Every so often when I'm walking by some store or watching TV, I'll run into an add featuring a supposed "educational" video game. Though their seems to be a multitude of them at this point, the same message seems to apply for all of them.
-Our games our good
-kids like vg's.
-your kid will like ours
-normal vg's are terrible, mind rotting, fragments of the devil, designed to corrupt your child and brainwash.
-our vg's are god like in everyway, hand crafted by the leading scientists to teach your child how to read, write and inevitably become a well rounded member of society.
What follows is a short montage of these "games" usually consisting of familiar cartoon characters, and the alphabet. After seeing a decent amount of these adds, I've began to wonder if said games aren?t more harmful to children, or at least less stimulating, then an actual "mainstream" game.
Don?t get me wrong, the idea alone of using games to teach younger kids is admirable. However, each one I've seen looks like it was made with a design teams that seem less interested in creating an educational experience, and more interested in swindling stressed parents. (the irony is overwhelming)
With such underwhelming content, wouldn?t it be better for a child to just play a real game? Wouldn?t something like Okami or even Katamari be better for helping a child develop thinking or problem solving skills, not to mention add a twist or two to their imagination. This community will probably give me a one sided response, but honestly, I?d like to know how others feel about education and its place in the game industry.
-Our games our good
-kids like vg's.
-your kid will like ours
-normal vg's are terrible, mind rotting, fragments of the devil, designed to corrupt your child and brainwash.
-our vg's are god like in everyway, hand crafted by the leading scientists to teach your child how to read, write and inevitably become a well rounded member of society.
What follows is a short montage of these "games" usually consisting of familiar cartoon characters, and the alphabet. After seeing a decent amount of these adds, I've began to wonder if said games aren?t more harmful to children, or at least less stimulating, then an actual "mainstream" game.
Don?t get me wrong, the idea alone of using games to teach younger kids is admirable. However, each one I've seen looks like it was made with a design teams that seem less interested in creating an educational experience, and more interested in swindling stressed parents. (the irony is overwhelming)
With such underwhelming content, wouldn?t it be better for a child to just play a real game? Wouldn?t something like Okami or even Katamari be better for helping a child develop thinking or problem solving skills, not to mention add a twist or two to their imagination. This community will probably give me a one sided response, but honestly, I?d like to know how others feel about education and its place in the game industry.