Heavy Rain is a pretty bad example. If that's the best that "art games" can do, you should all hang your heads in shame and maybe lynch David Cage so he shuts up.WorldCritic said:Heavy Rain would like to say you are wrong Ebert.
Seeing that most people consider Uwe Boll's movies to be the worst in the world. If he considers them art I will find Ebert's potion a little Weird.Onyx Oblivion said:So, let's see...the shittiest movie in the world is still art?
Art grants, man. ART GRANTS!JakobBloch said:Why is it important that games be accepted as art (or at least having the potential of being art)?
So were theatre and film. Theatre was popular entertainment for the masses and the world's first feature length film was made in Australia, 1906's The Story of the Kelly Gang, about a folkhero outlaw - pure mass entertainment there.Basically games are considered to be a somewhat low-brow form of entertainment.
Yes but nothing needs to be art.rsvp42 said:I like Ebert and I think he's right but here's why you shouldn't care:
Games don't need to be "art."
Took the words right out of my mouth.Furburt said:Well, I posted a comment on his blog, and it was published. I posted it on the non-news thread, but fuck it, I'll post it here again.
I really don't think he's in the least bit qualified to make such a blanket statement. It would like me saying "All science is speculation" (I know jack-shit about science), I don't know enough about it and I obviously haven't done the research. It's the same with Ebert.
Anyway, without further ado, what I wrote.
And this is the point where I gave up on Roger Ebert.
Usually, you have reasonable opinions, but in this case, I cannot accept them. It is clear to me that your age is clouding your viewpoint as comes videogames, and I don't think you're qualified to make any sort of objective opinion on them.
Do me a favour Roger, play Grim Fandango, play Planescape: Torment, play The Longest Journey. These are games that stir emotions and contemplation, that cause us to question the very nature of reality. Even non-gamers can understand this.
But no, what you are doing is taking a fleeting glimpse at something you don't understand and condemning it. Imagine if somebody who knew nothing of films looked at Transformers 2 or 300 and condemned the whole medium as immature and base immediately. I think you'd be quite incensed with them, as would I. They're just looking at the most popular dreck and failing to dig any deeper before they come to a conclusion. A rational person would sit them down with some Bergman and Tarkovsky films and see how they feel afterward. I doubt they'd think the same.
Because that's exactly what you're doing, you only taking a glance at the mainstream dreck and condemn it based on what you see. It's bad reviewing technique, because you aren't digging deep enough before reaching a conclusion. I wouldn't mind so much, you aren't a videogame critic, but when you say 'Videogames can never be art', you take it upon yourself, and if you make a statement like that, you'd better know what you're talking about.
Incidentally, none of those games I spoke of are particularly violent. Planescape: Torment, somewhat, but only when appropriate and where it makes sense as relates to the story.
I suggest that you do your research before making such grandiose claims, otherwise this is just an old man ranting about something he doesn't understand.
As I'm sure you understand, nobody wants to be in that position.
Anyway guys, don't worry about it too much.
Someone sat me down and made me watch some Bergman films once.Furburt said:A rational person would sit them down with some Bergman and Tarkovsky films and see how they feel afterward.
While I agree that this guy is full of it, you do realize that the most popular game of all time (in sale numbers) is primarily based around getting points.Why should I care about a guy who isn't involved in the videogame industry and doesn't play videogames. I mean common he mentions that videogames are about getting points? Really?! High scores have been dead for quite some time, I'm sorry but if your definition of a videogame comes back from you seeing a pinball machine or frogger you need to stop right there and realize that you are no expert on the subject. It would be like me saying that I don't like movies because the black and white bothers me and I wish we could hear the actors voices instead of reading the text on the screen.
Personally, it's because of my respect for Ebert that I am so concerned with this issue. He's a great argumentative writer, but whenever he talks about video games his ignorance on the subject overshadows his wit. Yes, he's entitled to his opinion, but it's just really disappointing to see his usually stellar reasoning skills being hampered but what is apparently just a simple bias.Sovvolf said:I have a great amount of respect for Roger Erbert, I think he's a good critic and he's entitled to his own opinion. I don't see why people are begging for is approval of video games as an art form to be quite honest. He's a movie critic and he doesn't agree with us that we think games are an art form... so?. I don't see the big deal. He doesn't think games are an art form... well I respectfully disagree and I'll carry on and play what I think is a form of art, while he carry's on review movies... I wish him good health and I can't wait to read his next review. Though I respect the fellow a great deal... that doesn't always mean I agree with him.
I know this is going to sound a bit elitist, but if you really feel that way then you might want to expand your gaming horizons a bit. Very few people in the "games are art" category would argue that cinematics are the artistic strong point of games.SimuLord said:I've said this I don't know how many times, but:
Roger Ebert is still right.
Games that try too hard to be interactive movies (Heavy Rain) fail to be games, games that have cinematic parts in the more traditional sense cease to be games until the cinematics are over and control is returned to the player (Final Fantasy, Metal Gear Solid, and don't say quick-time events count as "control"), and the games that have objectives and succeed at the "game" portion have no pretense toward being an art form (all the games I like to play.)
People are snippy about it because there are some gamers who play games primarily for their artistic aspect. Indeed, there are even developers that are more concerned with making art than making a buck. Of course people are going to be a bit angry if someone says "Sorry, what you're doing is impossible and a waste of time".SimuLord said:I also agree with Roger that gamers get WAY too snippy about this shit---threaten their artistic sensibilities and gamers will get their panties in a bunch arguing the point. I liked gaming better when it was about shooting aliens, stomping on mushrooms, or building cities.
For the past 20 or so years involved with creating art on computers I've constantly heard how computers do it all but I've yet to find one of these mystical art programs that do all the work. They'd save me weeks of work. I could just type in or whatever "steampunk mech going all stompy in a pseudo-WW1 trench warfare setting" instead of having to create every single aspect of it myself, which is time consume and, in my weaker skill areas, quite fiddly.CORRODED SIN said:The drawing/common art teacher at my school was talking to my 3D teacher about art and things and she said that 3D was not art because "anyone can do it" and "all you do is push buttons."