dumbest plot twist in a game (obviously spoilers)

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Copter400

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Asymptote Angel said:
http://project-apollo.net/text/rpg.html

I defy you to prove to me that you haven't seen at least half of all that shit, probably more. (Hoping you enjoy reading it as much as I did, if you have enough time on your hands to get through it all.)
Mein Gott! It's all so true! Especially the bit about the levels in the game.
 

Dealin Burgers

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Dumbest plot twist? I'd have to say your girlfriend becoming a monster in Prey.
For the most obvious? I'll stick with Prey, but this time it's the whole "OMFG the Keeper is not the final boss and there are literally dozens of other guys just like him" Bullshit
 

Girlysprite

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FF9 where the final boss isn't really the final boss, but suddenly an *entirely* new character pops up, gives a small speech and you have got to fight him as being the real endboss.
 

Mr Wednesday

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zen5887 said:
And whats this with "plausible reasons" in MGS? Go play Ghost recon if you want a realistic game..
Being in any degree of fantasy does not absolve the author of making a coherent world. If things don't make sense within the stories pre-defined boundaries then we can no longer suspend disbelief.

That said, I don't think MG has an issue with that.
 

Quiotu

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Mr Wednesday said:
zen5887 said:
And whats this with "plausible reasons" in MGS? Go play Ghost recon if you want a realistic game..
Being in any degree of fantasy does not absolve the author of making a coherent world. If things don't make sense within the stories pre-defined boundaries then we can no longer suspend disbelief.

That said, I don't think MG has an issue with that.
Except the whole "liquid snake" thing near the end of two.
Personally I think Kojima and MGS has a DEEP issue with that. I've said for a long time that ever since MGS1, Kojima isn't sure if he wants to make a game that's about realism, stealth, and tactics... or a game that's about over the top action, silly villains, and X-Files style powers.

You had plenty of good realistic villains in 1... Sniper Wolf, Vulcan Raven, Revolver Ocelot... pretty much all of them save Mantis, and he wasn't over the top. You needed something like that to balance the list of bosses. In 2 every single boss save for Olga and the Harrier were either completely over the top or completely stupid. You just made one of the defining games of this generation, and you top it with a game where one villain is a fat guy on roller blades chucking bombs, and another is a gay vampire? The third game had some decent villains like The Boss, Ocelot, and The End, but the rest seemed like they belonged more in an episode of Scooby Doo than in a tactical stealth game.

As for the actual topic for lame plot twists, Cloud's true past in Final Fantasy 7 ranks among those twists that are not only unnecessary, but downright detrimental to the game as a whole. Oh, so Cloud's not a badass, but a POSER! A poser and a tool that did all but let Sephiroth do whatever the hell he wanted to until the last hour of plot in the game. Way to make me feel like I'm controlling the biggest schmuk of a protagonist ever.
 

VRaptorX

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Frybird said:
Also, among the good plottwists of Metal Gear Solid 1, the "McDonell Miller, the guy who pretty much comes out of nowhere and is even less important than your other advisors, was Liquid all along"-twist felt kinda cheesy.
However, it was nicely spoofed in Metal Gear Awesome (1)

It also didn't help that they had the same voice. I figured it out right away.
 

Dectilon

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Japanese games often have stupid twists, because they don't know where to stop. There's a game called Utawarerumono where the main character is a guy with amnesia and a mask he can't take off. Throughout it's medival warfare that dominates the game, but at the very end it turns out he's simultaneously the missing link between man and ape, dead, created in laboratory because the world outside is full of some virus and finally he's a god of gloom and destruction.

ONE of those would've been enough ~~

Oh, and the end of Bloodlines was pretty crappy too : ) The sarcophagus you've been trying to open for the entire game contains nothing but a bomb that blows you to bits. Yay. : P (depends on what ending you choose, but the first time through I supported LaCroix)
 

Chilango2

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Quiotu said:
As for the actual topic for lame plot twists, Cloud's true past in Final Fantasy 7 ranks among those twists that are not only unnecessary, but downright detrimental to the game as a whole. Oh, so Cloud's not a badass, but a POSER! A poser and a tool that did all but let Sephiroth do whatever the hell he wanted to until the last hour of plot in the game. Way to make me feel like I'm controlling the biggest schmuk of a protagonist ever.
Honestly, I think that's up to taste. Yes, he's a poser, but first off, it explains all the wierd things he's done, and all the stuff that didn't fit. Furthermore, it makes him a more "human" hero, whereas before he was this inconceivable badass. Also, the point of the game it comes in is important here. Sure, he's done alot wrong, but he's also clearly done alot *right*. The fact that he's *there* at all proves he's not a really a poser, but rather that he had to come clean about his past in order to go forward. It worked for me, and I think whether it works for you or not, is again, a matter of taste. It certainly isn't lame in the sense that it just makes the plot non-nonsensical, the whole point of the reveal is that the plot doesn't quite make sense *without* it.
 

blackfly01

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I REALLY don't want to sound like a big jerk here, but I really detested the plot twist in Silent Hill 4. Not only are all of them mentioned in memos you collect every minute, but characters (living or dead) tend to repeat them verbatim every chance they get and to an extent were just predictable (okay, the motivation of the villain wasn't predictable and felt a lot better written than the rest of the twists, but it's severely out-weighed).

Why the last person on the list had to be last though... God, his role aside, he was so boring and evoked so much apathy I wish he went first...

And again, I don't want to sound like a blazing idiot here, but I was pretty peeved when Resident Evil Code Veronica presented a poor excuse of a 'plot twist' to us. Now I know what you're going to say 'plot twists? in a Resident Evil game??' but seriously, I really wanted an explanation as to why the Umbrella Corporation messed with the laws of nature. I kept saying 'well maybe it might be neat, I mean they spent their precious time making three canon games, that's enough time to come up with a lucid idea as to why, right?' Sadly, said twist came on a paragraph long memo with just about as much depth, uniqueness and originality as Christopher Lee in the role of Fu Man Chu.

I know, the warning signs were there, but I was hopeful.
 

GloatingSwine

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Quiotu said:
You had plenty of good realistic villains in 1... Sniper Wolf, Vulcan Raven, Revolver Ocelot... pretty much all of them save Mantis, and he wasn't over the top. You needed something like that to balance the list of bosses.
You mean the Sniper Wolf who has a jumpsuit with a neckline open down to her navel. Outside. In Alaska.

Or the Vulcan Raven who can carry and use a 20mm gatling gun (and it's ammo drum) designed for jet fighters that weighs the best part of half a ton and would rip his arms off when he tried to fire it?

This to you is "realistic"?

Or how about Liquid Snake managing to survive being shot down in a HIND, about twenty stingers TO THE FACE, a fist fight, falling off the top of metal gear, and can still drive with one hand and shoot a .50 cal machinegun with the other, survives a jeep crash, and only finally gives up when Foxdie gets him?

MGS has never been realistic. It's about a giant walking robot tank FFS.
 
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K...
Sword of mana:
You kill the main villian, then the villians right hand turns out to be 45.657 times stronger and then you need to go to some garden of eden to slay him.
Golden sun:
You kill the main villians and then goes to the top of the final lighthouse, only to find that some god has turned your long dead parents into a three headed dragon
HL2: EP2:
Magnusson? Who? You know that guy Alyx? I know him? A former co-worker of mine in black mesa? Really? A Scientist?.. I ruined his dinner? Oh yes i remeber, the microwave oven!
LoZ: OoT:
The princess has sucessfully been hiding from the villian for 7 years and suddenly chooses to reveal herself about 40 yards from the villians evil castle/stronghold... Surprise, she gets captured!
LoZ: Phourglass
THe last boss havent got a thing to do with the guy who was the villian in all previous games
LoZ: Minish cap / Four swords
See the above statement
LoZ: Majoras Mask - Spoilers
The main villian is only a puppet, controlled by the evil mask he's wearing
Golden sun - forgot some:
In the middle of the second game you find out that in the entire first game you where on the wrong side...
Sword of Mana - forgot more: SPOILERS!
The lead male chars presumed love turns out to be the daugter of some god and need to trasform into a tree in order to save the world...
I expected them to get married and live happily ever after...
Sword of mana - Ps.:
You kill the lead male chars presumed ex-girlfreind, because she comes under control of some evil power... If this diddnt happen then i would be perfectly fine with the above statement
Sword of mana - PPs.:
In the last part of the game you need to get to the previously mentioned garden of eden. You get to that through a giant tower, wich collapses during your progress... However during the last cutscene all of you freinds who was down on the ground, has suddenly got up to that garden of eden... How they have done that remains a mystery
Harvest moon FOMT:
If all of the towns rival guys marry all of the potential girls, you are left with only the option of marrying a godess
Diablo II:
Without the expansion pack, you only get to kill 2 of the 3 prime evils... is that really saving the world?
 

Katana314

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Phoenix Wright has had far too many situations where the judge is JUUUST about to hand down his verdict (and you know he won't, because you can only lose through penalties) when *GASP*! Someone objects. It's more exciting when someone actually bursts into the courtroom with something, but still...
 

Dectilon

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"Diablo II:
Without the expansion pack, you only get to kill 2 of the 3 prime evils... is that really saving the world?"

Doesn't the ending movie in D2 show Baal killing Merias and striding out in a sea of fire? : P It's not like the ending is all puppies and flowers without the expansion : P
 

Quiotu

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GloatingSwine said:
Quiotu said:
You had plenty of good realistic villains in 1... Sniper Wolf, Vulcan Raven, Revolver Ocelot... pretty much all of them save Mantis, and he wasn't over the top. You needed something like that to balance the list of bosses.
You mean the Sniper Wolf who has a jumpsuit with a neckline open down to her navel. Outside. In Alaska.

Or the Vulcan Raven who can carry and use a 20mm gatling gun (and it's ammo drum) designed for jet fighters that weighs the best part of half a ton and would rip his arms off when he tried to fire it?

This to you is "realistic"?

Or how about Liquid Snake managing to survive being shot down in a HIND, about twenty stingers TO THE FACE, a fist fight, falling off the top of metal gear, and can still drive with one hand and shoot a .50 cal machinegun with the other, survives a jeep crash, and only finally gives up when Foxdie gets him?

MGS has never been realistic. It's about a giant walking robot tank FFS.
Realism has levels, you know. Much like G.I. Joe is more realistic than Gumby, Sniper Wolf is more realistic than Vamp. At least with most of MGS1 bosses, a bullet hurt them; you know, they didn't shrug off a sniper shot to the head (in a cutscene), or deflect them with luck, or soak them with 'bee armor'.

It has to do with the genre of game you're playing, and what you expect from that type of game, also. Put it another way... ask a Ghost In the Shell fan if they'd be okay if Masamune Shirow put a vampire in the next movie/series... or a fat guy throwing bombs... on roller blades. If I'm playing a futuristic tactical stealth shooter, I expect things like super soldiers, cybernetics, nanotechnology... what I don't expect is vampires, beekeepers, zombies, ghosts, or any other type of Scooby Doo villain.
 

Crowbites

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Ninja Gaiden

The first boss says something which blatantly points out he's going to be a bad guy. As it turns out he's the final boss as well. Luckily the story was already so stupid that, by the end, not even the obvious twist could make me care less about the plot.
 

Dalisclock

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Not really a horrible plot twist, but disappointing.

In Bioshock, after the really awesome "Would you kindly" bit with Ryan, the game immediately diminishes itself by revealing who Atlas "Really" is. Frankly, I had suspected something to that effect from early on, considering how similar the game had already been to System Shock 2
(Mysterous benefactor turns out to be bad guy). In fact, when the submarine with Atlas's "Family" exploded, it didn't affect me because I already doubted he had a family.

Did anyone else feel that the Atlas thing felt telegraphed?

On a similar note, a pet peeve is where a game or movie likes to put in surprise "twists" by "killing" characters, only to reveal that they are really alive and will show up later. Personally, to me it feels really, really cheap to do that, especially if you're supposed to feel when the person dies. The whole "You thought I was dead but I'm not really" thing, once pulled, pretty much kills any emotional resounce from subsequent "deaths" because I have no reason to believe any of them are really dead.

Final Fantasy 2(I know, I'm dating myself) is a major offender here, because they pulled this crap over and over. I'm sure there are others which do the same thing.