Uhm, no offense, but nobody intelligent goes through a bargain bin thinking "this is going to be all bad crap".ThriKreen said:Yes, YOU might be, as you are probably an informed consumer, who researches the game before hand.
Now what if you saw it in the bargain bin for $5 and you didn't know it was made by VALVe?
In fact, does anyone ever go rooting through a bargain bin?
Because psychology. Seriously. If they are sold at that price all the time, the entire reason behind sales pushing is gone, and the sales would not rise.If they make more money selling games at a quarter of the price, why not sell them at that price in the first place. Steam's sales make you wonder if your an idiot for paying for any game if it's not passed off as being heavily discounted, it's not as if any anyone's out of pocket apart from the customer.
Uh... wouldn't they just view it as an old game sold at a heavy discount because it's old, just like any reasonable human being would?ThriKreen said:And yes, there are customer perception issues for games, like anything under $10 is viewed as bargain bin, shovel ware quality. Which is what I think he was trying to get at.
In fact, Steam has saved several. Including Introversion. All due to increased profits from Steam Sales.distortedreality said:Pretty sure EA has destroyed more devs than Steam ever could.
Now you know how I felt last year when EAs primary selling point for Origin was a smear campaign against everyone else. Especially Activision and Valve.LetalisK said:EA can fuck right off. Steam sales allow titles that wouldn't be purchased otherwise to milk some extra cash out of it. If anything it benefits the developers as it brings interest and money back to games that are long past their money-making prime, especially at their regular prices.
I think I've been pretty tolerant of EA for some inexplicable reason thus far, but for some reason this pisses me off.
It works out for them just fine.Terminate421 said:He's kind of right. Developers work hard to make games, by just waiting for prices to drop and sales to come up, they don't get the amount of money that the developer may deserve. I'd personally aim to sell games at $30-40 online (For the AAA budget title), this allows developers to get the amount that they are shooting for, while still providing cheap enough value for consumers.
EDIT: I said he is KIND OF RIGHT, not fully. I don't agree with EA's Origin nor do I support certain aspects and I am aware about how steam works, I just feel that developers deserve what they worked for.
What you're looking for above, I think.Rainmaker77 said:snip
I thought this too, although I'm not that knowledgeable on how all this online distribution stuff works, I'd assume that the developers would have to at least have some input on when their game would go on sale and how much they would be reduced by. I doubt steam would have as many games on it as it does if devs had to sign something saying "WE CAN PUT YOUR GAMES ON SALE AT ANY TIME WE LIKE FOR WHATEVER PRICE WE LIKE".Seishisha said:I was under the impression that for a game to go on sale on a service like steam, the dev's have to give the ok
Based on what, precisely? Is there factual evidence or is this an asspull?madster11 said:EA still lost a hundred thousand sales or more they would have got if it was released on steam and then went onto sale.Zachary Amaranth said:Which is still a drop in the bucket and rather meaningless. ME3 nearly doubled the sales of the prior ME title.
You're not very familiar with the way mass marketing works, are you? Not saying Valve does that, but it wouldn't exactly be a new thing.Midgeamoo said:[I doubt steam would have as many games on it as it does if devs had to sign something saying "WE CAN PUT YOUR GAMES ON SALE AT ANY TIME WE LIKE FOR WHATEVER PRICE WE LIKE".
No but with digital distribution, steam hasn't already bought all of the copies of the game, it has the right to sell as many as it wants. With brick and mortar retailers/selling disc copies online, the distributor has already bought it's stock of games for a certain price, so it can price them however the hell it wants without affecting the developer's income, just their own. That's why they need to be a lot more co-operative with the devs in digital distribution when it comes to sales (or thats how i'd assume it works anyway)Zachary Amaranth said:You're not very familiar with the way mass marketing works, are you? Not saying Valve does that, but it wouldn't exactly be a new thing.Midgeamoo said:[I doubt steam would have as many games on it as it does if devs had to sign something saying "WE CAN PUT YOUR GAMES ON SALE AT ANY TIME WE LIKE FOR WHATEVER PRICE WE LIKE".
Oh hell this again... no it's not because EA said it that gamers are saying it's really stupid idea, it's because it's a fucking stupid idea that gamers are saying it's a stupid idea. Just because EA has made some very stupid mistakes in the past and has angered a lot of gamers doesn't mean they won't make stupid mistakes in the future.malestrithe said:And because EA made a position concerning this issue, there are gamers beating down the door to put their 2 cents into it.
I know that it's because EA said something that will cause people to hate it.
The more EA talks to the community, the more they make it obvious they are so far out of touch they are essentially alien. There may be SOME merit to their claims, but they are hardly one to take the high horse. This reeks of EAs typical dick swinging. However this is the first time in a long time they are financially out of their debt. Valve is the Big Boy in the DD domain.BloatedGuppy said:snip
Except steam isn't just a bargain bin. Their sales come with LARGE EASILY READ BANNERS, that state who it's made by, along with ratings and other eye catchers that draw attention.ThriKreen said:Yes, YOU might be, as you are probably an informed consumer, who researches the game before hand.BloatedGuppy said:Meh? When I bought Portal 2 for $7, at no point did I think "Gosh, this must be shovelware". I just thought "boy, what a great deal".
I'm quite capable of distinguishing between actual shovelware and quality games offered at huge discounts.
Now what if you saw it in the bargain bin for $5 and you didn't know it was made by VALVe?
In fact, does anyone ever go rooting through a bargain bin?
You misunderstand me.Midgeamoo said:No but with digital distribution, steam hasn't already bought all of the copies of the game, it has the right to sell as many as it wants. With brick and mortar retailers/selling disc copies online, the distributor has already bought it's stock of games for a certain price, so it can price them however the hell it wants without affecting the developer's income, just their own. That's why they need to be a lot more co-operative with the devs in digital distribution when it comes to sales (or thats how i'd assume it works anyway)Zachary Amaranth said:You're not very familiar with the way mass marketing works, are you? Not saying Valve does that, but it wouldn't exactly be a new thing.Midgeamoo said:[I doubt steam would have as many games on it as it does if devs had to sign something saying "WE CAN PUT YOUR GAMES ON SALE AT ANY TIME WE LIKE FOR WHATEVER PRICE WE LIKE".
Sadly, most employees are salaried, not hourly.spekkio9 said:Developers make the games and are paid an hourly salary by publishers. They actually often work 16 hr days meeting unrealistic deadlines, too, but thats another topic.