Regardless of 'too hyped' or 'over rated' arguments of games that get a meta score of 90+, any game that scores that well deserves at least a little bit of your time. However with DA:O a little bit of your time will equate to at least 12 hours plus. You've been warned.
It was a while since I played BG, I can see the influence here, but it doesn't bring back memories. Then again, there aren't many memories to bring back, they have all but faded.
I think it matters a lot which platform you buy it on. On the 360 the combat felt really messy, and it doesn't help that there are combat segments that go on for hours without mixing it up with a little dialog magic. I can imagine it's a lot less frustrating if you get the overhead view+pause, that may also give you heavier BG vibes.
Seriously though, the dialog is great, it's the reason to buy this game. The choices are well crafted and you can come to feel consequences you never even dreamed of. It also has a few interesting takes on elves and dwarfs, so it feels just refreshing enough for a standard fantasy setting.
To me DA is a very hollow experience (I have played BG II). It isn't inspired or interesting. Combat and character development are dull, couldn't care less about the party members either. The game feels a little half-assed somehow, reminds me of NWN.
I'm in the very early stages of the game and don't know if I'll keep going. I had a bad feeling about DA but of course I caved in and bought it anyway.
This is exactly how I feel. I read a bit of fantasy, and as far as storys go, DA has a cliche' and in all honesty, boring story line.
DA feels a bit like a cross between WoW and NWN. I really want to love this game. God knows I need a good game for the holidays, but I've struggled to enjoy DA so far.
My main gripes are:
Poor storyline - Silly, non-human evil that seems bent on destruction for the sake of destruction, and...
The way the humans react during the blight invasion is nothing like how real humans act. They don't go betraying each other for the sake of a little land/titles when there is an all consuming evil coming; this felt like adding in a plot twist for the sake of a twist, to make the story a little less boring.
Dialogue is stilted.
Characters are for the most part quite 2D, and hearing their backstories bored me to tears.
I found the combat a little retarded, though I think this was probably my fault; my characters spent a lot of time standing there looking confused instead of fighting, even with Tactics enabled.
Now, since my problem is mostly with the story, it's probably still a pretty good game. However, I buy RPG's mostly for the story, so this one will not go down as one of my favourites.
I think it works well as a spiritual successor to BG. It's not BG3; it's different on all sorts of levels from the world to the combat mechanics, and yet you can really see the influence of BG on it. It's definitely the same kind of RPG experience.
Plus it's a great game, solid plot, great writing, great characters, and the best party based RPG combat yet.
i personally love the game, i admit there are some flaws, some glitches, and a few dry spots, but for the upper 90% of the game its amazing and i personally loved alot of the plot, and from someone who did the whole rogue/human story line, i freakin loved and i literally talked/yelled at my screen sometimes, and the dialogue is amazing/awkward in the right spots, i would literally stop and watch my party banter among each other because some of the conversations were hilarious (especially morrigan owning on alistair) otherwise the few glitches you encounter are very small...and idk what people are talking about for hte graphics, unlesss your looking at some weird angle or purposely looking for a flaw there is great art detail and i love the character customization
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