Real Time Tactics it is a subgenre of Real time strategy where there usually isn't resource collection so games like World in Conflict would be part of this genre.Zhukov said:Never heard of an RTT before.
wikipedia is your friend as is googles69-5 said:A what? RTT? Are you making up genres?
It's an RPG. It's both real time and turn based (which is nothing new - FFXII did it better) DA is not a very good RPG IMO. But an RPG nonetheless.
Never played that game, so I don't know what it means. But RTT sounds too similar to RTS which is an ACTUAL genre (Strategy and Tactics are almost interchangeable in video game context - they didn't call it FF:Strategy or Strategy:Ogre, but they are SRPGs...)Mundus33 said:Real Time Tactics it is a subgenre of Real time strategy where there usually isn't resource collection so games like World in Conflict would be part of this genre.Zhukov said:Never heard of an RTT before.
Hmmm actually that makes sense RPG is mechanic so you have to have another type of game attached to it to make it an actual game. Even a cooking game could be considered an rpg if you could get better through repetition or in game effort and it had a decent story with character development.New Troll said:Every good RPG should have RTT or some other genre/sub-genre in it. That's what makes it an RPG. Otherwise it wouldn't work as a video game with graphics. Might as well just go back to the tabletop and use your own imagination if it didn't have anything to add of it's own.