You say that this thing happens every hundred years. That is incorrect. There is no set amount of time between every invasion, but in the game, it has been about four hundred years since the last one.you're the last of a sacred order destined to stop the evil horde once every 100 years lead by a powerful something or other and you're the only one who can stop it because the plot said so
Whoaaa, hold your horses mate!Rahnzan said:Am not, I'm writing it right now. I was editing it while people were still commenting but that's going to get impractical, fast.Darth Rahu said:First Draft? Now you're just making excuses.
I'm complaining about a game that critics who risk losing their jobs by offending fans and game companies by writing negative reviews have written mostly positive reviews for? You want a smiley happy review that gives you exactly what bioware wants you to hear, go read a review by one of them.Normalgamer said:Your complaining about a game that proffessional critics have given two thumbs and a big toe way up. And really, your probably just angry that you can't beat the game due to difficulty, then again I heard PC's normal was your people's insane.
Assuming I can't beat the game is a baseless attack and has nothing to do with my ability to present my opinion on a given work. This game is piss simple. Put the warriors up front, navigate the rogues around back and lay down some spells that dont hurt friendlies. BASIC. You want to know exactly where I am? I'm right behind the landsmeet and unless I've missed something I've pretty much got every item up to this point in the game.
My 11 year old sister beat this thing on Nightmare, granted hers is the console version. Honestly there's no point in playing a harder difficulty because the combat is so (god I keep using this word) basic dealing with opponents with more HP is nothing short but a waste of time. So you know, I'm playing it on Normal mode because I like using my AOEs.
Well there's a few things I would have wanted to find out on my own.SultanP said:Alright. Before we begin, I would like to give you my advice on future reviews. You should probably not publish a review until you are done with the game you are reviewing, and until you have made a draft that could potentially be the final one. Especially not when you take feedback so personally.
Alright then.
With the way you have been responding to feedback, I figured I'd just find a single point of the "review" to address. I chose the story section.
In a review, it is a good idea to show the readers that you are trying to give the game a chance, and taking it seriously when you are playing it. However, your section about the story just screams that this is not so. Even though you have played the game twice, you still got the story completely wrong. If I were to follow the example your review sets, I would leave it at that, but I intend to tell you where you are wrong and how.
You say that this thing happens every hundred years. That is incorrect. There is no set amount of time between every invasion, but in the game, it has been about four hundred years since the last one.you're the last of a sacred order destined to stop the evil horde once every 100 years lead by a powerful something or other and you're the only one who can stop it because the plot said so
Also, you are not the last of a sacred order, and you are not the only one who can stop the invasion. First off, the Grey Wardens are not sacred, they are anything but.
You are not the last of them, you have another Grey Warden with you, you get the opportunity to make another guy a Grey Warden, and you meet another Grey Warden before the game is over. Not only that but you, along with your Grey Warden friend, are only presumed to be the last Grey Wardens in the country you are in. There are Grey Wardens stationed in other countries too.
You are not the only one who can stop the invasion. It is just a really good idea if you do. A Grey Warden has to be the one to stop the invasion, yes. And it is a good idea that your party is the ones to do it because in the time it would take Grey Wardens from other countries to come and do it instead, the invasion would have caused a lot more damage.
I realise you have not finished the game, and that you wrote you would return to the story section later, however, judging by the "review" I doubt that that would lead to a more correct story section.
Edit: Also, pretty much all the black people I saw in the game had black person features, such as fuller lips and a wider nose. But you might also want to look at the black people in our own world. Not all of them have these features, some of them could be dipped in white-person-paint and look exactly like on of us, due to having similar features to white people. Such are the ways of ethnic diversity.
I did try not to put any spoilers in my post, since unless I was wrong in thinking you were around the Landsmeet part, you should have had the opportunity to find out pretty much everything except one of the things I mentioned. If I did spoilt it a bit, I'm sorry, however.Rahnzan said:-snip-
And what is this supposed to be? What are you criticising here? That they have a loading screen? That they have a map where you can choose where to go? That they have chosen to show the players the route their party is taking to their destination, also allowing them to show the player where on the route they get attacked, or bump into encounters, when that happens?Rahnzan said:...You're given a loading screen cleverly disguised as a barely interactive map and from there you set about your mad war against the Blight with your band of 2 or 3 other people by choosing a spot on the map and waiting for a loading bar cleverly disguised as a blood trail to move up to wherever it is you intend to go. I've never seen a thinly veiled loading screen before, this is going to be fun!
So you pick a spot, someone bleeds all over your map and eventually you get to the little glowing square you poked. Then the game goes back to normal again and you're free to run around some of the smallest instances I've ever played in a game...
It's actually not a criticism. I find it pleasant. I'll fix that in a second I've got to figure out how to do spoiler tags first.SultanP said:And what is this supposed to be? What are you criticising here? That they have a loading screen? That they have a map where you can choose where to go? That they have chosen to show the players the route their party is taking to their destination, also allowing them to show the player where on the route they get attacked, or bump into encounters, when that happens?Rahnzan said:...You're given a loading screen cleverly disguised as a barely interactive map and from there you set about your mad war against the Blight with your band of 2 or 3 other people by choosing a spot on the map and waiting for a loading bar cleverly disguised as a blood trail to move up to wherever it is you intend to go. I've never seen a thinly veiled loading screen before, this is going to be fun!
So you pick a spot, someone bleeds all over your map and eventually you get to the little glowing square you poked. Then the game goes back to normal again and you're free to run around some of the smallest instances I've ever played in a game...
Are you criticising that the loading screen is showing how far there is to the destination, instead of a black screen with the word loading instead? What should they have done instead?
Some of the sections in your review seem like you just pick anything in the game, even things that there aren't anything wrong with, and complain about them. If there is anything wrong with the map/loading screen, I cannot see it, and you haven't really explained it.
When reviewing something, it's important not to make assumptions, or if you do, only use them when you have confirmed them. Though, I guess the basic tone of this is parroting what everyone else has been saying.Rahnzan said:I'm wondering how I missed the fact that there are more than two grey wardens. I theorize that I missed something because of a trope Dragon Age actually subverted in light of this new information. Usually in games like this, you really are the last of some sacred order if you're not already the chosen one so I must have mulled past some of Alistairs whining thinking I knew what's what.
If you've gotten half way through the game once, and more than half way through it the second time, you've missed it twice. The party discusses the option of getting help from Grey Wardens outside of Ferelden when you get to the first village where you meet Sten and that other girl, right after the tutorial missions concerning Ostegar finishes.Rahnzan said:I'm wondering how I missed the fact that there are more than two grey wardens. I theorize that I missed something because of a trope Dragon Age actually subverted in light of this new information. Usually in games like this, you really are the last of some sacred order if you're not already the chosen one so I must have mulled past some of Alistairs whining thinking I knew what's what.
Then I definitely missed it there. The first time through I was going through new-game-syndrome and wanted to get to the fun parts fast. Second time through I'd 'heard it before' so I skipped Alistairs plans, wooed morgan into 95% from the get-go and ran around recruiting people.SultanP said:If I am not mistaken.
Ive had the opportunity to watch the parts I didn't play (little sister beat it already) which is why I know how it ends. The gameplay and graphics from where I'm at to where the ending is do not change at all, and aside from one or two plot points I'm not missing a whole lot of information. All I'm really missing are maybe a good few dozen bits of codex lore and that has little impact on how fun it is smashing monsters and making sense of the barebones plot. I'm at landsmeet, if the game hasn't won my heart by then, It's not going to do it in the next 10 hours of gameplay and wont change my actual review, just the minor specifics of my much wider complaints and criticisms. As it is right now I've tried to make the review as valid as possible and I don't see how finishing the game personally will improve upon it.Eponet said:When reviewing something, it's important not to make assumptions, or if you do, only use them when you have confirmed them. Though, I guess the basic tone of this is parroting what everyone else has been saying.Rahnzan said:I'm wondering how I missed the fact that there are more than two grey wardens. I theorize that I missed something because of a trope Dragon Age actually subverted in light of this new information. Usually in games like this, you really are the last of some sacred order if you're not already the chosen one so I must have mulled past some of Alistairs whining thinking I knew what's what.
Regardless of Yahtzee's oppinion on the matter, it is highly unprofessional to write a review on the story of something you never finished. Though, I suppose you could have done worse, like most of the reviews of "The cult of perfection" or the Fox report on "Mass Effect" and not even read/played them at all.
Backseat gaming, gotta love it.Eponet said:Ahh, I wasn't aware that you actually watched her play it, sorry. >_<