E.Y.E - Divine Cybermancy - surprise indie gem

Recommended Videos

Sylvine

New member
Jun 7, 2011
76
0
0
Official E.Y.E Website [http://eye.streumon-studio.com/]

This game has caught my E.Y.E on steam about three days ago. A RPG/FPS mix akin to Deus Ex from the indie developers Streum On Studio (previously known for oh wait... debut release! Well, there was the Syndicate Black Ops mod for half-life, I guess), a small french developer team.

It's been released on 29.07 - currently at ?17.99 as release week deal on steam.

Overview: E.Y.E has a heavy cyberpunk setting - Technoblades, High-tech guns, Implants, Hacking, Psy-powers and the like. Stages are diverse - a worn-down industrial district, blade-runner-ish city, run-down shopping mall, deserted research facility (alien-style), eastern-looking temple, even the surface of Mars.

The story is a pretty confusing mess (but in a good way, at least for me), difficult to put in a nutshell. You're part of an organization called E.Y.E, composed of two rivaling factions, who are in turn fighting against the "Federation" (picture Templars + Samurai vs. British Space Nazis, if You will - that was my initial impression). At least that's the frame You are set out with - the game itself focuses more on the internal conflict between Your Mentor and Your Commander, with hints at a more complex plot behind it. Dark, gloomy, bizarre atmosphere.

Graphics are obviously very dated. The game utilizes valve's Source Engine and tries to cover up its shortcomings with lighting and fog effects. It does create nice atmosphere (Federation soldiers viewed through the distortion of a scope, for example, make for a really nice in-game effect, even though it's objectively speaking just a blurry mess), but don't expect any wonders - good graphics cost thousands to millions of $, and this IS just a small indie team. If You're ut off by this sort of thing, well, not a game for You. Check the trailers first.

Music and sound - nothing to write home about. Music is unintrusive, sounds are just okay. It gets the job done. No voice acting for the dialogue, very few spoken lines - spoken in a made-up language, apparently. Good for the atmosphere, for sure.

Gameplay. Okay, firt off, the game has a very steep learning curve. There's a multitude of stats right of the bat. You get Your standard HP and energy bar plus a sanity bar, then You have stats like strength, agility, hacking, psy, etc - oddly enough, no intelligence, apparently, we don't need that ;) There's implants and psy powers (which act pretty much the same, though - implants are activated abilities like cloak or cyber vision, psy powers more like one-time effects, both consume energy), further purchasable and upgradeable cyberplants improving certain stats and character aspects, then there's hacking (bankomats, doors, computers, turrets, but also people's cyberbrains - posess that sniper and make him shoot his teammates), research, maintenance... yes, obviously, a lot of stuff, it can be quite overwhelming at the start. The tutorial level does a halfway decent job at explaining some basics, and there is an integrated tutorial menu with videos to show some more, though I personally didn't find it very helpful.

You earn cash per kill, hacked bankomat or completed (sub-)mission, and experience for some missions and also per hit (not per kill). Some issues with that, as summoned clones and hacked turrets/people don't give You any exp or money atm, but that can be worked around. 3 stat points per level up, stats cost 1 point to raise up to around 60, then 2, then 3, etc. A level cap does not appear to be present, some people report having lvl 120 chars and still gaining exp, albeit only slowly so. A limited (through carry space) number of weapons and ammo can be equipped at armories (at least one on each level). New weapons have an initial unlocking cost (sometimes needing research), but then can be gotten at the armory for free along with the ammo. 3 different armor types (light, heavy, medium) affecting encumberance and fall damage - nice touch there, at light armor, You can survive quite some falls, while heavy armor makes You die from fall damage pretty easily. Weapons are relatively diverse, if not very numerous - 4 pistols (including guns akimbo), 4 melee weapons (single and twin katanas, dynamo-blade causing small AoE, huge hammer), 3 assault rifles, 3 sniper rifles, 2 smgs, 3 shotguns, 3 heavy weapons. Drones, sentries and grenades are also availble.

Gameplay itself is similar to Deus Ex: Mostly nonlinear mission progression, with different ways to achieve the same goal - usually chosen between hack, bribe, sabotage and kill. Side quests in campaign missions availble, as well as outside of them - You can re-visit levels with different, random objectives (mostly kill this, sabotage that, protect something else, etc). There's some depth added with the mental ballance system and maintenance, but only in the beginning - on later levels, You hardly ever panic or get paranoia attacks, and even then, it's just a matter of pressing an additional button and waiting a few seconds when it happens. You start the campaign with 8 resurrectors - "lives", if You will - which will bring You up and running should You die (and You probably will, at first), like respawn. Be wary, though, that there are some ways to achieve instant braindeath (as in, no chance to resurrect). Also, on every death, there is a chance of suffering a permanent wound, which will reduce Your stats. Those wounds are curable later in the game through specific research, but when I say later, I do mean LATER - I played through the campaign once and still didn't manage to get it. Not everyone's cup of tea. Speaking of campaigns, the end is very... well... don't want to spoil it, but it's unconventional, AND there are multiple slightly different campaign progressions (and endings) availble.

There's multiplayer coop, but I can't comment on that one, I haven't tried it.

Atm, the game still has a LOT of bugs, make no mistake. There are bugged quests (one especially annoying one causes instant braindeath during progression, though it's in such a perfect moment that it can almost count as an awesome easter egg), research sometimes won't work, sometimes will work with no cost, there are numerous exploits You can accidentally stumble into (+20 levels on mars, and I didn't even mean to, just tried to shoot down a heli), the AI is buggy and not very sophisticated in the first place (often instant recognition on line of sight, but don't take notice if You miss them and shoot at their feet with a silenced sniper rifle, for example, or allow You to cloak away in plain sight), enemy respawns can be ridiculous even when set to "normal" sometimes (I kid You not, I once killed a wave, turned around to hack something, got shot in the back, turned around again and bam - 4 new enemies coming from a dead end). Yes, the game has issues. A patch is on its way, but, again, it's only a small indie team, it takes time.

Even despite its issues, I still recommend this game. Definitely worth those 19.99?/$/whatever, and it's really encouraging to see new developers tackle such an ambituous project. So hats off to them... even if they are bloody french ;)


PC SYSTEM REQUIREMENTS
Minimum:

Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Pentium 4 3.0GHz, Athlon 64 3000+ or better
Memory: 1 GB for XP / 2GB for Vista
Graphics: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
Hard Drive: At least 6 GB of free space
Sound Card: DirectX 9.0c compatible sound card

Recommended:

Supported OS: Windows® 7 32/64-bit / Vista 32/64 / XP
Processor: Intel core 2 duo 2.4GHz or AMD Athlon 64 X2 4600+
Memory: 1 GB for XP / 2GB for Vista
Graphics: DirectX 9 compatible video card with Shader model 3.0. NVidia 7600, ATI X1600 or better
Hard Drive: At least 6 GB of free space
Sound Card: DirectX 9.0c compatible sound card

Edit: Meh, and no, it's not really a review, not nearly in-depth enough for that ;) I've got it, I love it, I wanna spread the word and see if other people like it as much as I do =]

~Sylv
 

dyre

New member
Mar 30, 2011
2,178
0
0
I was pretty curious when I heard about it, but to my dismay, the wikipedia page for it is about four sentences long >_>
 

Dirty Hipsters

This is how we praise the sun!
Legacy
Feb 7, 2011
8,802
3,383
118
Country
'Merica
Gender
3 children in a trench coat
I was curious about the game as well, since another thread here on the escapist pointed it out, but I don't think I'll be getting it at least for a while. For one the game seems to have a lot of crashes and problems with Ati graphics cards (which I have), and is poorly optimized for that, and it has tons of glitches even if you can get it to work. The game does look fun, but I'm not really interested in trying to play a buggy game that "like Deus Ex" when the new Deus Ex is right around the corner.
 

Voulan

New member
Jul 18, 2011
1,258
0
0
This actually looks pretty interesting. I kind of like how many different elements they've thrown in there, like some exotic cocktail with all the right ingredients - lets hope it tastes as good as the individual things.

I'll keep an open ear out, and see whether or not buying this game will be worth it.
 
Sep 9, 2007
631
0
0
Thanks for the heads up, TC. Had a look at the Steam trailer and its definately worth a look. Might see if any of my friends are interested in a 4 pack.
 

HaraDaya

New member
Nov 9, 2009
256
0
0
I'm enjoying this game a lot. It's like the Ghost in the Shell game that never happened.
 

LookingGlass

New member
Jul 6, 2011
1,218
0
0
I read the review on FiringSquad [http://www.firingsquad.com/games/EYE_Divine_Cybermancy_Review/] the other day and they gave it an 80. Looks interesting but I'll wait for a few more opinions and maybe a patch or two to make my decision.
 

Luke Cartner

New member
May 6, 2010
317
0
0
Its basically what the dues ex sequel should have been (ok a dues ex sequel would have had better writing) instead of the bloated cover based shooter shovel ware they are trying to pass off as the dues ex sequel.
Once you get past the terrible writing (about the story line seems interesting was you get used to the google translate style english) and the weird interface you find its an addictive gem.
 

octafish

New member
Apr 23, 2010
5,137
0
0
I have it wishlisted, but I'm not buying it just yet. I don't think I'll buy another game this year. Maybe the Christmas sale? (I have Deus Ex:HR and From Dust pre-ordered, but I pre-ordered them before I got Frozen Synapse)
 

automatron

New member
Apr 21, 2010
367
0
0
I bought it the other day.
To put it simply, I loved it. The combat was fun, it was difficult in some spots, the RPG elements are interesting and not underplayed.
However I can barely play the game for more than 30 mins without it crashing, so I will have to wait for a bit until a patch to fully play it.
Other than that I really enjoy it. Horrible dialogue in bits and weird A.I, but that should hopefully get a fix.
Until a patch comes out I'd have to say maybe wait a while, but the dev team said they'll get it working ASAP
 

-Datura-

New member
Nov 21, 2009
43
0
0
My housemate was so taken by this game, he immediately shelled out for the 4-pack to spread around. I intend to do the same. I've been playing non-stop for 18 hours now and.... f**k, it's 4am.

Re: bugs -- considering the scope of this sucker, it's remarkably solid. I did initially have the game crash on every map change, but that turned out to be a problem with outdated Catalyst drivers. After I updated them, all was well.

It's true what they say about the unpolished dialogue, but frankly, who gives a sh!t? Are you playing to read, or to strap on a minigun and smoke motherf**kers?

Did I mention you get a minigun at mission 1 (if you're so inclined)? Yeah, it's like that.

Anywayze, as a die-hard FPS/cyberpunk/PC gamer, I wholeheartedly recommend EYE. Word to the wise, don't get involved in any "EYE vs Deus Ex" bullsh*t. They're each their own (very awesome) game and you should own both, you'll be all the richer for it.
 

SwimmingRock

New member
Nov 11, 2009
1,177
0
0
Yeah, this game is pretty cool, but it crashes for me pretty often. As for what I've found:
1. If Research stops working, restart the game. This usually fixes it for me.
2. Melee is useless. Started over with guns and it's so much easier.
3. Get the BearKiller. This gun is freaking amazing. Killed two large Metas with one bullet. Seriously.

Other than that, bug fixes and some better translation work would make this game truly amazing.
 

RA92

New member
Jan 1, 2011
3,079
0
0
Sylvine said:
In case you're interested, E.Y.E. was no 3 in last week's Steam sales chart.


1) QuakeCon Pack
2) The Elder Scrolls V: Skyrim
3) E.Y.E: Divine Cybermancy
4) Limbo
5) RAGE
6) From Dust
7) BRINK
8) Call of Duty: Black Ops ? Annihilation
9) Portal 2
10) Deus Ex: Human Revolution


Source: http://www.rockpapershotgun.com/2011/08/08/top-10-pc-games-steam-vs-shops/#comment-page-2

Hopefully it'll sell well.
 

w00tage

New member
Feb 8, 2010
556
0
0
Huh, hope they made it open for modding. I'm seriously of the opinion that indie game developers' best hope is to start something that modders can build on. In addition to taking the game farther and in directions the original devs didn't think of, modders can do a crapton of testing, code review and bugfix suggestions.
 

2fish

New member
Sep 10, 2008
1,930
0
0
Stealth and hacking are hard but I love them. When I do get things to work I win when I mess up I get killed fast. I am stuck on Mars it seems I need more levels since I run out of cloak too fast and thus I die.

Love the game just need the random crash bug fixed.
 

Asehujiko

New member
Feb 25, 2008
2,119
0
0
SwimmingRock said:
Yeah, this game is pretty cool, but it crashes for me pretty often. As for what I've found:
1. If Research stops working, restart the game. This usually fixes it for me.
2. Melee is useless. Started over with guns and it's so much easier.
3. Get the BearKiller. This gun is freaking amazing. Killed two large Metas with one bullet. Seriously.

Other than that, bug fixes and some better translation work would make this game truly amazing.
Melee gets better once you unlock the Dragon power. Telefrag one guy from a mile away, then cut up the rest of the patrol before they are done with their "wtf is that" animation. Also, you can dual wield the katana and the Bear Killer.
 

SwimmingRock

New member
Nov 11, 2009
1,177
0
0
Asehujiko said:
Melee gets better once you unlock the Dragon power. Telefrag one guy from a mile away, then cut up the rest of the patrol before they are done with their "wtf is that" animation.
Hmm. Sounds pretty cool, but my Psi is at 31 and you need about 65 for Dragon, so maybe when I reroll. Also, that seems like a long way to go to make melee better.

Also, you can dual wield the katana and the Bear Killer.
I hadn't even thought of that. Doesn't work with the standard katana, but maybe with the Damocles. Would be pretty cool, although functionally useless. No enemy ever gets close enough for the sword.

Thanks for the suggestions.
 

Asehujiko

New member
Feb 25, 2008
2,119
0
0
SwimmingRock said:
Asehujiko said:
Melee gets better once you unlock the Dragon power. Telefrag one guy from a mile away, then cut up the rest of the patrol before they are done with their "wtf is that" animation.
Hmm. Sounds pretty cool, but my Psi is at 31 and you need about 65 for Dragon, so maybe when I reroll. Also, that seems like a long way to go to make melee better.

Also, you can dual wield the katana and the Bear Killer.
I hadn't even thought of that. Doesn't work with the standard katana, but maybe with the Damocles. Would be pretty cool, although functionally useless. No enemy ever gets close enough for the sword.

Thanks for the suggestions.
You need to get the offhand/dual katana, the bear killer goes into your main hand. Damocles only dual wields with the double pistol as that's the only left handed ranged weapon.