SteakHeart said:
And hey, while we're at it, is there a way to assign infinite skill points when creating a character?
Here. You have to open up the creatures_standard in your raw file. Find Colossus_Bronze
Now delete [NOTHOUGHT] and replace with
[CAN_LEARN] and [CAN_SPEAK]
and most importantly for infinite skill points, put this at the bottom:
[SKILL_RATES:5000:NONE:NONE:NONE]
[PHYS_ATT_RANGE:STRENGTH:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES:STRENGTH:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC:STRENGTH:5000:NONE:NONE:NONE]
[PHYS_ATT_RANGE:TOUGHNESS:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES:TOUGHNESS:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC:TOUGHNESS:5000:NONE:NONE:NONE]
[PHYS_ATT_RANGE:AGILITY:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES:AGILITY:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC:AGILITY:5000:NONE:NONE:NONE]
[PHYS_ATT_RANGE:ENDURANCE:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES:ENDURANCE:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC:ENDURANCE:5000]
[PHYS_ATT_RANGE:RECUPERATION:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES:RECUPERATION:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC:RECUPERATION:5000]
[PHYS_ATT_RANGE

ISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000] +++
[PHYS_ATT_RATES

ISEASE_RESISTANCE:-5000:NONE:NONE:NONE]
[PHYS_ATT_CAP_PERC

ISEASE_RESISTANCE:5000]
[MENT_ATT_RANGE:FOCUS:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:FOCUS:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:FOCUS:5000]
[MENT_ATT_RANGE:CREATIVITY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:CREATIVITY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:CREATIVITY:5000]
[MENT_ATT_RANGE

ATIENCE:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES

ATIENCE:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC

ATIENCE:5000]
[MENT_ATT_RANGE:MEMORY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:MEMORY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:MEMORY:5000]
[MENT_ATT_RANGE:SPATIAL_SENSE:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:SPATIAL_SENSE:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:SPATIAL_SENSE:5000]
[MENT_ATT_RANGE:EMPATHY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:EMPATHY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:EMPATHY:5000]
[MENT_ATT_RANGE:MUSICALITY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:MUSICALITY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:MUSICALITY:5000]
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:ANALYTICAL_ABILITY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:ANALYTICAL_ABILITY:5000]
[MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:LINGUISTIC_ABILITY:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:LINGUISTIC_ABILITY:5000]
[MENT_ATT_RANGE:INTUITION:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:INTUITION:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:INTUITION:5000]
[MENT_ATT_RANGE:WILLPOWER:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:WILLPOWER:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:WILLPOWER:5000]
[MENT_ATT_RANGE:SOCIAL_AWARENESS:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:SOCIAL_AWARENESS:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:SOCIAL_AWARENESS:5000]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1250:1500:1750:2000:2500:3000:5000] +++
[MENT_ATT_RATES:KINESTHETIC_SENSE:-5000:NONE:NONE:NONE]
[MENT_ATT_CAP_PERC:KINESTHETIC_SENSE:5000]