Dragon's Dogma

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daveman247

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gamernerdtg2 said:
I'm glad to see this thread. Listen:
Yeah the combat is what made the game for me, wish it had a target lock like in dark souls though.

The combat in oblivion and skyrim broke the game for me. I know theres more to it tha fighting but its still a major part of the game that it fails in :/ The combat nearly broke fallout for me too.


You could have just got dark arisen, it comes with the original game anyway.
 

Fappy

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I very much doubt it. Like Daystar said, all it really has going for it is a decent combat system. From where I stand, TES has it beat in every other department. I got bored with the game 5 hours in and put it down :/

Might give it another chance at some point.
 

Ambitiousmould

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I absolutley LOVE Dragon's Dogma (I haven't played Dark Arisen yet though due to a lack of funds). Like, seriously love it, but I think the only reasons it isn't better that TES are that TES has a bigger, more explorable map and more quests and stuff.
 

The-Traveling-Bard

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Fappy said:
I very much doubt it. Like Daystar said, all it really has going for it is a decent combat system. From where I stand, TES has it beat in every other department. I got bored with the game 5 hours in and put it down :/

Might give it another chance at some point.
That's what I am saying though. If they just could improve the game more with a sequel instead of just throwing it away, because it didn't too good. This game has makings of great damn game and I would hate to see it get dusty.
 

Fappy

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The-Traveling-Bard said:
Fappy said:
I very much doubt it. Like Daystar said, all it really has going for it is a decent combat system. From where I stand, TES has it beat in every other department. I got bored with the game 5 hours in and put it down :/

Might give it another chance at some point.
That's what I am saying though. If they just could improve the game more with a sequel instead of just throwing it away, because it didn't too good. This game has makings of great damn game and I would hate to see it get dusty.
That assumes TES doesn't outpace its advance :p

I think it's possible that the future titles will make big improvements, but I am not a big believer in Capcom these days so I have my doubts.
 

ToastiestZombie

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I've actually just ordered Dark Arisen off Amazon, should be coming tomorrow. Any tips before I jump in? I literally have no knowledge of the game except the pawn system and what's been said in this thread.
 

daveman247

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ToastiestZombie said:
I've actually just ordered Dark Arisen off Amazon, should be coming tomorrow. Any tips before I jump in? I literally have no knowledge of the game except the pawn system and what's been said in this thread.
Yeah, don't be confused when you level up and find no menu for choosing skills. You have to go to an inn and learn the skills there. The game doesn't really explain that bit.

Oldstyle :p

Also give it an hour or so before it gets interesting. The first few quests are the tried and true "kill X amount of rats".
 

ToastiestZombie

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daveman247 said:
ToastiestZombie said:
I've actually just ordered Dark Arisen off Amazon, should be coming tomorrow. Any tips before I jump in? I literally have no knowledge of the game except the pawn system and what's been said in this thread.
Yeah, don't be confused when you level up and find no menu for choosing skills. You have to go to an inn and learn the skills there. The game doesn't really explain that bit.

Oldstyle :p

Also give it an hour or so before it gets interesting. The first few quests are the tried and true "kill X amount of rats".
That's fine, we've got a bank holiday monday (Monday off) so I'll have Friday afternoon and 3 more days to play it. I have got quite a few other games to play seeing as it was my birthday on tuesday, so I may not play it that much. I hope I like it.
 

Little Gray

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Fappy said:
That assumes TES doesn't outpace its advance :p

I think it's possible that the future titles will make big improvements, but I am not a big believer in Capcom these days so I have my doubts.
Except TES has been going nowhere on the few areas that the series is actually better then Dragons Dogma. Other then the size of the world everything that TES has done better is still horribly broken.
 

piinyouri

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So after hearing other folk's accounts, I'm going to say that warriors must be OP as hell.
We'll see how well I handle BB with my other characters.
Also I heard the game may scale, which would make it easier for lower level characters. Think I'll load up my lv 104 sorcerer and see how things go.
 

DrunkOnEstus

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The demo didn't terribly impress me (even though it felt like it should be my kind of thing). I got stuck as hell trying to fight that flying bird-thing in the second part of the demo. From what everyone's said, Dark Arisen seems like an excellent enough content to price ratio to be worth the plunge.
 

gamernerdtg2

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Exius Xavarus said:
gamernerdtg2 said:
2. The combat for Dragon's Dogma is WAY better than Skyrim. No comparison. I personally don't like Skyrim. I want to say that it's even better than Dark/Demon's Souls but that's not fair because I have yet to play either game. Demon's/Dark Souls looks like a much slower game.
Demon's Souls and Dark Souls are much slower, more methodical than Dragon's Dogma is. To be perfectly honest, the only comparison that can be made between them is their open world third person action style of gameplay. Other than that, Dragon's Dogma is an entirely different beast from Demon's Souls and Dark Souls.

As for beating out The Elder Scrolls series, not a chance. They're hardly comparable at all. They don't even remotely play the same way. Not to mention that The Elder Scrolls is a long running series, whereas Dragon's Dogma is still a brand new IP. Whether or not a sequel to DD will be as popular as ES remains to be seen, but Skyrim had several months' worth of threads that would often fill an entire page, both before and after release. From what I saw, DD didn't get 1/10 the attention that Skyrim did.
As to Dark/Demon's Souls, I can see that it's slower, but it's got a different system. I'm seriously contemplating getting a 3 month PS+ pass so I can get Demon's Souls for free and try it for myself.

It's true that Elder Scrolls has a heavier following. The positive attention for Skyrim could not have been for the weapon combat. I think people like the world, and the options to mod on the PC version. But if I want to play the game on a console, that experience is really shoddy. Dragon's Dogma is a solid game.

I've learned that good games sometimes don't get the attention that they deserve, and mediocre games tend to get more attention than they should. I think Skyrim falls into the "Love or Hate" category though. I can see falling in love with that game because it's huge and free, but it's 2013 and there have been too many games with better combat.
I have to say that the combat ruined my drive to explore the world. Plus a rumor that the enemies level up as you do - so you could potentially play the game at level 1. I don't know if that's true, but I couldn't stay with it. I did give it a few hours though. I suppose I'm surprised at what people will give up in order have the Skyrim experience. I also think that Skyrim is better served on PC. I'm not really a PC gamer.
 

gamernerdtg2

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kyosai7 said:
Dragon's Dogma was okay. The world was really bland, though. I especially hated how *everything* was static. That valley were 4 goblins ambushed you? Yeah, those exact same goblins, will always ambush you, at the exact same time. Things being static like that are just bad for an open world game. It really killed it for me. That, and the lack of fast travel. Skyrim got that right. Walk to where you want to go the first time, and then just fast travel from then on when you need to go back. The lack of fast travel, mixed with the static world, just killed my enjoyment of the game. Walking through that one beginning valley SO much just straight pissed me off.

That said, the combat was fun, and I'll be looking forward to an announcement of a sequel, if it happens. DD has a fanbase now, and that fanbase isn't Street Fighter or Resident Evil, so I'm not expecting much.
Here's another way to look at the "static world". While you encounter the same enemies, your character is the one that evolves. Without those encounters there would be no feeling that you are improving, or that your level matters.
And you have to admit that the random Chimera/Ogre/Cyclops battles are super fun. I'm not sure if you've spent as much time with it because this complaint about the "static world" doesn't really hold up as you continue with the game.

If you keep doing things the same way each time, I can only imagine how boring it got for you. You can change your vocation and your supporting characters... you would have to see it differently than you do in order to appreciate it. The way I see it, there are plenty of games that don't have combat as good as DD. Vindictus is the only game that I would say is close to Dragon's Dogma.

Fast travel is possible when you get to Gran Soren. There's a character that sells Ferry Stone's for 10,000 so that you can get from anywhere on the map to Gran Soren. The world is small enough so that you don't really need fast travel to all the locations. If there were fast travel from the onset, I can see that making the game too easy, plus leveling up would take a lot longer.
 

gamernerdtg2

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DrunkOnEstus said:
The demo didn't terribly impress me (even though it felt like it should be my kind of thing). I got stuck as hell trying to fight that flying bird-thing in the second part of the demo. From what everyone's said, Dark Arisen seems like an excellent enough content to price ratio to be worth the plunge.
Design a light weight character that can climb onto the Griffin (that flying bird-thing) while your supporting characters ignite it with fire. Crawl up to the head of it, and stab away. You might change your mind after that. If not, then maybe it's not your game.
 

gamernerdtg2

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You know, I'm such a fan boy for this game, and I'm also old school to the core. If the game is good, I'll play it. Period. Modern gamers tend to complain about game design, because it's 2013 and you could potentially build your own console, with your own games... or just build a beast of a PC/laptop.

I've decided that I'm going to make noise about this game b/c I've seen games like this fall off to the side without getting their due - and it's not cool. This game plays like more games should play.
 

Smooth Operator

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Well I would certainly say TES needs to borrow the combat and companion system because these are the next step in hack&slash RPGs, even if they need a good deal more work.

It's true that TES does everything half way but that is because they do so many things at once, you can't walk 20 feet in TES without finding a new adventure which is something that really makes their games unlike all others.
Dragon's Dogma while similar in appearance isn't even trying to do that, yes they went with the medieval/Tolkien theme but everything under the hood it is very JRPG, so the world is really empty, mobs will pop up at random, everything just wipes when you walk away, no save systems all checkpoints, inventory is horrid, message boxes for every damn thing, plot makes sense at no point, dialog is mostly very odd, companions will blabber you to insanity, ... and they don't acknowledge PC as a gaming platform so ports will just never happen, mods even less so.

I do like the advances that were made in Dragon's Dogma but TES and DD are done with completely different goals.
 

NightmareExpress

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I definitely like the gameplay more.
But the lore and world leave something to be desired...
So really, the games are opposites in my eyes.

I'll stand steadfast in stating that I like the leveling system in DD more, where levels aren't determined by what level you currently are or more specifically what level you were when you first loaded an area. The retro design of having different leveled enemies inhabiting different areas is quite alright. You have to do some manual tinkering to fix the determination of NPC levels in a title like Skyrim.

To put it short, I would love to see a sequel to Dragon's Dogma in the near future.
 

Exius Xavarus

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gamernerdtg2 said:
I'm kupo for Kupo Nuts!
I know they've got different systems. I said that DD was a different beast from DS and DkS. :p

I definitely recommend getting Demon's Souls. Absolutely fantastic game. Just keep in mind that it's more difficult than Dark Souls is and be prepared for that.

And it is indeed true that enemies level up with you in Skyrim. I cheated and got my Sneak to level 100, One-Handed up to 40 and Two-Handed up to level 35 or so, before leaving Helgen Keep. I think I was about level 21 or so before leaving? Choosing to level was a terrible mistake, because everything fucked me up real hard.
 

Baralak

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gamernerdtg2 said:
kyosai7 said:
Dragon's Dogma was okay. The world was really bland, though. I especially hated how *everything* was static. That valley were 4 goblins ambushed you? Yeah, those exact same goblins, will always ambush you, at the exact same time. Things being static like that are just bad for an open world game. It really killed it for me. That, and the lack of fast travel. Skyrim got that right. Walk to where you want to go the first time, and then just fast travel from then on when you need to go back. The lack of fast travel, mixed with the static world, just killed my enjoyment of the game. Walking through that one beginning valley SO much just straight pissed me off.

That said, the combat was fun, and I'll be looking forward to an announcement of a sequel, if it happens. DD has a fanbase now, and that fanbase isn't Street Fighter or Resident Evil, so I'm not expecting much.
Here's another way to look at the "static world". While you encounter the same enemies, your character is the one that evolves. Without those encounters there would be no feeling that you are improving, or that your level matters.
And you have to admit that the random Chimera/Ogre/Cyclops battles are super fun. I'm not sure if you've spent as much time with it because this complaint about the "static world" doesn't really hold up as you continue with the game.

If you keep doing things the same way each time, I can only imagine how boring it got for you. You can change your vocation and your supporting characters... you would have to see it differently than you do in order to appreciate it. The way I see it, there are plenty of games that don't have combat as good as DD. Vindictus is the only game that I would say is close to Dragon's Dogma.

Fast travel is possible when you get to Gran Soren. There's a character that sells Ferry Stone's for 10,000 so that you can get from anywhere on the map to Gran Soren. The world is small enough so that you don't really need fast travel to all the locations. If there were fast travel from the onset, I can see that making the game too easy, plus leveling up would take a lot longer.
Eh, I wasn't too impressed with the combat system. Yeah it was fun climbing on top of a griffin or cyclops, but more often than not, I felt like there wasn't much more to the combat. I tried like, 6 of the vocations, and enjoyed the stalker, or whatever was the base version of the ranger the best.

Still, just having the sludge through the world, and the *exact* same enemies over. and over. and over. Just really killed it for me. Like I said, I really prefer Skyrim's take on fast travel: Go there once, and you can get there instantly from then on.

I also had a really hard time getting any money. Equipment was too expensive I thought, and I wound up grinding so much just to keep equipment up. And I wasn't even trying to keep equipment up for me, but for me and a pawn, which doubled the costs to my wallet.
 

gamernerdtg2

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kyosai7 said:
gamernerdtg2 said:
Eh, I wasn't too impressed with the combat system. Yeah it was fun climbing on top of a griffin or cyclops, but more often than not, I felt like there wasn't much more to the combat. I tried like, 6 of the vocations, and enjoyed the stalker, or whatever was the base version of the ranger the best.

Still, just having the sludge through the world, and the *exact* same enemies over. and over. and over. Just really killed it for me. Like I said, I really prefer Skyrim's take on fast travel: Go there once, and you can get there instantly from then on.

I also had a really hard time getting any money. Equipment was too expensive I thought, and I wound up grinding so much just to keep equipment up. And I wasn't even trying to keep equipment up for me, but for me and a pawn, which doubled the costs to my wallet.
Wow it's super interesting that you didn't get any money...hmm. It seems like you had an entirely different experience. The grinding, finding money pouches and rare items all over is what gave me money. Quests also give you money, but those are the very things that you're hating.
As to fighting the *exact* same enemies over and over, again - you can change vocations and support characters so that the fighting stays interesting. No way that Skyrim's combat is better though.

You really needed to find Ferrystones for fast travel, but since you didn't make enough money, you didn't get them. They're 20,000 from the Black Cat in Gran Soren, and 10,000 from another character there.

It sounds like you didn't spend enough time with DD, but it also sounds like your more into game design, which is all good. DD is kinda old school.