ok, alot of valid points here. thanks for the input. I admit that im fairly unfamiliar with koei and their other games, and I can certainly understand your point about the inability to ad patches to older consoles.Jamash said:Considering the Dynasty Warriors games are based on real Chinese history and real characters, there isn't really a lot of scope for change, story wise.
It's like saying, when are WW2 games going to change. Why does it always have to be the Americans and Allies fighting the Germans and Japanese? Couldn't they make a WW2 where the Americans and Japanese are fighting the British and Germans in India?
All these companies just keep releasing the same FPS WW2 games with the same weapons and storyline, just with slightly different graphics and controls.
I'm a fan of the series and have bought every instalment, and I like the way Koei update the games, as they learn to push the capabilities of the platform more and more.
I can see a vast improvement in the games from DW2 to DW5, how they have pushed the engine more and more, improving graphic, introducing more playable characters, redesigning and adding new stages, recording new voice dialogue, and tweaking game concepts.
They're really not going to take to many liberties with history and change the story though, because that would be kind of stupid.
Anyway, they're only release another game every year, not every 5 or six moths as some people see it, which for fans, is better than resting on their laurels and not updating the games.
You can argue that each instalment is just a $60 mod of the same game, but how else would they release mods on the PS2 other than make it a new game? It's not like you can download mods and patches and save it on a 8MB memory card.
They do make more than the Dynasty Warriors games, but most are release in Japan, and only the Dynasty Warriors, Samurai Warriors, Warriors Orochi, Bladestorm, and Kessen get released over here.
I am however somewhat familiar with the romance of the three kingdoms (the chinese epic the games are based on) and I dont really buy the whole historical accuracy argument. other than the names of the characters and locations, the series has very little to do with the story (which itself is often considered as much a fiction as a history) The weaponry, armor, technology, and many other aspects were invented entirely for the game, and the personality of many of the characters bears only a passing resemblence to their historicle forbears. not to mention that many of the characters were invented purely for the game.
finally id like to adress the point you made about how they release a game every year. It seems to me that you've proved my point. the fact that it takes them only a year to make another game (while also devoting time to other series as you mentioned) seems a clear indication that most of the content is just copied and pasted from the last one. Bungie has taken almost two and a half years to make recon, and its not even a full size game. Gears of War has taken nearly three for its sequel. Tim Schaefer hasnt even finished making his first game for the current generation of consoles. I think one could argue that given the scope and size of todays gaming industry, any mainstream game that can be completed and sold in a single year has got to be flawed on a critical level.