPS (Zevran, Sten or Dog, I don't like Oghren), Wynne for heals and crowd control (Petrify, Glyphs, Paralysis Explosion) and my Mage for AoE damage, Crowd Control and off tanking. He's Arcane Warrior in heavy armor + Rock Shield + Shimmering Shield = maxed resists and 60-70 armor. He tanked Flemeth and barely took damage...