Duke Nukem Forever - why all the hate? (Possible spoilers)

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teh_Canape

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May 18, 2010
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Mackheath said:
teh_Canape said:
Mackheath said:
Its a relic of a bygone gaming age, and people dislike it for that reason.
for some reason, I can't read this without picturing that smartass, stuck up white woman from Demolition Man

as for the thread itself, I enjoyed DNF

I mean, of course it wasn't a legitimately good game, but I enjoyed it for what it was

though the Hive can go fuck itself hard
Well I'm a wiseass white guy. Good enough?
well, I guess it will have to do

now we only need a 47 yr old virgin drinking a vegetable cocktail while reading the newspaper in the front yard as he sing "I'm a doggy"
 

Carl Casey

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Apr 26, 2011
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Only two weapons on hand? He carried 10 a decade ago. The exploration is mostly gone (you do have to go find gas for that truck but not enough)the game seems to more or less be the 2000 preview, the development time was mostly due to trying to modify the unreal engine again and again and yet again. It didn't even have to be an FPS. Duke 1&2 were originally a MegaMan knockoffs intended to show the japanese that an american company could translate and port their games. 3D plus all the expansion packs to follow were just something fun to do. An over the top romp to prove FPS characters could have a persona, to interact with nearly anything, and it was good for the time. afterward there were 3 legitimate sequels, though not FPS, Time to Kill and Zero Hour were still solid 3rd person gunslinging adventure for the PSX/N64 era. Manhattan Project was a return to the sidescoller. There was even something called Land of the Babes. But I can't speak for it as i didn't play nor own it at any point. But anyway

This game was a shinecoat on a decade old game that should have been scapped and rehashed into more than it was, but not to worry, Take 2 (owned by the same people as Rockstar) bought Duke outright, thus might actually give us a decent game with the King in it some time this decade. Hell if nothing else he could be a television show or a mini game when they rehash San Andreas into something usuable. I don't know but I could go on all night about how it could have been handled. But it came out, this was the game that 3DR had cobbled together again and again and again. It could never live up to the hype but let's face it. "Free BJ Day" couldn't live up to the hype and anticipation for this monster.

Played it, even chuckled at a few of the bad puns and one-liners, It wasn't a horrible game, but it wasn't the new messiah that Pitchford seemed to be pushing once he got his team on it.

I love Duke as a Character, he can afford to be brash, crass, offensive and just the thing you secretly play when others aren't around. This one just isn't OUR beloved old Duke. Games are hit and miss this one was drummed up to be the knockout punch and failed to connect all together. Let's just hope for next time.
 

Furioso

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Jun 16, 2009
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joemegson94 said:
Kermi said:
I only just picked it up last night and I'm only about 1-2 hours in. I really hope I get to this magic point where the game improves soon (I'm not being sarcastic, I've heard that the game picks up CONSIDERABLY after the first couple of hours) because I'm starting to lose my patience with it.
Once you finish the strip club mission after the hive missions, the game picks up straight away. Just persevere and it becomes fun.

Captcha: foul play (Krookodile ftw)
You shouldn't have to persevere, if the game gets good in the later third, that means the other 2/3 was bad, lets say those parts were a 5 out of 10 (personally I think I am being generous) and the last part was an 8/10, that still only gets an 18/30

But the biggest point is that you shouldn't care what reviews it got, if you liked it all the power to you, I hated it, thought the combat was an embarrassment to the Duke Nukem franchise, and thought the humor was dumb, but that's just me, I also loved the hell out of Prototype but everyone around here seems to think it was a massive pile of crap
 

JDB15

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Jun 12, 2011
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joemegson94 said:
Matthew94 said:
The game was in production for around FOURTEEN YEARS, they hyped it up massively and was mediocre, why do you think it got bad reviews??
The fact that it was in development for a long time doesn't reduce the quality of the game, it just means people expected more of it.
I agree with joemegson. It seems that people are more bitchy about this game since it went through development hell (with Hell being the right word for it).

I don't get how people can say it looks bad, in graphics. You have to work to make a game look bad in this day and age, and DNF looks like any game nowadays. To be honest, I would rather have Duke Nukem Foreven than a Call of Duty a year. To me, it's better to have it out then never at all, and with so much seriousness/realism in video games, I like a game in this day and age to "take the piss out of," (ie the Saints Row series and DNF) and I'm looking forward for more Duke Nukem, hopefully it won't take as long as DNF.
 

Last Hugh Alive

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Matthew94 said:
The game was in production for around FOURTEEN YEARS, they hyped it up massively and was mediocre, why do you think it got bad reviews??
Basically this. Its not so much that DNF was a mediocre game, but it was a colossal disappointment.
 

The Abhorrent

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May 7, 2011
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The main issues with DNF (from what I've tried), is the following:

Extremely dated gameplay
If the gameplay didn't feel so clunky (like something from at least a whole console generation back, if not two), the game would've got a MUCH better reception. Perhaps I'm just too used to the more fluid gameplay seen in modern games, which makes DNF very hard to enjoy from a gameplay perspective.

Too much focus on spectacle
"Spectacle" may be a slight misnomer, but what mean is that the game focuses far too much on making the world interactive. However, it would seem that very little was put into actually making those interactive elements fun. Early on in the game, there's a segment where you have to move an R/C truck around a little obstacle course and then push an object through a hole in the wall for you to pick up. A novel idea, but the problem is that it's done from the perspective of Duke holding the R/C controller; that little segment ended up being very frustrating due to the semi-fixed camera angle (and the atypical controls weren't exactly helping either). Much like the dated gameplay point above, the main issue is that it fails to simply be fun to play.

The humour doesn't hit the mark
There are some decent jokes in DNF, but most of the time it just doesn't click. The game frequently tries to "cross the line twice" (so offensive that it's funny), but all too often trips on said line for the second crossing. The game is trying to be humopurous, but can't pull it off; and the failure to be funny when you're going to for black comedy really doesn't go over well.

---

The development lasting over a decade is one thing, but regrettably all that extra time wasn't focused on polishing up the gameplay; it was focused on making a world that was very interactive. However, a world has to be fun to play in and interact with before players will be interested in actually doing so.
 

Iron Lightning

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Oct 19, 2009
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Well, the gameplay takes all the shitty parts of modern FPSs (two weapon limit, regenerating health, & linearity) and combined them with all the shitty parts of old-school FPSs (intermittent flow & bad first person platforming.) It was also rather anti-thematic with Duke's ego that regenerates if you hide like a little ***** and getting blitzed off of a single beer.

I did not find it to be funny either. There were a few decent jokes but most of them just fell flat. Others were just offensive.

I wasn't ever expecting something great. I was expecting a game like Deadly Premonition: terrible yet endearing. Instead it was like most new Sonic the Hedgehog games: tragically terrible.
 

Valiance

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Jan 14, 2009
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What platform are you playing on?

The graphics look beautiful for me and level loading times are never more than 8-12 seconds. I'm not even running a very fast PC, it's a Athlon II X4 Propus. Processor didn't even cost me 80 bucks.

Most of the complaints people have about the game don't seem to affect me - I haven't encountered any game-breaking bugs or bad load times or textures or whatever. There's texture pop-in during multiplayer when a map is just loading but I don't think that's a bad thing. I'd rather be in the game with it looking ugly than staring at a "loading textures.bsp" screen for 2 minutes straight.

Anyway yeah the gameplay really does improve, the driving controls aren't terrible, most of what Duke says is pretty hilarious, etc. I hate every other character in the game, but most of them get killed off anyway (OOPS SPOILERS), so who cares?

I would have liked much better level design, more interesting/unique new weapons, enemies, etc...

But bottom line is it's 2011 and I'm playing DNF, so who cares.
 

joemegson94

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Aug 17, 2010
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Valiance said:
What platform are you playing on?

The graphics look beautiful for me and level loading times are never more than 8-12 seconds. I'm not even running a very fast PC, it's a Athlon II X4 Propus. Processor didn't even cost me 80 bucks.

Most of the complaints people have about the game don't seem to affect me - I haven't encountered any game-breaking bugs or bad load times or textures or whatever. There's texture pop-in during multiplayer when a map is just loading but I don't think that's a bad thing. I'd rather be in the game with it looking ugly than staring at a "loading textures.bsp" screen for 2 minutes straight.

Anyway yeah the gameplay really does improve, the driving controls aren't terrible, most of what Duke says is pretty hilarious, etc. I hate every other character in the game, but most of them get killed off anyway (OOPS SPOILERS), so who cares?

I would have liked much better level design, more interesting/unique new weapons, enemies, etc...

But bottom line is it's 2011 and I'm playing DNF, so who cares.
360. Also, I agree with the guy earlier who pointed out that Duke gets wasted from a single can of beer. Wtf?
 

weker

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May 27, 2009
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joemegson94 said:
genuinely funny at times
Maybe if his comments were not bathed in irony.
"Power armour is for pussies" yes duke that's why you need it...
 

ThePerfectionist

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evilneko said:
-sigh- Another one of these? Fine, I'll bite.

I didn't hate it because I was waiting for it for over a decade and expected something akin to 100% constant orgasmic bliss.

I hated it because it's just plain bad.
Pretty much this.

I never played the original Duke Nukem games. Mine was a Doom household, meaning that my dad played Doom and my brother and I (wee tykes at the time) watched excitedly and then tried when we get old enough.

I didn't get excited for DNF because I had no idea it had originally been announced more than a decade ago. For me, it was just another game. Hell, until about halfway through Yahtzee's gag review, I was wondering if this was real, because I had heard NO news about its cancellation because I just didn't bloody well care.

Having said that, when it DID actually get released, I decided to give it a go to see what all the fuss was about.

It's bad, but I've played worse. What I can't forgive it for is that it's just BORING. I literally got half an hour in, turned to my brother and went, "want to play Halo?" (that's funnier if you know me, because I'm really, really not a fan of that franchise). Anything was better than putting myself through more of it. So dry. So tasteless. So not funny. So juvenile. Just ugh. Ugh, I say.
 

Windcaler

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Actually it was in production for more like eight, tops (and even that amount of time is highly questionable). It was just a fourteen year long wait

Anyway, I think to many concessions were made for the game. I went into it expecting a fun run around and shoot things game and I got a Call of duty clone without much substance. As is its a mediocre title
 

Valdsator

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May 7, 2009
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I loved the game. People seem to think that the actual DNF that they're playing today was in development for 14 years. Yeah, of course it was, it's running on the Quake 1 engine currently! But seriously, the game we got was in development for 3 or 4 years, 3D Realms just wanted to get it done, because if they tried anything ambitious with such a small team, they would never have finished it. It was possible in 2001, but not anymore.

Problems with the game:
The humor and interactions with npcs was done... wrong. First of all, most of the characters you meet on Duke's adventure should have been serious and scared (like in the 2001 trailer, the best game trailer of all time in many people's opinions), not all cheesy and making jokes left and right. Duke would then say things that were funny, and that would have been a nice balance. Duke's world was not about being completely hilarious and stupid, it should have been somewhat serious and epic with Duke doing/saying funny things.

Also, Duke only spoke in a conversation once. "See you at the party." That's it, and even then, it doesn't add on to the current conversation at all. Duke should have talked to NPCs, and commented on their emotions all the time. When you saved the babe from the falling elevator? She says "lol duke thanks [sexual joke]." Duke should have said something, like, "Whew, that was close!" or, "You okay?" Perhaps, even ask a question to point out the player's next goal. Duke not interacting with the npcs is a giant waste of potential.

The humor at times was just terrible. The hive level was this freaky, very disturbing level, and then you see the twins and they've been impregnated by the aliens. Instead of Duke showing some sort of realistic, but still Duke like... emotion (which can be done well), he says "[lol lame joke]," and then they explode. Then he gets angry. So they're in danger, Duke jokes about it, they die, he gets angry. How about just being angry all the time?

Vegas was at day. Yeah, it's something new... but it looks like shit.

The very cool health system was removed for a very generic one. Before, when you killed stuff, you would regain health. So when you were low, instead of hiding and wiping off blood from your sunglasses, you would try to make a final stand like in a true action movie to get your health back. It was perfect, who thought they needed to change it!?

The 2 weapon system is poop. The reason they implemented it was because they couldn't get weapon selection to work well on a console. It's called a weapon wheel...

Blood decal bug. Basically, blood decals don't appear in the game, so the gore is reduced by quite a bit. I mean, I don't need gore, but it's Duke Nukem!

Long load times wasn't a problem for me as I played it on the PC, but the fact that Gearbox ported it so poorly sucks.

[Insert many more issues with the game here]

Anyway, the game was a lot of fun for me. In fact, I didn't have that much fun with an FPS in a looong time, so it really was a good game. I feel disappointed the more I think about it, however, but whenever I play it again, the feeling disappears. If I had to give it a meaningless number, I'd say 7/10.
 

Alumatine

Aussie LAN'r
Jul 3, 2011
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Of course times and even price come into reviews.

If Duke cost $20 and took 1 year to make. It would be a gem even thought it has bugs.

If Duke cost $90 and took 14 years to make (Oh wait... it did). It would not only need to be a great game but also have the characters come out of the screen and cook you dinner to be remotely worth the price/wait.
 

Laser Priest

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Mar 24, 2011
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Because it's still shit.

Apparently, the only thing they carried from the old games was the deranged idea of what is funny.
 

AgentCooper

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Dec 16, 2010
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People like to hold a grude? The hate for Duke Nukem goes too far off the gamer hate scale. I get you don't like the game but why are you trying to convince others?

People need to chill out and take two steps away from the keyboard.
 

Alumatine

Aussie LAN'r
Jul 3, 2011
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Are we not allowed to have an opinion incase we change other peoples point of view?

In my opinion, the game was a massive waste of time, money and effort for what the end product turned out to be. I guess most of us are more disappointed than angry. You're entitled to your own opinion on the matter.
 

AgentCooper

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Dec 16, 2010
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All I'm saying is people need to be more... tactful on the subject.

I find it interesting when GearBox was talking about Duke Nukem. They never really talked about it being "good". It was more of a reserve of "its finally coming out!" in respects.