The Witcher 3, that one slow walk in the house on the Isle of Mists, best goddamn cutscene I've witnessed over my long years of gaming.
Samtemdo8 said:Not many people can think of anything now can they?
Just when you thought it was safe to lampshade...Silentpony said:No, not really. Video games aren't really serious business.
Aw really? I haven't been a Xbox gamer for years now but when I was, Gears of War was one of my favorite game series of all time.Samtemdo8 said:Wow I was worried no one treated Dom's death seriously I mean Gears of War has become the butt end of mockery.BabyfartsMcgeezaks said:[yotube=p4_V5j6BzNk]
Yep, that's ROITE. Also:
[youube=lEq0oV21tHI]
Threw me back to 2006 and playing the first Gears of War on my brand new 360. Good tymes.
Ryallen said:God, Mordin's death in ME3 was heartbreaking. Seriously. I can't describe how badass it was in the end. I knew the paragon interrupt wouldn't work and I still did it.
undeadsuitor said:"Had to be me, someone else might have gotten it wrong."
That was especially sad when you were playing as renegade Shepard.The Purple Grape said:Mordin's Death and Legion's Sacrifice.
Oh, I wasn't thinkin' about that when I came in here but yeah, Dom's death man, the music God damn makes that scene.BabyfartsMcgeezaks said:
Yep, that's ROITE. Also:
Threw me back to 2006 and playing the first Gears of War on my brand new 360. Good tymes.
Oh Fallout 1 your ending made me cryFalloutJack said:Samtemdo8 said:Not many people can think of anything now can they?Just when you thought it was safe to lampshade...Silentpony said:No, not really. Video games aren't really serious business.
Suddenly, everyone posts.
Fallout has the darkness of the world being destroyed by war thrust against the tongue-in-cheek humor of a world gone wildly mad, and that is good, but is it devoid of drama? No. It has it, sometimes in the strangest of places.
But for openers, though, the main characters of the games are mostly pretty tragic. The Vault Dweller (in the very first Fallout) was just going on a mission to repair Vault 13 by finding a new water chip in the wasteland when he got dragged into the troubles OF said wasteland where people are just barely surviving. You come back victorious and your Overseer basically has you shut out. If you have the Bloody Mess perk you DO get to kill him, but it's still terrible. The only GOOD thing is that the Vault Dweller establishes a colony and a family, buuuut...
In Fallout 2, the Chosen One (descendant of the Vault Dweller) is trying to save his people by bringing home a Garden of Eden Creation Kit to restore the land's eco-system and make it livable again. Upon finding one in Vault 13, you find a colony of intelligent Deathclaws who are totes fine with you taking one, and you even meet a scholar who can join your team. Cool! But then...you get back to the Arroyo to find that everyone's dead by the hands of the Enclave, who have also taken several people for study. And you also find out that they've been to Vault 13 and slaughtered the talking Deathclaws, the ONLY Deathclaws to have left you well enough alone. When you and a talking, thinking Deathclaw are essentially bonding over similar tragedy, you got drama, boy.
In Fallout 3, you have of course the intro of being raised by your father in-game after your mother dies at childbirth, your father leaving the Vault and you having to go find him, and then after you do...he gets killed because he didn't want the Enclave to control Project Purity. I knew something bad was gonna happen, but considering I vaporized Mr. Burke as he was drawing on Lucas Simms, I thought I could do something... Oh, and if you go back and solve things in your own Vault, you will of course be kicked out again. Dammit... Of course, ANOTHER tragedy about Fallout 3 is the fact that the Brotherhood of Steel here was REALLY DAMN DECENT...and once the Lyons died out, they went back to being those goofy zealots, probably worse, in Fallout 4.
New Vegas is a little less tragic in that it's mostly about the exploits of the Courier after he was shot by "I can't fucking aim to save my life, even at point-blank" Benny., but the situations surrounding you could get pretty bad. For instance, couple this music [https://www.youtube.com/watch?v=CRefjYYgtgw] with the backstory of the Sierra Madre, which is essentially about the greed of the casino and how, as the war drew on, the owner (Frederick Sinclair) was actually building it as a fallout shelter for his wife (Vera Keyes)...whom he knew was having an affair with Dean Domino, the expy of Dean Martin, who was obsessed with both her and the money of the Sierra Madre. The further tragedy, of course, is that she killed herself with drugs... And what's also sad is how Christine - the Brotherhood of Steel operative who's been trailing Father Elijah and was first made mute and then given Vera Keyes' voice - elected never to return from the Sierra Madre, which is inhabited by thousands upon thousands of Ghost People... And then, as I was leaving...
For one ghastly moment, I thought it was Christine, but it was just a ghost...
Then, of course, we have you and ED-E. This is sort of only kind of tragic, but it still hit me fairly hard. SO! You're off in the darkest, dankest, most horrible place you've ever seen in Fallout: New Vegas, The Divide. You don't know what happened here, but on your way in...you find ED-E. Wait, what? But he's back in New Vegas, right? Well, the little Eyebot has his mind zipping back and forth between bodies, apparently. He's a welcome companion since there is so much in here trying to kill you, some of it OP as shit for no other reason other than it CAN. (Tunnelers were a STUPID idea, Bethesda. They're not Legendary beasts, so give it up.) Ahem... Anyway, you're going through this pretty-damn-terrible wasteland where you have NO allies apart from ED-E, and you're finding out that ED-E may be more than he seems. That dickhead, Ulysses, wants him for some reason, and apparently it's because he has the command codes for all the old world nukes in The Divide. During this time, you've always learned that ED-E associates himself with a childhood show robot, Ralphie, trying to keep himself out of the hands of a 'mean old general'. Sounds familiar, given that Ulysses takes over ED-E for a while to get the command codes. My reaction was definitely "You bastard!", and Ulysses really is a bastard. He has reasons, but he's bastard still. I mean, he IS out to send an old world nuke straight into the heart of New Vegas and destroy everything, if not all of NCR with even more nukes, all because you happened to deliver a package where the device (It was probably another eyebot with command codes.) detonated a ton of nukes UNDER your current setting. But how the fuck could YOU know? You're just a Courier, like him! I, personally, tried to kill him several times, but it was too hard because I wanted ED-E alive and he kept dying. And then, it turns out to get the good ending to Lonesome Road, ED-E (or at least this version of him) has to sacrifice himself.
*Clears throat* I DID blow Ulysses off of that cliff he was sitting on with a Fatman later. He deserved it.
Additional: I'm not done with Fallout 4 yet, actually. I tend to do that. I love these games.
Um, no?Samtemdo8 said:Not many people can think of anything now can they?