Dragon Age: Origins Review

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Blatherscythe

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Oct 14, 2009
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Dragon Age is the lastest game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters and the annoying map.

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charecters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basicly recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evil and the story goes on from there.

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect, however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeases them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecters like you is usually a sign that your good etc.

This is an RPG so you do make your own choices, charecter and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters. The Tatics menu allows the player to make default settings for charecters to go by and can be of great use on the more challanging difficulties.

Good Choices: You can now skip dialouge you've already heard and the game is very challenging. Party members are more interestng, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).

Glitches/bugs: Charecters can get stuck in akward poses, repeat dialouge and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.
 

Pimppeter2

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Dec 31, 2008
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You review is too structured and way to shallow.

Look at my DA:O review http://www.escapistmagazine.com/forums/read/326.166483.

Elaborate on all points. And don't use things like Bad Choices: or Story: Use transitions.

EDIT: Fine, take this one instead http://www.escapistmagazine.com/forums/jump/326.154538

Not done by me^ The point still stands

EDIT 2: Me and the OP made up. No need to be angry. He took mu comment worse than I meant it to be, then I got angry back. It was silly and kind of immature of us. Still, I blame the late night coffees
 

Blatherscythe

New member
Oct 14, 2009
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pimppeter2 said:
You review is too structured and way to shallow.

Look at my DA:O review http://www.escapistmagazine.com/forums/read/326.166483.

Elaborate on all points. And don't use things like Bad Choices: or Story: Use transitions.
How I structure my review is with my own prefrences. I can break it into as many parts as I deem nessecary. It would take a long time to elaborate on a massive game like Dragon Age, my version is short and has discriptive facts. Finally do not hijack other peoples threads.
 

Pimppeter2

New member
Dec 31, 2008
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Blatherscythe said:
How I structure my review is with my own prefrences. I can break it into as many parts as I deem nessecary. It would take a long time to elaborate on a massive game like Dragon Age, my version is short and has discriptive facts. Finally do not hijack other peoples threads.
Fine, I was just trying to help you review better.

I was being nice, but your review is shit. "Short and Descriptive"?

You don't mention what systems it is on, what genre it is (Rpg? What kind of RPG? JRPG?), nor do you even mention the Origins stories. You know. The thing that is on the title!

If your too much of an egoist to accept some criticism (which purpose is to HELP YOU write better), then that is your fault.
 

Pimppeter2

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Dec 31, 2008
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I'm really pissed at how obnoxious you were. So I'm going to tear apart your review. Pimpin style.

Dragon Age is the lastest Should be latest. Last-est is not a word game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters Characters and the annoying map.(Run on sentence much?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charectersCharacters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basiclybasically recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evil and the story goes on from there.

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect, however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeasesplease or displease. No s's them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecterscharacters like you is usually a sign that your good etc.

This is an RPG so you do make your own choices, charectercharacter. and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alota lot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters characters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters.characters The TaticsTactics menu allows the player to make default settings for charecterscharacters to go by and can be of great use on the more challangingchallenging difficulties.

Good Choices: You can now [skip dialougedialogueShouldn't there be a comma or a new sentance here? you've already heard and the game is very challenging. Party members are more interestnginteresting, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).

Glitches/bugs: CharectersCharacters can get stuck in akwardawkward poses, repeat dialougedialogue and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. (Sentence Fragment) The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.(Comma splice)


Dragon Age is the lastest game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters and the annoying map. So you assume your viewer is both a Bioware fan and a Mass effect fan. That lead could be a big turn off to those who aren't. You don't discuss what kind of game it is. Is it an FPS? A puzzle solver? An Arcade game?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charecters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basicly recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evilillogical-Contradicting or disregarding the principles of logic. That being said, how are the Darkspawn illogical? They have a logic behind resurrecting the old gods. The old gods call to them to release them from their imprisonment. And in the Darkspawn (the descendants of the mages who invaded the City of the Maker) are in their endless pursuit of perfection they try to resurrect the god, only to have their taint corrupt him and and the story goes on from there. Setting?

What about the Grey Wardens? What about the other races? What about the Civil war that is tearing Ferelden apart? The only thing that the reader gets from this review is that there you play a guy who joins a group and fights evil. What is that, about 98?% of the stories in games?

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect,Which you have mentioned to death however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeases them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecters like you is usually a sign that your good etc.


This is an RPG so you do make your own choices, charecter and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters. The Tatics menu allows the player to make default settings for charecters to go by and can be of great use on the more challanging difficulties.

Lets just throw out the whole character customization aspect of the game(Races, classes, specializations, leveling). Thats not important in a RPG right? And I'll also not mention the origins story, the most unique part of the game. The most heavily advertis3ed aspect.

Good Choices: You can now skip dialouge you've already heard and the game is very challenging. Party members are more interestng, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).Thanks for that. Lemme go spend the next 80+ hours playing Mass Effect because your too lazy to explain something in your own review.



Glitches/bugs: Charecters can get stuck in akward poses, repeat dialouge and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.


I'd also like to add that DA:O is a spiritual successor to Baldur's Gate. Not Mass Effect. It takes after that game.

What have we learned?

Dragon Age is a good game about fighting evil that needs polish. It is also a lot like Mass Effect.

Your review (and every single post that you make on the Escapist) Is a representation of yourself and your level of respect for the community. By putting together a review in 10 mins about the bare aspects of the game that you are supposedly 'reviewing', and not even having the common decency to do a simple spell check on your work, you show us that you have no respect for your writing or the community.

As for me 'hijacking' your review, I only put it up because I wanted to show you an example of a review that is much more appreciated around here. I'm not the greatest reviewer ever. I can name more than a handful of reviewers on the Escapist from the top of my head whose reviews are levels and levels above mine.

But the reason people like to read my work is the constant effort that I put into it, and improving for the next one. Something that you clearly know nothing about.

EDIT: Veishan kind of ninja'd me, but my point still stands.
 

Knight Templar

Moved on
Dec 29, 2007
3,848
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Blatherscythe said:
pimppeter2 said:
You review is too structured and way to shallow.

Look at my DA:O review http://www.escapistmagazine.com/forums/read/326.166483.

Elaborate on all points. And don't use things like Bad Choices: or Story: Use transitions.
How I structure my review is with my own prefrences. I can break it into as many parts as I deem nessecary. It would take a long time to elaborate on a massive game like Dragon Age, my version is short and has discriptive facts. Finally do not hijack other peoples threads.
He was trying to help you improve your very bad review.

"The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc"
Map? What Map? Do you mean the fact the game has a map, because if so thats not something "recycled from Mass Effect", maps did exist before ME.

You know a big problem with this review is you seem to think Dragon Age is just a copy of Mass Effect. Aside from how stupid that sounds those games were develpoed around the same time so it's not all that possible.
 

gbemery

New member
Jun 27, 2009
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pimppeter2 said:
I'm really pissed at how obnoxious you were. So I'm going to tear apart your review. Pimpin style.

Dragon Age is the lastest Should be latest. Last-est is not a word game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters Characters and the annoying map.(Run on sentence much?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charectersCharacters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basiclybasically recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evil and the story goes on from there.

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect, however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeasesplease or displease. No s's them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecterscharacters like you is usually a sign that your good etc.

This is an RPG so you do make your own choices, charectercharacter. and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alota lot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters characters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters.characters The TaticsTactics menu allows the player to make default settings for charecterscharacters to go by and can be of great use on the more challangingchallenging difficulties.

Good Choices: You can now [skip dialougedialogueShouldn't there be a comma or a new sentance here? you've already heard and the game is very challenging. Party members are more interestnginteresting, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).

Glitches/bugs: CharectersCharacters can get stuck in akwardawkward poses, repeat dialougedialogue and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. (Sentence Fragment) The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.(Comma splice)


Dragon Age is the lastest game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters and the annoying map. So you assume your viewer is both a Bioware fan and a Mass effect fan. That lead could be a big turn off to those who aren't. You don't discuss what kind of game it is. Is it an FPS? A puzzle solver? An Arcade game?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charecters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basicly recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evilillogical-Contradicting or disregarding the principles of logic. That being said, how are the Darkspawn illogical? They have a logic behind resurrecting the old gods. The old gods call to them to release them from their imprisonment. And in the Darkspawn (the descendants of the mages who invaded the City of the Maker) are in their endless pursuit of perfection they try to resurrect the god, only to have their taint corrupt him and and the story goes on from there. Setting?

What about the Grey Wardens? What about the other races? What about the Civil war that is tearing Ferelden apart? The only thing that the reader gets from this review is that there you play a guy who joins a group and fights evil. What is that, about 98?% of the stories in games?

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect,Which you have mentioned to death however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeases them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecters like you is usually a sign that your good etc.


This is an RPG so you do make your own choices, charecter and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters. The Tatics menu allows the player to make default settings for charecters to go by and can be of great use on the more challanging difficulties.

Lets just throw out the whole character customization aspect of the game(Races, classes, specializations, leveling). Thats not important in a RPG right? And I'll also not mention the origins story, the most unique part of the game. The most heavily advertis3ed aspect.

Good Choices: You can now skip dialouge you've already heard and the game is very challenging. Party members are more interestng, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).Thanks for that. Lemme go spend the next 80+ hours playing Mass Effect because your too lazy to explain something in your own review.



Glitches/bugs: Charecters can get stuck in akward poses, repeat dialouge and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.


I'd also like to add that DA:O is a spiritual successor to Baldur's Gate. Not Mass Effect. It takes after that game.

What have we learned?

Dragon Age is a good game about fighting evil that needs polish. It is also a lot like Mass Effect.

Your review (and every single post that you make on the Escapist) Is a representation of yourself and your level of respect for the community. By putting together a review in 10 mins about the bare aspects of the game that you are supposedly 'reviewing', and not even having the common decency to do a simple spell check on your work, you show us that you have no respect for your writing or the community.

As for me 'hijacking' your review, I only put it up because I wanted to show you an example of a review that is much more appreciated around here. I'm not the greatest reviewer ever. I can name more than a handful of reviewers on the Escapist from the top of my head whose reviews are levels and levels above mine.

But the reason people like to read my work is the constant effort that I put into it, and improving for the next one. Something that you clearly know nothing about.

EDIT: Veishan kind of ninja'd me, but my point still stands.
What a great review of a review. You hit on pretty much everything that bothered me about the OP.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
11,940
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pimppeter2 said:
Blatherscythe said:
How I structure my review is with my own prefrences. I can break it into as many parts as I deem nessecary. It would take a long time to elaborate on a massive game like Dragon Age, my version is short and has discriptive facts. Finally do not hijack other peoples threads.
Fine, I was just trying to help you review better.

I was being nice, but your review is shit. "Short and Descriptive"?

You don't mention what systems it is on, what genre it is (Rpg? What kind of RPG? JRPG?), nor do you even mention the Origins stories. You know. The thing that is on the title!

If your too much of an egoist to accept some criticism (which purpose is to HELP YOU write better), then that is your fault.
Let it go Pimp.

It's Chinatown

*takes you away from the chaos that is this shitty review*
 

snuffle cat

New member
Jan 9, 2010
2
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ahahahah. this has to be the worst review ever. I honestly learnt nothing about the game except it's resemblence to dead space (which i dont believe). your review seems to be done from a very egocentric and concieted standpoint.
 

BlueInkAlchemist

Ridiculously Awesome
Jun 4, 2008
2,231
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0
Hubilub said:
pimppeter2 said:
Blatherscythe said:
How I structure my review is with my own prefrences. I can break it into as many parts as I deem nessecary. It would take a long time to elaborate on a massive game like Dragon Age, my version is short and has discriptive facts. Finally do not hijack other peoples threads.
Fine, I was just trying to help you review better.

I was being nice, but your review is shit. "Short and Descriptive"?

You don't mention what systems it is on, what genre it is (Rpg? What kind of RPG? JRPG?), nor do you even mention the Origins stories. You know. The thing that is on the title!

If your too much of an egoist to accept some criticism (which purpose is to HELP YOU write better), then that is your fault.
Let it go Pimp.

It's Chinatown

*takes you away from the chaos that is this shitty review*
Tell you guys what - I'll do DA:O for my next game review. I haven't finished my first play-through yet because, well, I'm lazy, but hell, even after 25 or so hours on one play-through I can show the new kid how it's done.

What's this about hijacking, though? I only have C4 and canisters of ball bearings duct-taped to my body because it looks so damn good on me.
 

mjhhiv

New member
Jun 22, 2008
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pimppeter2 said:
Look at my DA:O review http://www.escapistmagazine.com/forums/read/326.166483.
This reeks of pomposity. Saying "this is how it's done" (despite your qualification in a later post, this is essentially what you've said), in my opinion, gives the reviewer the right to feel the way he does. He could have handled it better, but being equally obnoxious in return doesn't help anything. And the goal is to help the reviewer whenever you give a critique, not to "tear their review apart." The advice you gave is, honest to God, good advice that the reviewer should listen to. I'm not saying it isn't. But linking your own review seems pretty low to me.
 

veloper

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Jan 20, 2009
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After reading this thread I get the urge to do a proper indepth review of DA. I must resist the urge. Too many DA reviews already and every gamer with an interest in RPGs has already played this game.
 

Hotshots

New member
Dec 8, 2009
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pimppeter2 said:
I'm really pissed at how obnoxious you were. So I'm going to tear apart your review. Pimpin style.

Dragon Age is the lastest Should be latest. Last-est is not a word game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters Characters and the annoying map.(Run on sentence much?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charectersCharacters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basiclybasically recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evil and the story goes on from there.

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect, however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeasesplease or displease. No s's them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecterscharacters like you is usually a sign that your good etc.

This is an RPG so you do make your own choices, charectercharacter. and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alota lot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters characters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters.characters The TaticsTactics menu allows the player to make default settings for charecterscharacters to go by and can be of great use on the more challangingchallenging difficulties.

Good Choices: You can now [skip dialougedialogueShouldn't there be a comma or a new sentance here? you've already heard and the game is very challenging. Party members are more interestnginteresting, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).

Glitches/bugs: CharectersCharacters can get stuck in akwardawkward poses, repeat dialougedialogue and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. (Sentence Fragment) The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.(Comma splice)


Dragon Age is the lastest game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters and the annoying map. So you assume your viewer is both a Bioware fan and a Mass effect fan. That lead could be a big turn off to those who aren't. You don't discuss what kind of game it is. Is it an FPS? A puzzle solver? An Arcade game?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charecters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basicly recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evilillogical-Contradicting or disregarding the principles of logic. That being said, how are the Darkspawn illogical? They have a logic behind resurrecting the old gods. The old gods call to them to release them from their imprisonment. And in the Darkspawn (the descendants of the mages who invaded the City of the Maker) are in their endless pursuit of perfection they try to resurrect the god, only to have their taint corrupt him and and the story goes on from there. Setting?

What about the Grey Wardens? What about the other races? What about the Civil war that is tearing Ferelden apart? The only thing that the reader gets from this review is that there you play a guy who joins a group and fights evil. What is that, about 98?% of the stories in games?

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect,Which you have mentioned to death however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeases them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecters like you is usually a sign that your good etc.


This is an RPG so you do make your own choices, charecter and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters. The Tatics menu allows the player to make default settings for charecters to go by and can be of great use on the more challanging difficulties.

Lets just throw out the whole character customization aspect of the game(Races, classes, specializations, leveling). Thats not important in a RPG right? And I'll also not mention the origins story, the most unique part of the game. The most heavily advertis3ed aspect.

Good Choices: You can now skip dialouge you've already heard and the game is very challenging. Party members are more interestng, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).Thanks for that. Lemme go spend the next 80+ hours playing Mass Effect because your too lazy to explain something in your own review.



Glitches/bugs: Charecters can get stuck in akward poses, repeat dialouge and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.


I'd also like to add that DA:O is a spiritual successor to Baldur's Gate. Not Mass Effect. It takes after that game.

What have we learned?

Dragon Age is a good game about fighting evil that needs polish. It is also a lot like Mass Effect.

Your review (and every single post that you make on the Escapist) Is a representation of yourself and your level of respect for the community. By putting together a review in 10 mins about the bare aspects of the game that you are supposedly 'reviewing', and not even having the common decency to do a simple spell check on your work, you show us that you have no respect for your writing or the community.

As for me 'hijacking' your review, I only put it up because I wanted to show you an example of a review that is much more appreciated around here. I'm not the greatest reviewer ever. I can name more than a handful of reviewers on the Escapist from the top of my head whose reviews are levels and levels above mine.

But the reason people like to read my work is the constant effort that I put into it, and improving for the next one. Something that you clearly know nothing about.

EDIT: Veishan kind of ninja'd me, but my point still stands.
Hes going to need some aloe Vera because he just got burned!! or pimped should i say.
 

Blatherscythe

New member
Oct 14, 2009
2,217
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This was my second review. It's a work in progress. I broke the review down into parts which clearly didn't go over with some of you too well. I thought it was a thread hijack because he posted a link to a "better" review, when that happened I thought it would make more people read his review and ignore my "bad" review. As for my choice of words when responding I was angry at the time so "short and descriptive" was a horrible choice of words. Now that I've got that off my chest, I'm going to plan my next review.
 

Blatherscythe

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pimppeter2 said:
I'm really pissed at how obnoxious you were. So I'm going to tear apart your review. Pimpin style.

Dragon Age is the lastest Should be latest. Last-est is not a word game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters Characters and the annoying map.(Run on sentence much?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charectersCharacters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basiclybasically recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evil and the story goes on from there.

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect, however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeasesplease or displease. No s's them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecterscharacters like you is usually a sign that your good etc.

This is an RPG so you do make your own choices, charectercharacter. and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alota lot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters characters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters.characters The TaticsTactics menu allows the player to make default settings for charecterscharacters to go by and can be of great use on the more challangingchallenging difficulties.

Good Choices: You can now [skip dialougedialogueShouldn't there be a comma or a new sentance here? you've already heard and the game is very challenging. Party members are more interestnginteresting, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).

Glitches/bugs: CharectersCharacters can get stuck in akwardawkward poses, repeat dialougedialogue and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. (Sentence Fragment) The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.(Comma splice)


Dragon Age is the lastest game from Bioware, and it shows. Having the immersive world, and a compelling story like that of Mass Effect, well designed (in personality) charecters and the annoying map. So you assume your viewer is both a Bioware fan and a Mass effect fan. That lead could be a big turn off to those who aren't. You don't discuss what kind of game it is. Is it an FPS? A puzzle solver? An Arcade game?

Story: Dragon Age is best played by the patient player who will listen to the dialouge of the many charecters who inhabit it. That way the story and lore of the game become much more enjoyable. The story is basicly recycled from that of Mass Effect, PC joins elite group, PC fights powerful race of pure illogical evilillogical-Contradicting or disregarding the principles of logic. That being said, how are the Darkspawn illogical? They have a logic behind resurrecting the old gods. The old gods call to them to release them from their imprisonment. And in the Darkspawn (the descendants of the mages who invaded the City of the Maker) are in their endless pursuit of perfection they try to resurrect the god, only to have their taint corrupt him and and the story goes on from there. Setting?

What about the Grey Wardens? What about the other races? What about the Civil war that is tearing Ferelden apart? The only thing that the reader gets from this review is that there you play a guy who joins a group and fights evil. What is that, about 98?% of the stories in games?

Gameplay: You run a band of "heros" of which you pick 3 of to fight with you, much like Mass Effect,Which you have mentioned to death however you now can directly control all party members in your group. These party members have personalities of their own and some are "good" and some are downright "evil", your actions pleases or displeases them and your conversations will have the same effect. While your not given a alignment bar your party replaces that, having good charecters like you is usually a sign that your good etc.


This is an RPG so you do make your own choices, charecter and will collect items and do quests, nothing new there. The map is recycled from Mass Effect but alot slower, though you do encounter "things" on the road like merchants, bandits etc. The combat is like a MMORPG your charecters have roles like Tank, Healer and DPS and skills to assist in their role, you can also issue commands by stopping combat and issue the commands to specific charecters. The Tatics menu allows the player to make default settings for charecters to go by and can be of great use on the more challanging difficulties.

Lets just throw out the whole character customization aspect of the game(Races, classes, specializations, leveling). Thats not important in a RPG right? And I'll also not mention the origins story, the most unique part of the game. The most heavily advertis3ed aspect.

Good Choices: You can now skip dialouge you've already heard and the game is very challenging. Party members are more interestng, larger variety of enemys to fight and more variety in quests.

Bad Choices: Graphics aren't much better than Mass Effects, seems too much like Mass Effect (if you've played it you'd understand).Thanks for that. Lemme go spend the next 80+ hours playing Mass Effect because your too lazy to explain something in your own review.



Glitches/bugs: Charecters can get stuck in akward poses, repeat dialouge and your foes can take a while to become lootable.

Overall: Overall, Dragon Age is a good game. Immersive, interesting and exciting. The main problem is that it feels like a remake of Mass Effect in certain areas, and the bugs and graphics make it feel like it was not quite finished. In short, good game, needs polish.


I'd also like to add that DA:O is a spiritual successor to Baldur's Gate. Not Mass Effect. It takes after that game.

What have we learned?

Dragon Age is a good game about fighting evil that needs polish. It is also a lot like Mass Effect.

Your review (and every single post that you make on the Escapist) Is a representation of yourself and your level of respect for the community. By putting together a review in 10 mins about the bare aspects of the game that you are supposedly 'reviewing', and not even having the common decency to do a simple spell check on your work, you show us that you have no respect for your writing or the community.

As for me 'hijacking' your review, I only put it up because I wanted to show you an example of a review that is much more appreciated around here. I'm not the greatest reviewer ever. I can name more than a handful of reviewers on the Escapist from the top of my head whose reviews are levels and levels above mine.

But the reason people like to read my work is the constant effort that I put into it, and improving for the next one. Something that you clearly know nothing about.

EDIT: Veishan kind of ninja'd me, but my point still stands.
Typos and spelling errors, I've put this review behind me I know it's bad. Really don't you have something better to do than comb through my review looking for ANYTHING to make it look worse already?
 

Blatherscythe

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snuffle cat said:
ahahahah. this has to be the worst review ever. I honestly learnt nothing about the game except it's resemblence to dead space (which i dont believe). your review seems to be done from a very egocentric and concieted standpoint.
poiumty said:
This just in: the Dragon Age map is recycled from Mass Effect.

See all those galaxies in Dragon Age? mm-hmm.
Okay fine it's similar to that of Mass Effect's map would have worked better.
 

Pimppeter2

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Blatherscythe said:
Typos and spelling errors, I've put this review behind me I know it's bad. Really don't you have something better to do than comb through my review looking for ANYTHING to make it look worse already?
Sorry, I was a bit pissy when I posted that. I was honestly just trying to help you review better (Not self plug myslef. I wouldn't have posted it if it was a review of a different game.) If I wanted to self plug, I would have done it around the other parts of the forums, because they get A LOT more viewers than this section

AS for combing through your review, that is what we're supposed to do.

pimppeter2 said:

Pimpin Reviews: Knights of the Old Republic II

Like the world of film, consumers of the gaming industry love two things. Sequels and complaining about sequels. Especially when a new developer takes the reins for a game as good as Knights of The Old Republic. So not only was Obsidian Entertainment under immense pressure, but they were given the ridiculous timeframe of eight months to develop a sequel to a game that won 48 game of the year awards.

This time constraint means that several planets were cut, as well as huge chunks of dialogue, numerous half finished gameplay elements, and an entire ending. The game just stops when you expect it to finish. It's not even a cliff hanger alluding to a third installment, it's like you've been steadily driving at a reasonable pace, then you just horrifically crash into a brick wall with no explanation. (I feel like this part could be a little more refined. It feels a little redundant, stating the same thing several times in short space.)

This ending, or lack thereof, as well as numerous other technical faults, are being alleviated by an overhaul soon to be released by a fan project known as "Team Gizka." (Known as or made by?) Unfortunately, this mod is in a queue behind Bruce Forsythe dying, World War 3, and the second coming of Christ. So, this is, and will likely remain, an unfinished game. (Humor is appreciated, but feel free to lean a little harder on the blatant so the message doesn't get misplaced, or hidden, in the shuffle.)

Everything that made the original gameplay is intact. and Alongside the superficial, there is a whole new animation set, building upon the visceral nature of the combat significantly, and adds a lightsabre stance mechanic. Much like those seen in Jedi Outcast, stances can be shifted on the fly, and each has its own advantages and vulnerabilities, so you'll be constantly analysing and adjusting your stances to meet the enemies attack style. It's a small addition, but it makes the combat much more engaging. Blaster rifles, which sucked ass in the first game, are now a venerable weapon type and don't feel like pea shooters anymore. There are more than 60 new feats and force powers at your disposal, and these are linked into the class you choose, putting a stronger emphasis on character development, and making the already varied classes of the original, offer vastly different experiences. (I can't help but feel like this part was sweeped under the rug. You mention one thing in passing, and leave the rest unsaid. For reviewing, the detail needs to match its peers. For mentioning the blaster rifle addition, and the additional powers, you're opening the door for more words and more details, yet that door is left open, the room inside unexplored.)

Minor changes aside, the game incorporates a much more mature theme this time around and manifests itself within the story, the characters, and a darker art style. The game picks up shortly after you've been exiled from the Jedi Order, and the Sith are hunting down every Jedi in the galaxy. You have been stripped of all your force powers, and set out to regain them, as well as uniting the remaining Jedi. There are a few twists, and quite a few interesting characters, but anyone familiar with Planescape: Torment's story will realise it's just the same plot with some lightsabres in it, which is unsurprising given they were both written by Chris Avelone. That's not to say it's not a good story however, in fact it's excellent. and Its only shortcoming is that it doesn't directly continue from the events of the first game. (This section has a few spoilers, in that I believe it's a surprise that your force powers were stripped from you, and for what reason. It's been a while, though, so forgive me if I'm mistaken.)

Your quest will take you to completely new planets, but unfortunately, you'll be visiting some that appeared in Kotor 1. This recycling really hurts the game. While the moon of Duxn is a fresh experience, backtracking through Dantooine and Korribian, which make use of almost identical level design of the first time around, makes for an arduous process. Not only have you been there and done that, but Bioware pulled it off so much better, these imitations feel pallid in comparison. (The question is, had you not played the first, would they still be bad levels?) Other missions just drag on on because of poor design, one planet in particular, Peragus. Well, it's just fucking annoying, isn't it? (Assume I've not yet played the game. Why is Peragus annoying?)

Recycling is prominent in other aspects of the game as well. Previous party members return, and others are just remakes of old characters. The worst party member from the original, T3-M4 returns, alongside HK-47, arguably the best character, and another whose real identity is only revealed towards the end of the game.

While most of the content here is effectively more of the same, Obsidian makes this their own with some true innovative qualities.

For example, the influence system, in the first game, you could progress through character specific plot saying whatever you wanted. Whether you were cruel or friendly, the end result would be the same, and while party member development was driven by actively talking to them, what you said had no bearing on the overall outcome. Obsidian makes use of their new influence system. Being nice to a character, or agreeing with their opinions gains you influence points and you need a certain amount to progress their back stories. These back stories often contain tangible benefits like items, quests or bonuses to your statistics, meaning allot of your time will be spent talking to party members. (Line Break)

Of course, you can also lose influence points, and while this ultimately comes in the form of berating others, you are also put in scenarios where two opposing personalities will shoehorn you into taking a side, consequently gaining, and losing you influence points. This mechanic means you'll always be conscious of your parties' opinions and standing with you, more than anything had managed before, and this is reinforced by great writing with some of the characters. Having influence over party members, allows you to convert them to either the dark or light side, and give them jedi training, but this requires extensive ass kissing. A more loyal party will be more efficient in battle, so you get out exactly what you put in. (The issue in a large part is how this is relatively unexplained, nor is it made logical exactly why it works.)

The game runs in the Odessy game engine, so while everything looks good, you could nitpick at the dated graphics if you were so inclined. The consistent dark level design can get very repetitive at times.

The music, composed by Mark Griskey, is as excellent as its forerunner, with compositions that are truly epic, and set adrenaline rushing atmospheres. You'll meet hundreds of characters throughout the game, each with unique voice acting, but all the aliens are voiced by the same five lines repeated over and over again in some indiscernible language. But this is much easier to accept than in the first game, as there are fewer aliens, and more humans. Allot of the originals music is present, but that's not an issue because it was so good, and the sound effects are top quality.

Morale issues return as a key focus of the game, and this time around, it's executed with so much more nuance than Bioware achieved. Your choices no longer reflect cliché good and evil, but now there are so many more morally grey choices to shape your character, and this morale standing has bearing on your party members, and the disposition of other NPCs towards you. At one point in the game I gave a beggar some money, thinking I'd done the right thing, but the consequence was that he was beaten and mugged for that very same money, making me question whether I'd taken the right course of action or not. (LB)

Your inclination towards the light and dark side are measured, and a lot of items, quests, force powers and dialogue choices are assigned to a specific alignment, so good characters will face penalties when force choking someone to death. While this offers room for replay ability, it makes everything distinctly systematic. You might find yourself being a complete bastard to everyone, for the sake of a cool item.

Your main stay companion, Kreia, is the source of these philosophical questionings, and this morally grey stance is an omnipresent theme throughout of the game, adding more depth to the trite good versus evil often associated with the Star Wars universe.

As well as Kreia, there are some very cool party members.
Though most seem to be mundane, like the initially apparent Han Solo clone, Atton Rand, they are all, with T3-M4 being the only exception, exceedingly well written. Some may only join your party if your force association adheres to their preference, or you've met certain pre-requisites. Not only are the characters insanely fun to progress alongside, courtesy of the influence system, but most of them have critical twists that make you re-think everything you know about them, and like real people, have a lot more about them than meets the eye. Sadly, a lot of the cut content was directly linked to characters and one or two feel decidedly skeletal in terms of amounts of dialogue, and back story.

(And I can't resist this opportunity for a quick rant so here goes; the Teresa character from Fable II looks the same, sounds identical, and has an almost verbatim motive and identical plot conclusion to Kreia. Seriously Lionhead, be more obvious.)

The general lack of polish can be compensated for with the top notch writing, but the lack of any substantial ending is not so easy to overlook.

The end of the game concludes absolutely nothing, after a mediocre boss battle and a brief monologue composed of stupid riddles that try to make it seem as if the ending was ambiguous, but it clearly wasn't, the credits roll. No conclusion on what happens to your character, your party members, or the events of the first game which were so unclear. This would be fine if a third installment was planned, but this was canceled in place of an MMO of the same IP.

A certain segment of the gaming community dislike this game, for some reason I'm yet to decipher, but I at least recommend this to any RPG or Star Wars fan. For all its flaws, Obsidian's debut title is very good, but Lucas Art's refusal to support it with service packages, means that this game lives in the shadow of its predecessor.

HIGH Gripping morale dilemmas

LOW Peragus !@$&@!

WTF Force choking giant marsh dwelling frogs

Disclosure: Played on the PC. numerous play-throughs completed (60-70 hours approximately)
My largest issue with the review is that it highlighting just a few too few of the omnipresent flaws in KotOR II. I'm not saying that the game is bad, just that there's a lot of error that goes on within the game that really was game breaking. The level system was clearly in need of repair, as a majority of the game could be used in terms of abusing the stances, lightsaber mechanics, and the sheer amount of stat unbalance the game had. It's one thing to make a character powerful, but another to not stabilize it with the end of the game. To point, my Jedi Guardian managed to Force Choke the end-boss to death as lightside, in an all-melee equipment build. I managed to stack the odds against myself and win. Repeatedly.

Excepting that little quirk that I felt should've been mentioned, there were some grammar hiccups throughout. "Allot" was used often instead of "a lot," where the former means "to divide, distribute, or parcel out," the latter means "a copious or extensive amount." This lead to some awkward reading points, as well as frequent use of "loose" instead of "lose." Those few repeated mistakes aside, comma splicing was rampant. Sentences went too long without fully coming to a close, or they kept going where closure should've been. This can't be ironed out by anything but practice. Keep writing, but remember to go back over the work in order to avoid odd error. Make sure to consciously read each word aloud, as it helps the mind read each word, instead of just the sentence as a whole.

Beyond that, the voice was surprisingly comfortable. The review rolls pretty naturally from beginning to end, and feels like a casual conversation done in an in-depth way. It's naturally functional, yet still technical and informative. It works out really well, and with a bit of practice, could be more than fantastic.

If anything, I'd say brush up on some grammar to just to re-familiarize yourself with good sentence structuring, and keep writing. Your work is very good, and with a bit more practice, has the makings of something great. It really is done quite well, so fantastic job on that. If you have any questions on anything I could help you with, or just want an editor, let me know.

Warmest regards,
Like I said. Your review needs work. I mean, look at my first review (I even used the word lol) It sucked. Hard. Only 1 post.

I learned from that, and kept on improving. As well as LISTENING to criticisms. I'm not trying to advertise myself. But we would be kidding if we said my review wasn't stronger than yours

And I'm not saying that you're a bad reviewer, all I'm saying is that you didn't put the effort into this review.