And that means what exactly in a business or consumer purchasing sense? Heck what does 50% or more better even mean? simply that it has a faster graphics chip? or a newer faster CPU? What is the standard or benchmark? because it sure as hell can't read a media source that has a vast amount of data compared to the other two aging high end systems. So the thing has more processing power, which is a plus. But less storage and media capacity, which is a minus. And most of this is more or less irrelevant, as all it really does is get Nintendo into the hunt for the popular cross platform titles that have so far ignored the Wii and thrived on the MS and SONY consoles and PC. Yeah the WiiU may have better raw hardware specs than the others. But guess what, the PS3 technically has much better overall hardware specs than the Xbox 360, and you would almost never ever know it. BECAUSE 9 TIMES OUT OF 10 THEY ARE RUNNING THE EXACT SAME GAME WHICH LOOKS EXACTLY THE SAME ON EITHER CONSOLE! All the WiiU means is that you may see something like Mass Effect 4 actually show up on a Nintendo product. (looking exactly as it will on SONY or MS.)Matthew94 said:Considering actual developers who know what they are talking about (unlike you) say the WiiU is 50% or more better than the current generation I think slightly is an understatement.faefrost said:I mean Oh wow, for the hardcore gamer it has slightly better hardware specs than a PS3 or XBox... slightly...
So yes there will be a certain degree of the truly hardcore gamer types who must always have the latest and greatest fastestest platform out there... But that number is not going to be enough to support this beast. Sorry, the economics of it just don't make sense. (don't believe me, see example A, the 3ds). Yeah it has a little more power. But that alone is not a compelling reason to switch. Especially to switch to a platform developer that has a rather poor record of servicing or developing for that power gamer market. The platform will need something more compelling than simply more power. All more power does is get the brand up to the level it should have been at years ago.
Now if they could attach more than 1 fancy iPad type controller to a system... say 4 of them at once? Then and only then would they have something. They would have driven straight at their casual/party gamer core and added some really compelling dynamics to allow each player to have the common and their own private screens and interfaces. A lot of real potential there. But it is clear to see that the limitation is in how many discreet wireless video signals the thing can control.
(Oh and that 50% Mo'powah you were heralding? Guess where it all goes? Yep! Straight into driving that wireless second video signal. I'm betting the overall total benchmarks of this thing, with the pad controller running will be slightly worse than claimed once it hits the street because of this.)
Nintendo normally puts out great product that while radically different from anything else in the industry normally has a clear level of refinement and polish. So far from what we have seen this thing just does not seem to have it.