kyosai7 said:
Dragon's Dogma was okay. The world was really bland, though. I especially hated how *everything* was static. That valley were 4 goblins ambushed you? Yeah, those exact same goblins, will always ambush you, at the exact same time. Things being static like that are just bad for an open world game. It really killed it for me. That, and the lack of fast travel. Skyrim got that right. Walk to where you want to go the first time, and then just fast travel from then on when you need to go back. The lack of fast travel, mixed with the static world, just killed my enjoyment of the game. Walking through that one beginning valley SO much just straight pissed me off.
That said, the combat was fun, and I'll be looking forward to an announcement of a sequel, if it happens. DD has a fanbase now, and that fanbase isn't Street Fighter or Resident Evil, so I'm not expecting much.
Here's another way to look at the "static world". While you encounter the same enemies,
your character is the one that evolves. Without those encounters there would be no feeling that you are improving, or that your level matters.
And you have to admit that the random Chimera/Ogre/Cyclops battles are super fun. I'm not sure if you've spent as much time with it because this complaint about the "static world" doesn't really hold up as you continue with the game.
If you keep doing things the same way each time, I can only imagine how boring it got for you. You can change your vocation and your supporting characters... you would have to see it differently than you do in order to appreciate it. The way I see it, there are plenty of games that
don't have combat as good as DD. Vindictus is the only game that I would say is close to Dragon's Dogma.
Fast travel is possible when you get to Gran Soren. There's a character that sells Ferry Stone's for 10,000 so that you can get from anywhere on the map to Gran Soren. The world is small enough so that you don't really need fast travel to all the locations. If there were fast travel from the onset, I can see that making the game too easy, plus leveling up would take a lot longer.