EA: Some Gamers Just Don't Like Change

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FoolKiller

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Feb 8, 2008
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Grey Carter said:
"Games are turning into 365 days a year live operation experiences," Moore continued. "And rightly or wrongly we think it's our job to provide reasons every day to go play that game and enjoy that game. Technology is enabling that. Hardware is enabling that."
That is until you think we should play something else and then you pull the plug and stop us from playing.

Grey Carter said:
Moore continues " we're trying to react to what we believe is what gamers want."
Really? Gamers want to be forced to buy this years version of the game because you stopped supporting last year's one. Gamers want... ah fuck it. Everyone knows this list already.

It's clear he is just trying to divert blame by calling gamers dinosaurs. Figures.
 

Reaper195

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Jul 5, 2009
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Grey Carter said:
"There are still plenty of great games, we're making them, everyone else is making them,
No, just you. Almost all the other developers got ass-fucked by EA and are now, instead of making innovative games which didn't need to add multiplayer which did NOT enhance the experience since multiplayer has no story/characters, making shitty expansions for The Sims.
 

Rooster Cogburn

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It's insane they get away with treating their customers like this. Completely insane. I love his argument. It's happening, therefore it's good. At what time in the United States eugenics was the wave of the future. I'm not comparing EA to something like that, I'm just pointing out the flaw in that way of thinking.
 

Innegativeion

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Feb 18, 2011
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REALITY: Hey EA, Some Gamers Just Don't Like YOU!




Yeeeeeeah, I couldn't POSSIBLY imagine why your customers would be upset with having to pay for services that YOU OWN where there were only products that the CONSUMER owned for years and years and years.

Nope, can't possibly think of why that'd upset anybody other than the fear of change.

I mean, if that was cause grievance, it'd seem like you were just trying to twist the argument to look less like greedy moneygrubber's, EA administration. But that'd be just outrageous.
 

Kinguendo

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I... dont think anyone is angry about multiplayer games. Are they? Is this EA not listening to their customers... like they ever do?
 

sunsetspawn

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animehermit said:
sunsetspawn said:
This douchebag can go get fucked and die slowly of cancer.

Mass Effect 3 had an ending locked out unless you played multiplayer or their iOS app.

Both multiplayer and the iOS app cost extra money.
couple of things wrong with this:

1. You don't need to play mutliplayer to get all the endings.

2. the multiplayer doesn't cost any money at all.
Seriously, I'm not going to hold your hand and show my sources.


PRIOR TO THE EXTENDED CUT DLC
1. The required EMS for the best version of the "destroy" ending was 4000. Without multiplay or the iOS app your Total Military Strength was always cut in half by the 50% multiplier. That would require you to have a TMS rating of 8000. People hacked the game files and there AREN'T 8000 MILITARY ASSESTS IN THE GAME. I can attest to this because I did OCD playthroughs of all three Mass Effects getting almost all of the in game assets and my EMS topped out in the 3700s

Please do your research before you say "nuh-uh," or better yet, simply never refute me when I post facts because I'm always certain that my facts are correct before posting.

2. Multiplayer DOES INDEED cost money. What planet are you on? Every time I attempted to log in I was told that the feature was locked and I needed a gold account to do so. A gold account costs money. So I would be PAYING MONEY JUST TO SEE THE BEST ENDING.



This is something EA counts on. The majority of the public is so ignorant and oblivious to the facts of their practices that they can get away with it. It's also why I hate this planet and hope something large collides with it in my lifetime, but not before EA collectively dies of pancreatic cancer.
 

sunsetspawn

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animehermit said:
Josh12345 said:
Before the EC(which you needed online to download) the best Destroy ending needed 4000 EMS, but without multiplayer the highest you could reach was 3700 assuming you did every fetch quest and did everything right since the first game. Oh, and if you're on an xbox it does cost money, plus the whole ''1.49 for a new pack'' thing.
they announced before the EC that you only needed 2800 to get all the different endings.
And thus the point of this thread is made, ironically, by someone defending EA. They announced that you only needed 2800, and...


EA/BIOWARE FUCKING LIED ABOUT IT

Even after the EC you still need 3200 to get the best ending. Seriously, if you like EA and want to defend them please do so based on facts. Just tell me to shut the fuck up and open up my wallet, but DON'T tell me that I could've gotten the best ending without multiplayer or the app, because that makes you liar. Capital L, small i, small a, small r...

PERIOD

Leave lying to the political realm.

And the truth is they never specified a number, they just said that all endings were possible without multiplayer, which was a lie. The average shmoe probably believed this on the surface because the best ending is a derivative of the destroy ending, and not a whole other color to choose from, the only difference is that your EMS has to be at a certain level for it to trigger.

and Xbox live costing money is totally not something under EA's control, if you wanna complain about it costing money take it up with microsoft.
Oh, I see, you're trolling. I don't want to play multiplayer one way or the other. I have a PC and I never play multiplayer anything on that. EA pulled a complete dickbag move by requiring multiplayer (or the app) to get the best ending, especially considering that the most dedicated fanbase was on the 360 because the first game was a 360 exclusive and each sequel dug into the previous games' save files to continue "your unique story."

Plus, multiplayer has always cost money, and EA full well knew that, and they still required multiplayer to get the best ending. The proper thing to do in this situation would be at least to have the 360 version not require multiplayer, or have a single player horde mode that would increase your asset multiplier.

I dont "wanna complain about it costing money," I just DON'T WANT TO BE FORCED TO USE IT
And the packs could be earned by playing the game, and you didn't even need to buy them to play.
Yeah, got it. Don't know what the fuck you're talking about here because I refused to pay for multiplayer in the first place.


I feel like EA wants me to pirate all of their future games, because buying them legit on the 360 is nothing but a headache
 

sunsetspawn

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Bhaalspawn said:
rembrandtqeinstein said:
EA, Activision and corporate gaming can't crash and burn fast enough.
That's probably because if EA and Activision-Blizzard go out of business, the North American gaming industry will die. They own 70% of it.
You sound like the people that argued for the bank bailout. Do you know what happens when the large corporations that dominate an industry fail and die in a capitalist society?

That's right boys and girls, smaller ones with better talent take their place and the industry ultimately becomes stronger for it. In fact, those smaller companies will be lead by the talented developers that were stifled by the big money douchebags that were holding them back.

EA and Activision are on their way out, and it will be a good thing when it happens.

Why do you think the world economy hasn't recovered? We're propping up the banks that failed, and we will continue to do so because of corruption. That's an argument for another board, but lucky for us the government won't protect the gaming industry in the same way.
 

ReinWeisserRitter

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Nov 15, 2011
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"If you've got a problem, you're just complaining about it because that's the hip thing to do these days."

Gee, thanks, EA, you've really opened my eyes to this. I'm sure dictatorships appreciate a similar mindset, but I wouldn't want to spoil your piles of money with my petty grievances such as withheld content and forcing me to have a game connected to the internet at all times, all while you're frankly quite an asshole about it. Now, did you want to shove this pole up our asses sideways today, or lengthways?

More seriously, this is not the kind of crap to be saying when people are becoming more and more likely to speak with their wallets, and if there's any hope for our species at all, you're going to learn that the hard way, Peter Moore.

Sadly, tons of people who aren't massive assholes are going to lose their jobs in the ensuing budget cuts, while you'll probably be untouched and blaming us the whole way, because that's just how corporations work. I'm still not giving you people a dime for anything, though. I've said it before, but none of your games are worth playing for the shit you put people through to play them anyway. No game is, and in your deluded mind you somehow think you're providing a necessity people will suffer any amount of annoyance to have. If withholding my sixty bucks - plus getting reamed in the ass for your obnoxious and inevitable downloadable content - can in any way return the favor, it'll be well worth spending it somewhere else.
 

Xanadu84

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Apr 9, 2008
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Largely, he is right. But before he gets too happy about that, his company ALSO acts like a bunch of assholes. Even a broken clock is right twice a day.

Yes, companies can do wonderful things with advancing technologies and treating games as a service instead of a discrete product. A good rule of thumb about when it is good and when it is ultimately regressive is that if it was EA's idea, it is probably regressive.

So 10 points for a point well made, and minus a million for everything else you have ever done.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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sunsetspawn said:
I know you're making points and all, but you shouldn't triple-post it. Not objecting to WHAT you're saying, just consolidate it.
 

Awexsome

Were it so easy
Mar 25, 2009
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Well, he's right. The ones who have already made up their mind that EA is some terrible force for evil won't be convinced out of writing paragraphs of self-justification for their hate.

Best to keep doing what they're doing and helping fund great games like ME3 and ignore those who will never listen anyway.
 

Xin Baixiang

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Feb 25, 2009
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So, because I really, really, really don't like how they handle IPs, and feel that the changes that they do make change the game from the style I like (Dragon Age: Origins) to a style that isn't really something I enjoy (Dragon Age 2: Anders is a waste of carbon), I'm just being a "sheep" and trying to sit at the cool kids table?

Not so much.

It may come as a shock to people, but just because they think a game is good/bad, doesn't make the game good/bad for everyone. And sometimes, valid points are actually valid, not "trendy".
 

Groenteman

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Mar 30, 2011
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@Amexsome: wow, seems like no matter how full of it someone is, somewhere, someone else will agree.

Ill just keep it at: Bioware made ME3, any good it was was despite EA, not because. Take a look at an IP EA had more influence over like say, CnC Generals?

@Xin: Crazier yet, sometime something is 'trendy' for an actual reason! Never realy helps the cause though, check every thread mentioning EA, and theres at least one person saying 'your point invalid cause it trendy!'. I hate trendy.
 

Arakasi

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Jun 14, 2011
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People don't like negative change, or things they view as negative change.

People don't like it when you take a franchise they love and take everything they liked out of it, people don't like it when you include unnecessary DRM which only hurts non-pirates, people don't like it when you constantly release DLCs to milk money out of them instead of making a full fucking game, and releasing that way.

In short, shut the fuck up EA, you have it wrong again.
 

Therumancer

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Nov 28, 2007
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I "love" this self justifying crap.

It's not that gamers "fear change" it's more a matter of not wanting to have power taken away from us and constantly being gouged for more and more money. These "ongoing services" are what they are purely so the companies can make money off of running them that way.

The success of the current models is not because "millions of people love and support this" it's because gamers in general don't have any choice, you either endure it, or you don't game. EA and other companies are basically pushing that sentiment to the breaking point and won't just lay off until they hit the point where people will just stop buying, as opposed to just contenting themselves with a fair profit and leaving it at that.

The thing is there isn't really any option for someone to pay one time for a complete, offline, AAA level game, self contained on the disc, thus you can't compare it. That kind of business model never existed alongside the current one, despite pretensions to the contrary. Rather what we saw was the industry transition, say "we're now doing it this way" and pretty much removing the other options instead of giving people a real choice.

To be entirely fair, I don't think anyone would care about the new technology if it wasn't for all the exploitation. EA following the money, or rather squeezing it out of gamers rather than following it, is the problem, not the tech. See if games had stayed as a simple "pay one fee, all included" product and the customers had guarantees about being able to access that content on their machine indefinatly even if a company/provider went under, there wouldn't be a problem.


Gamers don't fear change, we however really hate what was already an expensive hobby being made even more expensive.

I'll also say that they need to drop the BS by saying that these products are all inclusive right out of the box. The entire point to the DLC and the way that it's marketed is to make it more or less nessicary to the gaming experience, to make it so not having it actually holds you back for feeling that your product is incomplete... after all, if they can't do that, then few people would buy it. Rather than developing add ons, we see games being developed with DLC in mind right off the bat, with as much as possible being taken out of the games or not developed initially despite being part of the concept, so it can be sold later. Substantial parts of a plot, game lore, or events being sold seperatly is not an "add on" it's part of the game your charging more money for (such as the Prothean in ME3), an "add on" is something like a new character skin that does absolutly nothing but look pretty and doesn't influance the game or it's content at all. Despite pretensions of add ons being "nothing but trivial or cosmetic" that isn't the reality because not many people are going to dish out their hard earned cash for that.