EA Explains Warhammer 40K Tanks in C&C Concept Art

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Bradeck

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Is it just me or are more and more people turning to EA as the "Golden God" of gaming? It used to be they were the enemy, and now it seems like they are on par with Steam in the amount of Pariah like support, and defenders. Granted, there has been an overwhelming outcry of "BURN THEM WITH FIRE" against EA, but as Jim Sterling, Yahtzee, and countless other Gaming icons have stated, EA doesn't care about your support. They (Publishers) aren't offended by forum posts. They don't care about you. So why do you support them?
 

AfroTree

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RT-Medic-with-shotgun said:
Monsterfurby said:
I still think that a C&C and WH40k cross-over (as in: the GDI fighting Chaos Space Marines/Orcs/Tyranids) would be a MUCH better idea than a straight-up C&C sequel.
Try and sell that to Games Workshop and see how fast the British can laugh you out of the building. If they weren't under contract with EA they would not be working with them after the crap the pulled with the MMO. Games Workshop takes defense of the IP to levels that would make the US military budget wet itself. They do not fuck around, they do not cross IPs, they do not allow copying
And if you stop it now, that will be the end of it.

OT: What I Don't get is that nobody even saw the resemblance, all you'd really need is a passing familiarity to notice the similarity between them
 

Thaluikhain

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Baneblades have only been round since 1995? I thought they'd existed, at least in Epic scale, before then, though I couldn't say for sure.
 

ablac

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I always viewed it that there are only so many ways to draw a tank and that similarities between different works would raise sooner or later though because EA isnt popular it was easy to think that they could try and steal these designs from themselves because they havent shown they are above it though if they did I would imagine they would get sued for it and thus they wouldnt because of the risk as much as actual integrity. I dont like them but it wouldnt be logical for them to be so blatant.
 

Hazy992

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Aug 1, 2010
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Scrumpmonkey said:
How does EA know so little about where its own ass is that it could commission concept art for CnC and not realize it was Warhammer 40K until it gets leaked and someone in the community points it out. This is how much EA cares about the CnC franchise, they simply don't give 1/2 a fuck about a core IP simply because it isn't a mega-hit right now.

Seriously, is EA being run by this guy?

I'm pretty sure it's this guy:


If it was never intended to go public then fair enough. They may have just been using the designs to see what they could do.
 

Tuesday Night Fever

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Andy Chalk said:
"No Warhammer 40,000 tanks have ever made an appearance in Command and Conquer: Tiberium Alliances, and never will."
I feel like that sentence is missing a word.

Andy Chalk said:
"No Warhammer 40,000 tanks have ever made an appearance in Command and Conquer: Tiberium Alliances, and never will... now."
 

BaronIveagh

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thaluikhain said:
Baneblades have only been round since 1995? I thought they'd existed, at least in Epic scale, before then, though I couldn't say for sure.
Baneblades originally appeared in one of Epic's precursors, Space Marine, as a way for the foot slogger players to take on Titans. However, this is clearly based off the 1996 Armorcast design for 28mm.


Capcha: Hobby Horse
LOL
 

DirtyJunkieScum

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thaluikhain said:
Baneblades have only been round since 1995? I thought they'd existed, at least in Epic scale, before then, though I couldn't say for sure.
I was about to say that...they've been around much longer...1992 probably...hang on *checks rulebook* 1991 actually, probably in prototype a good year before that.

BaronIveagh said:
thaluikhain said:
Baneblades have only been round since 1995? I thought they'd existed, at least in Epic scale, before then, though I couldn't say for sure.
Baneblades originally appeared in one of Epic's precursors, Space Marine, as a way for the foot slogger players to take on Titans. However, this is clearly based off the 1996 Armorcast design for 28mm.
Which was an exact scaled up copy of the original models for Space marine.
 

Callate

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...And then they checked to see if the people in Games Workshop had Origin accounts, found they did, high-fived each other, and informed them that they could take it to arbitration if they were going to get "uppity".
 

SpAc3man

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It's just concept art. Obviously some artist is a 40k fan and they did a bit of tank art based on some cool 40k shit while they were working on ideas for the game. In other words they were doing their job correctly. Drawing tanks for the cool game.
 

Dandark

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Setch Dreskar said:
kickyourass said:
Well the guy said the image was never meant to go public and wasn't going to be actually used in the game. So what I think happened is, a guy makes the concept art (Probably someone unfamiliar with 40K), the guy in charge of the art notices the similarities and rejects it, the guy forgot to delete it off his computer and it got leaked. Or some variation of that scenario.

Really doesn't seem that there's all that much to this.
Seems less likely when it is such a close copy of the tank.

RT-Medic-with-shotgun said:
Monsterfurby said:
I still think that a C&C and WH40k cross-over (as in: the GDI fighting Chaos Space Marines/Orcs/Tyranids) would be a MUCH better idea than a straight-up C&C sequel.
Try and sell that to Games Workshop and see how fast the British can laugh you out of the building. If they weren't under contract with EA they would not be working with them after the crap the pulled with the MMO. Games Workshop takes defense of the IP to levels that would make the US military budget wet itself. They do not fuck around, they do not cross IPs, they do not allow copying, and they certainly won't make the same mistake they made with Warhammer.

As a general rule i never trust a damn thing EA says. They may very well have said "copy 40k tanks that shit is awesome" and some peon took it 100% literal. May have been a peon wanting to make EA look bad, may have been a higher ranking Peon ordered it and hoped it would stay until release. In any case they have on their hands a rivet for rivet copy of several WH40k tanks. I don't care how it came about as its dead, don't care who doesn't give a shit, but i hope GW gets this "im watchin you" thing going with EA.
Also this, a thousand times this, people that are invested within the Warhammer universe and know the contract that Games Workshop has with EA know that GW is trying to get out of it because EA is destroying its brand. People think Bethesda goes to an extreme to protect its license and IP (Though really they didn't have a choice.), but GW puts that to shame to where you can't even have Games Workshop pictures of products online if you intend to sell them in your online store.

GW would never do a cross-over, especially not with EA after how bad EA ruined the Warhammer Fantasy license they got from consuming Mythic Entertainment and destroying that company as well. I actually hope GW can break the contract soon and WAR can finally be laid to rest and WoH can be put down.
Out of curiosity what is the contract and what is EA doing that is destroying the brand? What's so bad that they want to get out of it?
 

Abedeus

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Dandark said:
Out of curiosity what is the contract and what is EA doing that is destroying the brand? What's so bad that they want to get out of it?
Long story i guess. So lets look at warhammer online. A game with more bugs than any Bethesda game ever could have. a game that tried to be WoW and failed. The game was released to a moderate degree of success & never got a decent update. Remember that WaR is several years old now. 3 or 4 by now. It has had one content update that added to the game & that was DLC. The other updates removed content. Yes, WaR removed content from the game. Content that was keeping people in the game. To shorten this lets just leave the MMOS status as mismanaged and left to die. Being that it got poor production treatment, even worse launch treatment, and then the dev team got absorbed into bioware. The current idea of how to fix a bug? Ban anyone that knows about it. Its like EA has been TRYING to kill it but the tough bastard refuses to die.

The damage that MMO is doing to the Warhammer fantasy setting is pretty obvious. They wanted the MMO to make Warhammer well known to gamers. Hoping they would like it and buy models. Example: Ever see that one house? You know the one where its falling apart, the wood is dried, moldy, split, and crumbling, the paint is messed up, the front end is sagging, the whole thing looks like hell. Now imagine that house represents your company to a new market. GW has a product not like that house, yet represented by it. Warhammer online represents WHFB to a new market, yet every day that MMO stays standing everyone views WHFB as that run down old house. It damages the warhammer IP simply by existing in such a ruined state. And wrath of heroes is a poorly made MOBA. So not only do they have the run down house representing them, they have the rundown shed on the front lawn to top it off.[/quote]

Geez, good job digging THOSE scars... I still remember the fun times in Closed Beta. We kept expecting the missing classes and cities to come back... classes after 2-3 months, cities got REMOVED.