It is hard to not look at the outside evidence and wonder.
Here we have Gearbox, a company with a pretty good development team
There we have Duke Nukem Forever, a game that has incredible advertisement potential, but it a huge mess otherwise.
Is it that hard to imagine that putting out DNF was anything more than a money grab based on marketability? Even if the game bombs in reviews (And it has) people still bought the living heck out of it.
And further more, the actual amount of development time spent on it, was likely substantially less than a similar quality game, because a lot had already been done.
Lower cost, higher sell value = easy money in the bank.
Here we have Gearbox, a company with a pretty good development team
There we have Duke Nukem Forever, a game that has incredible advertisement potential, but it a huge mess otherwise.
Is it that hard to imagine that putting out DNF was anything more than a money grab based on marketability? Even if the game bombs in reviews (And it has) people still bought the living heck out of it.
And further more, the actual amount of development time spent on it, was likely substantially less than a similar quality game, because a lot had already been done.
Lower cost, higher sell value = easy money in the bank.