Dynasty/Samurai/Koei Warriors: Why do these games keep getting made? Well, we love them for one.

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TsunamiWombat

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Opinions on Koei Warriors games (Dynasty/Samurai/Gundam/Orochi etc?) tend to vary wildly. Fan's seem to love the games and salivate at the thought of new ones, though they pick and choose their favorites. People who aren't fans...well, loathe them.

IT'S JUST THE SAME SHIT OVER AND OVER! EVERY GAME! IT'S NOT EVEN INTERESTING! WHY DO YOU KEEP BUYING THIS GARBAGE BALRHGFKJDSFKJA- they say shortly before foaming at the mouth and clawing out their own eyes. Alright, maybe this is hyperbole, but this isn't very far off from the things I have and i'm sure you have heard. So does this mean detractors of the games are wrong?

Well, no, not exactly.

To be fair, the Koei Warriors games have evolved at the same glacial pace you might expect congress to resolve a key issue, IE just a shy quicker then never. These days each game has a seemingly minor tweak, but overall the formula has remained the same (as has the AI, seemingly) since Dynasty Warriors 3 on the PS1. Your a dude, a badass dude (possibly dudette), and you run around a drab battlefield slaughtering powerless mooks with almost no ability to stop you, occasionally face a challenge in an opposing general, and just generally chopsocky your way through historical/ficticious japan/china/universal century. Combo's may or may not be involved. Sometimes, you get really mad and go totally apeshit on everything around you with a Musou supermove. Sometimes you grab Sake off the battlefield and do this too. Because booze gives you magical powers, I guess.

So why, why do we love these games?

Well it's hard to explain to outsiders. My first experiance with Dynasty Warriors was DW3 on the PS1. The Graphics were atrocious, the story was almost nonexistant. I barely had any idea what was going on. But I got the general gist that I was a warrior in fuedal china, fighting to gain absolute control of the land for my lord. As the game progressed, battles got more and more challenging. It became less about slaughtering dudes and more about completing objectives, completly, rushing from point a to point b.

At their best, Koei Warrior games make you feel like your the badass hero, but your side is totally fucked if you don't get on your horse and get OVER THERE RIGHT NOW TO PUT OUT THAT FIRE. Oh shit, NOW YOU GOTTA GET OVER THERE GO GO GO OH NO SOMEONE DIED AND WE LOST A POSISTION ENEMY REINFORCEMENTS BLARHGL

I got totally into it. I was standing on the balls of my feet at tension, somehow caught in the moment despite the utter lack of any coherent presentation. What I did know was that Lu Bu was fucking badass, and he had come to destroy us all. But no problem, i'll just pwn hi- HOLY SHIT I'M DYING RUN RUN RUN AHH

Fuck you Lu Bu. Seriously.

At their best, the games convey an overwhelming sense of tension. When a battle starts out really well, you just know something is going to go apeshit wrong and everything is going to come down to you pulling off a double hat trick blindfolded to save the day. Or if you come into a battle getting raped, if you can just rush all ovetr the battlefield killing enemy generals fast enough, maybe your lord will LIVE.

Perhaps the game that best exemplified this for me was Samurai Warriors, which had some truly epic set peices (Yukimura Sanda's last mission, for example) that involve you rushing all over to achieve, ultimatly phyrric victories. Yukimura repels the enemy, saves the left flank, rescues the lord from assasination, races to secure the castle walls, only for his allies to ***** out and retreat, leaving him alone on the battlefield. The game then gives you one final mission.

Kill Ieyasu Tokugawa, and destroy anyone that gets in your way. Que roaring rampage acrossed the map, final showdown to Ieyasu, and a closing cutscene that shows Yukimura dying in a hail of spears and bullets, even his great foe Ieyasu declaring him to be a living legend as he dies.

End of game.

And then a second story path opens up on an earlyer mission that allows you to go back and save your lord from assasination, completly changing history, and letting you replay the series of losing battles you had just struggled through into a sequence of ass kickings, because Shingen is just that awesome of a general.

Seriously, fuck you Hanzo.

If you don't like the games, thats fine. I'll be the first to tell you they peaked with Samurai Warriors, and the more recent ones havn't been very good at all. Samurai Warriors just encapsulated the drama and the urgency and the crazy kung fu action that a Koei Warriors game can deliver, replete with hundreds of slaughtered footmen, the best. The newest games have perhaps been a bit easy, though blissfully less guide dangit then earlyer titles like Samurai Warriors.

I just picked up Samurai Warriors 3, and I hope it's as immersive as the original. The sequel was a tad dissapointing, glossing over many of the tragic ends these legendary warriors came too (seriously, like every ending in Samurai Warriors was sad, unless you replayed and got the happy Gaiden endings). Even if it isn't, I look forward to putting out fires.

And by fires, I mean planting a spear in some crazy japanese dudes ass.
 

NeutralDrow

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Really? I prefer the second Samurai Warriors. Sure, the stories tend to be less tragic (except Oichi's...god damn except Oichi's...), but they're still good. And since they're still good, I'm willing to lavish praise on the gameplay updates. Especially finally getting rid of the bow option; I'm sure it came in handy for sniping, occasionally, but the characters' personal attacks were a great addition, as well as the movelist typing.

And I know, there's no more Create-An-Officer option, but considering how prohibitively, nut-crunchingly hard most of those training things were, I'm just vindictive enough not to care. Hate having to work for the Uesugi each time because Riding is the only thing I'm good at.

So yeah, big fan of the series, too. Though I will take the Samurai Warriors and Warriors Orochi games over Dynasty Warriors...
 

TsunamiWombat

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Samurai Warriors definatly seems to be the better of the bunch. Especially given that god aweful renbu system they crawed onto 6. Maybe 7 will be better and return to the combo system.

Mind you i'm glad for all of SW2's updates as well. Create an officer is back in SW3 btw.
 

Worgen

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Whatever, just wash your hands.
a better question is, why do people ***** about these games being so similar and yet still call every new cod game innovative... ok maybe not innovative but you get what I mean
 

ace_of_something

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Because they're really fun. If it ain't broke?

You could say the same thing about Megaman, Call of Duty, or any franchise that has more than 2 sequels usually.
 

Evilsanta

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I have to agree but i prefer Warroirs Orochi or Dynasty Warriors even though Koei fucked up with DW6.

Renbu? Wtf is that? And why isnt Zhoi Thai not wearing his katana?! ANY WHY THE FUCK DOES CAO REN HAVE A FUCKING SPEAR!? NANRRRGGHHHBLARRGH!*Foam starting to build up in mouth*

Ehm... And mostly because i havent found a copy of Samurai Warroirs...I really want to try it out.

And is Warriors Orochi 2 worth it? I have the first one on PC (Found it in a low price box!) And wonder if i should get it to my console?
 

TsunamiWombat

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I actually found Warriors Orochi somewhat boring, personally.

So far the story in SW3 seems pretty good, replete with intruige even.
 

Shoggoth2588

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I noticed this by the 4th Dynasty Warriors. I had played the demo of the first two and had devoted a couple dozen hours to the third. Once I realized I was playing the same game with better graphics and different people I kinda got over it. I think the third DW is my favorite still.

I gave Dynasty Warriors: Gundam a try but once I beat the game as Domon I kinda got tired of it. I never actually tried Samurai, Warriors Orochi or...uh...I know you mentioned another.

Interestingly enough, the new Fist of the North Star game is a ...Warrior's game. I loved the demo and should be getting it in a few weeks. I also think it's the only anime that really works when it comes to the game's signature formula of, '1-dude killing hundreds in a single level'. Fist of the North Star being very similar to very other ...Warriors but still...that's the power of fandom.
 

TPiddy

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Oh, I absolutely agree. A friend and I spent countless hours with DW 3 just trying to unlock every character AND get their level 4 weapon. Totally appealed to the collector in me :)
 

basuds21

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I LOVE YOU ALL. I have never met anyone around me who loves the Warriors games like I do. I know it's the same thing, but it's still so much fun no matter how many times I play it! I even enjoyed DW6, just because there was less lagging and new-ish levels. I can understand why people don't like them, but it seems those same people can't see from our view...
 

TsunamiWombat

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Just finished Yukimura's Campaign.

It was just as epic as SW's. This game is definatly as good as the first if not better.
 

Something Amyss

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Worgen said:
a better question is, why do people ***** about these games being so similar and yet still call every new cod game innovative... ok maybe not innovative but you get what I mean
That's my biggest gripe. People only bring up repetition when it's not their franchise. People will buy Madden and the 2K series every year, aong with CoD, and then tell me Samurai or Dynasty Warriors is "just the same crap every year."

And my only thought is "Yeah, so?"

I just wish SW3 was out on a console I currently had. I lent my Wii to my mom and I'll probably never get it back.
 

DeASplode

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I'd just like to point out DW2 3 and 4 were released on PS2. Not PS1.

I still love the games at any rate, but prefer the Empires spin offs.
 

TheRightToArmBears

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Samurai Warriors was the first one I owned, but not the first I played. I've got that and DW4 now, and I'm probably not going to bother getting any others at all. I do enjoy it, but it gets old quickly.
 

Amazigh

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HEEYAAH LU BU! DON'T LET THEM NEAR ME!

But yeah, they are mostly the same thing over and over, I usually only buy the newer ones if they are cheap.
 

TsunamiWombat

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Amazigh said:
HEEYAAH LU BU! DON'T LET THEM NEAR ME!

But yeah, they are mostly the same thing over and over, I usually only buy the newer ones if they are cheap.
In some ways that can be nostalgic for fans though. I grinned when I noticed little similarities between the Cinematics of SW3 and SW, and the similar level setups and music for certain set peices like the Sanada Ward. I've been playing the shit out of SW3, and it's probably the most time i've spent with a console game all year, barring Batman AA
 

badgersprite

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I've said it before and I'll say it again - they're the gaming equivalent of badly dubbed, cheaply made B-movie Kung Fu flicks from the '70s. Their cheesy badness, combined with the badassness of being able to wipe out infinity billion dudes with unrealistically gigantic weapons makes for mindless fun.

Plus, the historical factor tickles the nerd factor in me. Kind of like if a Kung Fu movie included a lightsaber fight.
 

That_Guitarist_Guy

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badgersprite said:
Plus, the historical factor tickles the nerd factor in me. Kind of like if a Kung Fu movie included a lightsaber fight.
Who else would pay money to see Darth Vader go up against Bruce Lee with a lightsaber?
 

badgersprite

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That_Guitarist_Guy said:
badgersprite said:
Plus, the historical factor tickles the nerd factor in me. Kind of like if a Kung Fu movie included a lightsaber fight.
Who else would pay money to see Darth Vader go up against Bruce Lee with a lightsaber?
I think the better question is who wouldn't?