I do like Origins, though damn, does it have some issues.
Like pretty much everybody has said above me, the game's setting is pretty much as generic as you can get, as the game seems to have fallen down the fantasy cliche tree, and hit every branch on the way down. The game even has a drunk Dwarf, for Christ's sake. But yeah, it is the usual Orcish creatures invade the overworld, everybody has to band together to stop them, you are the only person that can do that, and the evil bad guy is a dragon because reasons. There are elves that live in the wild, dwarves live underground, and these orc things are killing people because they feel like it. Oh so generic.
Sure, the game spices things up a little every now and again. I like the idea of mages being dangerous and always prone to being possessed by demons, I like that elves are discriminated against by the humans, I like the whole deep roads thing, and how the Darkspawn have pretty much taken over, and all of the companions are a lot of fun, too.
The game is damn, ugly to boot. It was basically Fantasy: Beige Edition, because everything was just brown, grey, and nasty looking. The characters and NPCs had wooden animations, and the combat, slow and methodical, whilst it may be, looked like you were beating the enemy with a sword shaped club, and it had absolutely no weight to it.
The series in general seems to be filled full of great games, but each one has one large and glaring flaw that really detracts from the experience.
DA:O - Great companions, and lots of areas to explore. Generic (but not bad) story, weightless combat, and ugly.
DA2 - Good companions, more personal story, better combat animations. Even browner than Origins, limited locations.
DAI - Beautiful locations. MMO like quests and structure, boring story with reused villain.
Oh well, at least playing as a Mage was always fun, regardless of which game you played.