Egomania: An Absurd Anime-Inspired Action RP! - Chapter 1- (Closed, Started)

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Fappy

\[T]/
Jan 4, 2010
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[HEADING=2]Egomania[/HEADING]​
[HEADING=3]An Absurd Anime-Inspire Action RP![/HEADING]​

In an alternate future of our very own reality, a stunning, sexy man named Tyrone McNamminus set his illustrious, alluring gaze upon the jewel of the USA's west coast: Boss City. Considered to be prosperity personified, Tyrone felt it was the perfect setting for his mission.

You have just turned 21-years-old and are now, by America's standards, a true adult. With your whole life ahead of you, you could do anything! Be anyone! So why the hell are you just some nobody? Some young, anonymous face among millions? Whether this fact is debilitating you or you've chosen the path of blissful ignorance, Tyrone will not judge! He is simply here to guide you. To set you on the path to self actualization. The path of a God!

It went down differently for everyone, but at some point after your 21st birthday a fabulous black man descended from a spotlight in the sky. His shutter sunglasses and the gold chain around his neck nearly blinded you as the yellow sun's rays reflected off their metallic surfaces. Was he flying or were you just high?

He offered his hand to you, and though you may have hesitated, you took it. He was just... too cool. You couldn't divert your eyes. Then you felt a light and a darkness wash over you. You're not sure which, really, you just know it felt really weird.

"This, you feel within your soul, is the swagosphere. It is a plane of existence between our minds and the material universe. One in which the ego reigns supreme. Don't be scared, kid, embrace the power. Take control of your life! Of your destiny!"

When you finally woke from your concussion it was with a strange pair of sunglasses in your hand and a note that read:

You've been invited to the 'Ultra Spectacular Mega Showdown Battle Royale Extravaganza' starting April 4th in Boss City. First prize is any one wish of your choice! Really, anything at all! (See back of the invitation for list of banned wishes).

Come prepared and don't forget your shades!

Much Love,

Tyrone McNamminus, Sultan of Swag
You have no idea what to think, understandably. But what the hell, you try the sunglasses on... and your life changes forever...

I can see how this OP may have raised a few eyebrows. If you've made it this far I assume you're intrigued, at the very least. Great! So, what is this clusterfuck all about, you ask?

At its core, this RP is meant to be a fun, wacky parody of action anime. If these names mean anything at all to you, think properties along the lines of: Kill la Kill, JoJo's Bizarre Adventure, Durarara!!, Gurren Lagann, etc. Basically, over-the-top action that defies every natural law that can be conceived, even within its own lore and universe.

Mechanics of this universe work as follows: The player characters are known as "Egomaniacs", young people that can tap into the "swagosphere" and unlock the true potential of their egos. This results in super human strength, speed, reflexes, durability, etc. When wearing their special sunglasses they may "see" the swagosphere, or rather, they can see their own ego and those of other egomaniacs in their vicinity.

How does one see an ego? Well, here's a fun little quirk about this RP: egos are player characters as well, except you don't control your own ego... someone else does. We'll get into that in the Character Information section bellow, but essentially Egos are beings that exist within the swagosphere and wield incredible power. Though they are their own entities, they are each connected to a human in the real world. They cannot, however, interact with humans directly unless they are awakened to the swagosphere.

Together with their ego, the PC's are to battle each other in a battle royale in order to achieve whatever it is their heart desires. There's more to it than that, of course, but that's for the players to discover as the story progresses. Also, how their Ego actually functions in combat will be explored when we get to that point in the story (it will vary per player).

The RP will begin with the players just arriving at Boss City. Though they have awakened to the swagosphere, they have yet to actually meet their own ego. That will change in due time, however.

As you can imagine, PvP is going to be a big part of this RP. I hesitate to call it "PvP", however, as it makes me think of the word "competition". I will say this once, so remember it: this RP IS NOT a competition. PvP is to be worked out and organized out of character (over Skype, preferably) and victories, defeats and draws will be determined between the players involved in order to better serve the narrative, the characters and the players' fun-factor. You cannot "win" this RP, and if you want to join just so you can kick other players' asses, look somewhere else. This is not the RP you are looking for.

In the end, the point is for everyone to have fun. Everyone.

Every player has two characters to play: their human PC and another player's Ego. In terms of sheet submissions, just worry about your own human character for now. Once the players are chosen, I will randomly match up players to determine who is playing who's ego and from there the two players should collaborate on what/who their ego is. Once the egos come into play no PC will ever truly be alone. Their ego is ever-present.

Human characters should all be 21-year-olds with some kind of quirk/motif. Whether they love a particular sport or writing poetry, their quirk will be what ends up defining their combat capabilities and those of their egos. We're parodying anime here, so it is important to be silly and maybe even a little cliche if it fits the character concept. None of the human players should be flawless, Mary Sue-ish or more powerful than any other player. We want believable, if not somewhat exaggerated issues for our characters. These are clueless, college-age kids we're talking about here!

(Here's a hint: Tying your PC's flaws to that of the RP's theme will work out wonderfully for you!)

Name:

Age: Forever 21 :p

Sex:

Profession: Student, Professional, Part-time worker, Unemployed, etc.

Appearance: This doesn't just include skin color, hair and clothing choices. You may want to describe how the character presents themselves whether it be sloppy or professional. Do they slouch a lot or like to sport stupid grins?

Personality: Try to be detailed here! A well thought-out personality is the most important and distinguishing aspect to a character!

Biography: What your life as been like up until your character's introduction. A good biography establishes and supports your character's motivations.

Motif/Quirk: What is that special thing about them that really sticks out and defines them.

1) All participants should abide by the rules of the Escapist forums, wherever possible.

2) I would like to see a variety of characters in terms of ethnicity, sex, appearance and personality. Too many Caucasian males with similar mind-sets results in a rather dull role-play.
2a) Appearance and Personality should be more than just lists of appropriate traits. Expand them into paragraphs, with more detail than just the basics.

3) Anyone who submits a character must be willing to give their full commitment to the role-play. If you have to drop out, at the very least let everyone else know, so I can properly write you out of the story. No-one likes it when ten people are accepted into a role-play and only five are still actively posting a week later.

4) I expect all participants to have a high level of competency in regards to spelling, grammar and post length.
4a) Godmodders and/or god-moders will be removed from the RP upon repeated instances of the offence.

5) To ensure clarity among writers, I request that all participants follow these formatting guidelines when writing posts:
- Italics ([ /i]) for inner thoughts, or for emphasis;
- Bold ([ /b]) if you want to copy over something that someone else said, or for emphasis;
- Please use plain black text for your posts. If people constantly use coloured text for their speech it quite often becomes a jumbled mess, in my experience;
- All posts and character sheets should be written in third person, past tense, where applicable.
- If out-of-character comments must be made in the thread, please keep them within spoiler tags so as not to break the flow.

6) Get Skype! It's a great way to communicate with your fellow RPers. Once players have been accepted they will be invited to the RP's Skype group chat.

7) Romance is allowed between characters - I fully encourage romantic subplots - but if things do end up going too far, I think that it is best if mature content was taken to private messaging, should the involved parties wish to pursue it. The Escapist tries to remain PG-13 at all times, if I remember correctly. Yes, even in the role-playing forum.

8) In the event that player-versus-player (PvP) combat takes place, I expect all participants involved in PvP to discuss the situation at hand and work together to determine the outcome of the combat, rather than attempt to win at all cost, independent of the plans of the others. Previous experience has shown me that a lack of negotiation and compromise has led to PvP fighting degenerating into each side trying to one-up the other, or forcing the opposite side into taking an action against their will, and eventually both participants end up distrusting each other out-of-character. AKA, remember what I said about PvP above?


I am looking for anywhere between 6 and 8 players, about. You can submit multiple sheets, but I am only looking for one human PC per player.

If you have any questions you can ask them here or PM me or either of my co-Gm's: Daystar Clarion [http://www.escapistmagazine.com/profiles/view/Daystar+Clarion] or Doge [http://www.escapistmagazine.com/profiles/view/Dogmatic99].

Thanks again, and good luck with your submission(s)!
 

Fappy

\[T]/
Jan 4, 2010
12,010
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Country
United States
[HEADING=2]Accepted Characters:[/HEADING]​

Ellie Blythe [http://www.escapistmagazine.com/forums/jump/540.845116.20821879]
Renee Fleur [http://www.escapistmagazine.com/forums/jump/540.845116.20821506]
Lucius Edward Felix Athelstan Elder, The Third, Esquire [http://www.escapistmagazine.com/forums/jump/540.845116.20822039]
The Spine [http://www.escapistmagazine.com/forums/jump/540.845116.20821340]
Michigan Smith [http://www.escapistmagazine.com/forums/jump/540.845116.20821864]
Polly Jean Walker [http://www.escapistmagazine.com/forums/jump/540.845116.20821917]
Funky Charles [http://www.escapistmagazine.com/forums/jump/540.845116.20832268]
Wolfgang Hammersmith [http://www.escapistmagazine.com/forums/jump/540.845116.20833914]
Catherine Ray [http://www.escapistmagazine.com/forums/jump/540.845116.20848060]
Mr. Rei [http://www.escapistmagazine.com/forums/jump/540.845116.20850031]
 

Spector29

New member
Oct 16, 2009
366
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Name: Adam Johnson
Age:Forever 21 :p
Sex: You know it! (male)
Profession: Official Gangsta Rappa, also Network Administrator

Appearance:  AAdam is a caucasian that can best be described as a ghost. Years of 'deciding' not to go outside, coupled with the fact he's now got a job that requires him to be inside for most of the day, at his home, did not do good things for his complexion. He's got a face that would have a certain boyish, young charm if you could see anything other than his big aviator shades. His platinum blonde hair sure is noticeable, what with it styled into a flat-top an inch and a half above his head.

Adoring his marvelously rail-thin torso is what is referred to as a 'tool-top', essentially a looser wifebeater with the american flag colors all across it. His bare, skinny arms are uncovered arms show...a 'fine' layer of platinum blonde arm hair. His hands have black fingerless gloves that are taped over by a white tape. Written on the inside of the left hand is 'Rap', and on the right hand, 'Jesus'. (Which means when he displays his palms, 'Jesus Rap' can be read)

...'On' his lower body are khaki shorts, that WOULD end just below his knees, where he wearing them in a sensible place. Instead, he wears the shorts at about his upper thigh, fully displaying his 'gangsta' black briefs. The good news is, he wears a belt! The bad news is that it's a fabric belt with a buckle so loose it hangs down from his shorts.

He wears white Adidas socks with black Nike sandals. The less said about that, the better...

Biography:  AAdam had a...troubled childhood. He was really shy and not inclined to go out of his way to make friends. People scared him, because they looked so different than his practically abino self. Of course, when he realized that everyone else were just like him, it was 8th grade. Social circles had already been formed, none of them included him. After trying and failing to bounce between them, he accepted some time around highschool that he would never have friends. Instead, he went a different direction. Rap music was just becoming popular, so he thought he'd imitate what was cool with his outfit...

Now, he's super popular. Everybody wants to hang out with 'Young Jiggy', or 'J-Wiggy' to his 'friends'. I mean sure, they're all ridiculing him and his 'sick lyricisms', but at least they're inviting him to parties now. It was at one such party, where everyone except him had been passed out drunk, that he had been shown the ways of the swagosphere.

Now he is bringin' dat Young Jiiiggggy to Boss Cit-ayh.

Personality:  AAdam is the nicest guy you will ever meet. He has a healthy interest in Magic: The Gathering that he got from the social circle he spent the longest time in highschool, and really likes to sing. He first learned how to sing from the radio, and cultivated his talent while under the delusion that it might get him some real friends or, god willing, a girlfriend one day. He doesn't sing in his raps though, because that's 'not cool'. Other wholesome activities include managing a charity's website, which he does in his free time, and generally being an all around good guy.

He's got the most haughty self-assured attitude of any one person in the room, but anyone who knows better realizes how paper thin it really is. He's very insecure, but with his lack of friends he doesn't really have anyone to open up to. That obfuscates his personality, with his hidden depths of fragility and nerdiness lying under a layer of BroGod douchenozzle thunderdickery. He acts how he thinks 'gangsta rappaz' need to act, but he doesn't understand why people laugh at him, or why someone he never met before might take him seriously. He just doesn't know how to people.

Not knowing how to people, he doesn't get people peopleing at him, ether. If anyone bothered to push past the rapper, Adam would give up the act quickly in confusion. From there, a raw, nice dude would be present. Some genuine interaction would do him good, but again, no one looks past the rapper.

Motif/Quirk: He constantly wants to be thought as the coolest guy around, but he's so...white.

I saw this three minutes after it was posted, I simply must reserve a spot.

This reminds me of another game system...That one super dark World of Darkness game. Whatever it was called.
 

The Funslinger

Corporate Splooge
Sep 12, 2010
6,150
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0
A wild sheet appeared.

Name: Iain 'The Spine' Sampson

Age: Forever 21 :p

Sex: Male

Profession: Lead Guitarist of Headbutting Seagulls.

Appearance: Caucasian. Striking a tall figure at 6'2, The Spine truly earns his moniker by standing straight and tall. Iain's hair is straight and black, usually kept in a thick ponytail unless he's getting into full headbang mode. His eyes are pale grey. His sunglasses are a pair of mirrored aviators. Ever present is the long attache briefcase with a retractable strap to either be carried or slung across his back. Inside is his 'battle axe'. His electric guitar with a reflective finish, making it different colours in different lighting, primarily blue, red or black. Laser etched on it are the words, 'THIS MACHINE FUCKS BITCHES.' On a ball-bearing chain around his neck is his Damascus steel guitar pick.

The Spine's typical attire is made up of cowboy boots, dark blue boot cut jeans, a grey tank top with the Headbutting Seagulls emblem on the chest, and =his well distressed vintage leather jacket. He usually has a cigarette between his lips. He ain't the lead singer, so who gives a fuck? Hell, if anything it gives his singing a sexual husk.

Personality: Headbutting Seagulls exists to blur the line between rock and metal as a throwback to the eighties. Iain's personality reflects this. He's loud, sometimes obnoxious and always looking like he's itching to get into some kind of violent, bouncing dance. When not playing his axe, his fingers often twitch as though he's strumming savoury licks on a fine air guitar.

More than anything, The Spine is competitive. While this occasionally gets out of hand, it's all in the name of having a laugh. His philosophy on life is that if you remember anything about the previous night, then it was boring. His aggressively hyper nature means he may butt heads with more cautious people.

Biography: Iain was born in London, and soaked up the classic vibes of Motörhead practically from birth. As he himself would go on to be, his father was a devoted rocker of the stage name, Abaddon. When he was sixteen, his parents expatriated to America, which he took to like a pig in shit. Then one day, his father was slain in a Battle of the Bands. Vowing to avenge him, Iain took up his father's mighty Axe and set out on a quest to become the most epic guitarist the world had ever seen.

Over the years, he has realized the best form of revenge is to live awesome and not let the shadow of his father's death get him down. Though he'd still totally curbstomp that other band if he ever met them. Presently, he and the rest of the Seagulls have been separated for six months, after he accidentally lost them on a two week bender that resulted in him waking up in Mexico. Not the Mexico you're thinking of, though. A different, much more bad ass one.

Motif/Quirk: A classic rocker and guitarist to the core, The Spine sees his guitar as an extension of his body. Nay, an extension of his very soul.

Edited out the hat. Don't like it.
 
Dec 14, 2009
15,526
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Name: Renée Fleur

Age: Forever 21 :p

Sex: Female

Profession: Wandering Artist

Appearance: Despite Renée's slender build, standing at around 5'7", she strikes quite the imposing figure, an air of flamboyance almost constantly emanating from her. Her large fox-like eyes, pale violet in colour, contrast her delicate features, a small, slightly upturned nose, distinguished cheekbones, and feline smile. Her alabaster skin is marked only by an intricate floral tattoo. In crimson ink, the tattoo curls delicately around the outside of the girl's left eye, with several small blossoms on a curling stem.

Renée's hair is white in colour, falling to the small of her back, she typically ties it into two long braids, both tied at the ends with red ribbons, her fringe is swept to the side, held in placed with a bobby pin.

Renée's clothing consists of only the most haute couture styles. A high-cut black waistcoat, warn over a crisp, short-sleeved, white ruffled blouse with an open collar. The girl also wears a red tartan skirt, dark tights and a pair of shiny, black, round-tipped shoes with simple golden buckles. Topped off with a red beret, and a long, cherry blossom pink, silken scarf wrapped loosely around her neck, the two ends falling behind her.

The girl's newly given sunglasses are thin and elegant, with large, round frames, the arms shaped in a butterfly-like motif.

Personality: Renée is often considered distant, or aloof. The truth of the matter is, boring people would say that, why would she waste her energy on people such as them? Fluent in English, the girl was raised in Paris, as such her accent and verbal mannerisms reflect this, only aggravating the frank way she tends to dismiss others who bore her or don't align well with her personal taste. Despite this, Renée can be quite the flirt, often endearing herself quickly to those she takes a fondness to. As an artist, she often clashes with those of simpler hobbies, often coming across as overeager or pretentious. She is a headstrong girl, and is not easily intimidated, instead responding in kind. Renée has spent her entire life being among the elite of what she does, this has left the girl somewhat arrogant and unsympathetic, she has little time for underachievers and often looks down on those who try to legitimise their low standing, rather than trying to rise away from it.

Biography: As mentioned before, Renée was born and raised in Paris, her parents, both artists themselves, heavily influenced the girl's natural interest in painting, instilling in her a taste for the finer things in life. Graduating with honours from the finest art school France had to offer, the young Renée set out on her own to find inspiration for her art. After a few years travelling the world, she finally made a name for herself amongst her peers, often taking paid commissions to stay afloat.

Life is art, and Renée takes those words to heart, trying to encapsulate that life into her paintings, it doesn't matter where in the world she is, she can find things worth painting, things worth remembering, worth preserving forever, represented in the way she sees fit to keep them on canvas.

During a brief stint in London, in the middle of working on a spectacular painting of the Queen's corgis, for which Renèe had been commissioned, a strange man crashed through the roof of Buckingham Palace, alerting the girl to her current age. In all the corgi related musing, she had forgotten that it was her birthday! The man was intoxicating, and after a corgi-less stint on an aircraft, she was in America.

In Boss City. Mon dieu! Such excitement!

She never did finish that corgi painting.

Motif/Quirk: Litters her speech with French, with a rather thick accent. Uses a ridiculous number of vague art metaphors.

Ignore BB code fuck up, only happens in spoilers :3
 

Arcanist

New member
Feb 24, 2010
606
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Another wild sheet appears!

Name: Michigan Smith

Age: Forever 21 :p

Sex: Male

Profession: Graduate Student(technically. I swear, if the University doesn't accept my thesis...)

Appearance: Six feet even and with a lean, athletic build to match, Michigan exudes an air of confidence and bravado. Not afraid in the slightest to leap into the fray, his tanned skin is pockmarked with more than a few scars. His eyes are a piercing blue and his hair a dark, dirty blonde, its scraggly mass hidden under his idol's iconic fedora. A dark leather jacket complimented with an equally dark satchel adorns his torso, layered underneath with a practical workman's shirt. His complement of clothing completes with a set of tough, light brown work jeans and a set of practical boots.

Aside from his clothing, he always carries three things with him - a dagger sheathed in the inside of his jacket, a bullwhip always faithfully strapped to his hip, and a revolver holstered opposite. Overall, you might say, quite justifiably, that he's just stepped out of a pulp novel. The only thing that contradicts this anachronistic get-up are his new sunglasses - a standard jet-black affair.

Personality: If there's one word to describe Michigan, it's confident. Or foolhardy. Or brave. Or naive. Or...

On second thought, you can't really describe him in one word. Brash, curious, and always up for a challenge, Michigan is always the first to leap into the thick of the action. Sometimes he even makes a makeshift plan before he does so! But not usually, because if improvisation was good enough for Massey, it's good enough for him! This impulsive, rash nature can easily frustrate more level heads, but he's fast friends with anyone that can put up with his carelessness - and especially with people that can keep up with his frenetic pace.

An archetypal good guy, Michigan also has a bit of a heroic streak - particularly in the aid of innocents and the helpless. That's not to say he's a knight in shining armor - few people fight with tactics grittier and dirtier - but if you're in a jam and need help, he's a reliable person to turn to. Unfortunately, this also has the effect of making him rather predictable - amoral rivals in the treasure hunting business have exploited this conscience in the past to great effect. But even despite this obvious pitfall, he's steadfast in his belief that you don't have to be an immoral jerk to be a great archaeologist, and that the preservation of life and knowledge are the highest virtues.

Unless you steal or destroy historical artifacts for personal profit, of course. Then you can rot in the deepest, darkest pit he can find!

Biography: Born to an ordinary, bland family of farmers in the Midwest, Michigan's life seemed destined to obscurity. However, when his family took him to see a rescreening of the original Massachusetts Brown movies when he turned twelve, something about him changed. Once quiet and introspective, the boy started to show a passion in the mystique of the archaeologist that took his parents completely by surprise. Once frugal, he now spent the entirety of his allowance on getting what he called 'the tools of the trade' - a set of gear that emulated his pulp hero to a T.

Studying archaeology and honing his skills in brawling other assorted pulp shenanigans soon consumed his life in full - to he point his grades in school began to suffer. Exasperated, his parents tried to discipline him by confiscating his equipment and grounding him. When they woke the next day, they found, to their shock, that not only had he reclaimed his gear, but he had run away - leaving only a note proclaiming that he'd 'prove them all wrong.' After wandering the US for a couple of years, taking on whatever odd jobs an archaeologist-in-training could to get by, he caught the eye of a scout for a strange organization that only referred to itself as the 'University.' As it turned out, this shadowy group of academics was always on the lookout for fresh talent - of which Michigan clearly qualified.

Michigan was soon caught up in the work of his dreams - working with like-minded individuals from around the world to discover the past in the most dramatic, adventurous way possible. But he always had a strange, nagging feeling in the back of his mind that he was on the trail of something big - a discovery(and adventure!) that would shake the archaeology world to its core. His encounter with Tyrone on his 21st birthday only affirmed this belief. How could somebody that interesting not be on the heels of something extraordinary?

All he has to do now is head off to Boss City - and start the greatest adventure of his life. Easy, right?

Motif/Quirk: Being a connoisseur of all things pulp, Mich has learned all the tricks of the trade of the pulp archaeologist - from bull-whip crackin' to bar brawlin' to just shooting the idiot.
 

Fappy

\[T]/
Jan 4, 2010
12,010
0
41
Country
United States
Name: Ellie Blythe

Age: Forever 21 :p

Sex: Female

Profession: Former lead singer of the local Jersey City metal band, "Divine Conspiracy". Also, she just quit her part-time retail job.

Appearance: Ellie is an incredibly pale young woman whose soft features are often hidden behind her unruly hair. She keeps her jet black mop-top at just above shoulder length and is constantly struggling to keep it out of her eyes. Sometimes she bites the bullet and puts it up into a ponytail, but never while on stage. Looking past the messy locks, however, she has dark brown eyes, and a soft, round face with a slightly pointed chin. She's somewhat underweight for her height (5'5), and doesn't have much in the way of curves. Though, she makes liberal use of push-up bras to keep up appearances. Most guys can't tell the difference, anyway.

Despite having a small, thin frame, her fashion sense tends to make her stick out like a sore-thumb. She enjoys mixing and matching the clothing of metal, punk and classic rock fandoms and even makes some of her own outfits from scratch. Often times she can be seen sporting a black "Slayer" zip-up hoodie,spiked bracelets, a black self-crafted tank-top with a frilly design at the bottom, a white, spiked belt, dark blue jeans and black converse-style shoes.

She also has a tattoo of a black star on her right shoulder and several piercings in her ears. She wants more of both.

Generally, she holds herself lazily, as if she doesn't care about anything at all. She prone to crouching on her tippy-toes and finds it comforting to keep her hands in her pockets. Despite how confident she may sound, she usually displays a reserved, if not submissive posture.

Personality: Ellie is not the easiest person to meet. She's incredibly shy and introverted and is more likely to shoo someone away rather than strike up a conversation with them. When dealing with strangers, it is hard for her not to immediately dismiss them or go on the defensive. If you do manage to get to know her, however, you will find that she's a sweet girl with a playful sense of humor.

Even still, she's an incredibly judgmental person and has a hard time looking at things from the perspective of others. She is also very controlling and does not do well with criticism. Even in a professional or creative capacity, she finds it difficult not to take any kind of criticism personally.

It is often times her way or the highway when it comes to her creative endeavors and despite her need for control, she is shockingly insecure about her own writing. When on stage singing, however, she's like a totally different person: calm, collected and confident; even when she's singing her lyrics. Or at least, that's how it used to be.

Ever since she was kicked out of her band and subsequently awakened to the swagosphere, she's been far more aggressive, spiteful and arrogant. She treats most new acquaintances with scorn and has had a hell of a time keeping any friends at all. Despite her insecurities, she's oddly confident now. Thanks in no small part to her newly acquired pair of 80's-style, silver sunglasses.

Biography: Ellie grew up in a broken home in Jersey City. Since her father was a no-good alcoholic who hadn't worked a day in his life and her mother was too busy hooking up with younger men at Waffle House, it was no surprise that Ellie grew up in sore need of an escape. One day she discovered music, making it the focus of her life from then on.

She was an outcast in school and predictably fell in with all the wrong crowds; smoking, drinking a fucking all the way through high school. She really didn't enjoy any of that though. All she wanted was to fit in. To find somewhere she belonged. She continued to focus on music, not only to escape from home but because it was her only true passion. The only thing that made her truly happy.

Eventually, she joined a band and they got good. She became the lead singer of "Divine Conspiracy" whose popularity exploded within the local underground music scene. Unfortunately it did not last, however, as Ellie became more and more controlling of the band and their message. Her band was willing to deal with it... that was until she really fucked up. One night when they were rehearsing a new song, her guitarist suggested a minor change to the lyrics. Ellie didn't like that one bit. After fighting about it for thirty minutes, she had had enough and proceeded to kick the living shit out of him. No one could have guessed such a small girl could mess up a large bearded badass so badly, but there they were.

Thrown out of her band and her home, Ellie didn't really have anywhere else to go. That was until fate came calling. Now she heads for Boss City. Her wish? To become the best goddamn metal vocalist of all time.

Motif/Quirk: She's a rocker and a poet and she will make sure you know it! Her two favorite things in the world are a pen and a microphone.
 

Terratina.

RIP Escapist RP Board
May 24, 2012
2,105
0
0
Name: Polly Jean Walker
Sex: Female
Age: Forever 21 :p
Profession: Domestic Cleaner

Appearance: Caucasian with a freckled face, big brown eyes and blonde hair. Polly is a bit of a tomboy, preferring the ol? one two jeans and t-shirt combo over more girly clothing should as dresses and skirts - don?t even try to get her to wear those awful things! Polly?s tomboyishness is so extreme that she derives no pleasure in the presence of a pretty pair of shoes, ever opting to wear plain walking boots. Always accompanying her assortment of jeans is a belt, the buckle of which has a Confederate flag and an eagle on it. Most of the time, she wears her long blonde hair in a braid and covers her head with a baseball cap which has the Dixie Derby Girls team logo on it, despite never being a fan of roller derby, maybe she just likes the design? Her posture is pretty bad, she?ll lean on just about anything to prevent standing up straight. She always has some sort of dirt under her nails and generally comes off as a bit of a scruff ball. Polly stands at about 5?5? and weighs around 121 lbs.

Personality: Polly is a do-er, not a thinker, she?d rather get hands on than look at stuffy books or be exposed to abstract mathematics, all too easily dismissing them as stuff old men in white lab coats in some super fancy laboratory somewhere. However, this doesn?t mean she is stupid. Polly knows everything there is to know about running a farm and fixing things up - that was her life until the family farm got sold, after all. Nevertheless, she has somewhat confined herself to what the typical country bumpkin is like: stubborn, kinda awkward outside their natural habit, and awfully ignorant. Polly absolutely is fine with pandering that image to strangers she meets - it?s not like they?ll take their time to get to know her anyway. Outside of that, she is fairly laid-back and approaches problems with a ?crossing the bridge when it comes" attitude, generally content to stay humming a tune in her own little bubble.

Biography: Born and raised in Alabama, Polly Jean was put to work tending the family farm as soon as she could chase chickens into the coop. Sure, she went to school as far as required but Polly grew up with the notion that she would always be on the farm, just like it been in her family for decades. However, the fact of the matter was, the farm wasn?t making money, at least not enough for to run the business and keep the family afloat. They waited until the very last minute until true desperation set in before selling all of the assets and moving to the city of Montgomery. There, Polly spent the majority of her vast amount of spare time looking for work, finding that no one would take on someone with below average grades and less qualifications that other people competing for employment. Eventually, Polly found some work - as a cleaner no less - and moved out. It wasn?t ideal, but it was what she could get. Then, she encountered Tyrone McNamminus one late evening. Desperate for anything to break the drudgery, Polly accepted the invite.

Sunglasses [http://www.matrixhookup.com/Images/Shades/newmorphcase.jpg] in tow, she made her way to Boss City.

Motif/Quirk: One helluva Yokel: can play the harmonica, has a thing for drag racing and overly powerful machinery in general, such as dragsters and shotguns. Critter Gumbo is her signature dish, tastes delicious, just don?t ask what?s it in. Same for her repairs, must of the time things are held together by oil, spit and hope.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
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Name: Hakuro Kuroda

Alias: Hatto Ken Ko-to (Hat And Coat), The Hatto-san

Age: Forever 21 :p

Sex: Male

Profession: Traveller (Not Employed, per se)

Appearance: Here we go...

Starting with the basics, we have our man, Hakuro, a fairly-athletic and well-rounded figure. We say fairly because he's not like some muscular runner or lifter. He's just very good, generally focusing on being able to move and get the hell out of the way of things fast. You won't see him run the 4-minute mile, but he'll damn-well TRY if he has to! He is Japanese, born in Okinawa, but able to speak english rather well. His hair is black, straight, and not too long. He has gray eyes. Not blind. They're...just gray, for some reason. He is roughly 5'8" and has a...funny style of clothing. While he might wear casual black or blue jeans, dark or light t-shirts, the odd thing about his attire is that he often seems to wear this hat and coat - brown trenchcoat and matching fedora - whenever he's out and about. Is he a detective? Is he an old-style mystery man like The Stranger or the Red Panda? Is he just eccentric? Yeah, that's probably it.

Hakuro is a fellow that dares you to ask the question: "Why the hell is he dressed like that?". He isn't just some guy in a trenchcoat and hat. They're a part of his personality. For some reason, he seems more bold, more daring, more bizarre - all because he's running around with this coat flapping in the breeze and acting strangely. Hakuro is a fast-talker, a wiseguy, an information-seeker, a guy with a keen eye for strange things, and so on. He has his ears open for things to be overheard, eyes peeled for anything out of the ordinary, and actions taken in the name of keeping him out of boredom. Yes, boredom! If asked, he would explain that all his life, he has fought long and hard to fight against a lack of stimulation. You will see him as a smirker, and maybe possibly not taking things entirely seriously, and then you will note that he often seems to let luck and chance dictate his next move...as he often flips a corn to decide on things.

Personality: Well, you asked for it...

Resting atop a fairly-ordinary life and possibly an otherwise normal personality is an overactive imagination and an intense need for a certain level of stimulation, thereby throwing the whole mix out of whack and starting over with...the Hatto-san! What IS the Hatto-san? Well, it's our boy, Hakuro, reinventing himself when he was a boy because in his life, he had nothing to do with his extra time, so he literally fought against the lazy desire to let the days slip by...by swathing himself in this coat and hat and going on adventures. And he basically hasn't stopped ever since. Hakuro is dedicated - mentally and physically - to keeping himself amused and interested in the world, pretty much to the point where he almost refuses to make his own decisions, and instead lets fate decide by flipping a coin or something. He enjoys risks, odd occurrances and happenings, and being witty. Yes, witty. Aside from being a smartass, he's also rather intelligent. Not like a super-genius, but savvy, streetwise, clever, cunning...and so on. He can turn a phrase and get some misdirection going, or be brutally honest to shock people into an expected reaction, pretty much with ease. The question is...what's he gonna do with it all?

Biography: You want it, you got it...

The Kuroda Resort is a well-to-do beachside property which entertains a host of guests and supports a number of scheduled functions all year round. Known for being comfortable and dependable in service, the family is not so much as rich as very well-off, especially since the family doesn't actually seem to DO very much outside of a few hobbies and running said resort. The parents of Hakuro Kuroda are calm people, mild-tempered and kind, asking little and providing lots. They are, therefore, not helpful to the young man for the first fourteen years of his life as anything more than caregivers. Hakuro was educated, provided for, and of course loved, but he lacked what he really needed: Stimulation. There wasn't much to do on this island that he hadn't done plenty of times before. Most people come to an island for something different. What if this was your life, and the same for years on end? The things that people do around here start to get...samey...after a while. And for a time, the boy believed that the ocean, cutting him off from the world, would swallow the island and drown him in its depths forever.

The prospect was nightmarish, and so he elected to...change everything. An overactive imagination with little to do sometimes has to re-invent the world. He started on himself, becoming his own kind of investigative personality, the Hatto Ken Ko-to. This essentially replaced whoever he was before, like an actor caught in the part. It was a deliberate escape from reality, or an augmentation of reality, as he simply overlapped what was real with things that were...more interesting. Life DID change for the better, however, for while his parents never took a vacation to go anywhere, they allowed him the freedom of mobility at age fourteen, and he has been scarcely home since. For years, he did both travel all over Japan - by train, mostly - and continue his education as he could. It made him a man of the world...locally. He became something a bit more than a guy who has his head in the clouds. His way of life was actually entertaining or endearing to other people, as he acquired contacts here and there wherever he went. And what he became? A person of rumor, someone they talk about on the internet.

At some point, this must've gotten some major attention...since the man with the sunglasses appeared. Boss City? Sounds like fun. Don't even need to toss on this one, as it was already fate. And so, the menace in the hat and coat dons his sunglasses and heads off to find this fabled place.

Motif/Quirk: He is a known traveler, a strange figure who goes around, looking into things and even doing something about them. He's a man who decides what he's going to do more at a coin toss than personal thought. It makes life more interesting. Oh, and he tends to film-noir talk.
 

Dogmatic99

New member
Jun 24, 2012
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Name: Lucius Edward Felix Athelstan Elder, The Third, Esquire

Age: Forever 21:p

Sex: Male

Profession: Aristocrat and professional rich person.

Appearance: Lucius' body a thing crafted not only to be a fitting weapon, but a weapon that is fashionable and proper among modern high society. Lean but not too thin, muscled but not too broad. His jet black black hair is tipped with speckles of grey and always groomed impeccably, with no amount of physical activity seemingly able to mess it up. Lucius' eyes are a considerably darker shade of blue than the other men in his family.

Lucius dresses in the finest suites and waistcoats that money can buy, he has a fondness for tweed as well. Should the weather permit he may also wear a bowler hat but NEVER at a jaunty angle! Jaunty angles are for communists and drunken thespians! Though not estranged to lounging, Lucius will always hold himself with proper posture in a serious situation, treating a duel with the respect it deserves. After all, a curved spine is like the downward slope of poverty.

Young Lucius has been given access to a large collection of swords for the battle royale but his favorite is the cane sword he taps merrily along the ground when he's about town or in case an improvised duel might break out. It's for that same reason that he rarely leaves the house without a pair of gloves.

Personality: Lucius is a gentleman of high society and is fiercely proud of his heritage. His history lessons included the rigorous schooling of how the men of the Elder line have shaped the civilized world and he is determined to carve out his own epic story among the annals of his family history.

Up himself, would be putting it mildly. Lucius is descended from one of the greatest families of the greatest nation on earth. Hands down! Others may wilt in your shadow, do not shrink away to console them! Loud and proud of everything that makes up his person, queen, country and station. Of course he is still a gentleman, (of course) and conducts himself with the honour and dignity befitting a gentleman around other gentlemen and ladies. Of course such people are a dwindling breed these days (of course) and are getting fewer and further between.

Lucius is, deep down, a family oriented person. Even though he doesn't keep in touch with his family much, if push came to shove he'd be at their side in a heartbeat. Though his older brothers don't help the case much. Always calling him Lucy and rubbing their latest victories and achievements in his face.

Biography: Lord Elder is an old fashioned man and ruled his household in an old fashioned way. As such the fates of his decided long before any of them were born.

The first son, Travian, would go into the family business. That business being, having a lot of money and getting up to no good with said money.

The second son, Augustus, would join the military. Becoming a colonel and a knight of the queen's garter. He's currently on a secret mission in India battling nuclear elephant cultists.

The third son, Charlemagne, would be given to the clergy. He was ordained at the age of five as a priest in the elite vampire hunting arm of the church of England.

And the fourth son onwards, as is tradition, would be left to their own devices. Such was Lucius' fate. This lead to him leaping from one path to another in an attempt to assert his identity and to fight his way out of the long shadows of the elder Elder brothers. Trying his hand at medicine, music, writing and even detective work.

Unfortunately he was beaten to the punch there as his younger brother, Ulysses, proved to be a prodigy when it came to crime fighting and his exploits were quickly snapped up by the book and movie industry. His most famous adventure to date: Ulysses Elder vs The Time Germans. The film is due to hit cinemas next month.

So it seemed Lucius was doomed to live a life of decadent luxury, expertly playing the stock market and making himself even richer. But no amount of uptown parties, nights at the theatre or even his weekend castle by the sea could fill the need for recognician in his soul. But god save the queen if that didn't all change come his 21st birthday! When the roof of his larger London town house caved in and a magnificent black man descended from on high, crushing several butlers and one chimney sweep.

It was now that Lucius was given his invitation and all became clear. He would embrace his own natural talent. As the finest fencer in all of Britain (or that matter). So for his birthday present he asked for possession of his share of the ancestral sword bank, the Elder family having accumulated several hundred family swords over the years, and booked himself and his staff the earliest ticket to Boss City.

Motif/Quirk: The gentleman duellist.
 

JdaS

New member
Oct 16, 2009
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By Henry Rollins' mighty biceps! This sounds like something I could be interested in. Consider this a reservation.

WATCH THIS SPACE!!!

THIS SPACE RIGHT HERE!!!

A SHEET WILL APPEAR ONCE I HAVE THE TIME TO CRAFT IT!!!

PEACE, YO!!
 

Fappy

\[T]/
Jan 4, 2010
12,010
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Just a tiny update: I intend to keep recruitment open for at least a week. I expect it will come down to the wire in terms of picking players since we've gotten so many submissions so quickly. If you don't make the cut, I am sorry! DX

Assuming I have the time, I am willing to give anyone advice on their sheets so long as they ask for it. I wrote my sheet rather straight-faced because my character is more of a fish-out-of-water in regards to silliness, so don't be afraid to get a little crazy in your sheet (as long as you still end up with a character you are willing to commit to).

Also, don't be afraid to ask any questions!
 

Arcanist

New member
Feb 24, 2010
606
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Fappy said:
Just a tiny update: I intend to keep recruitment open for at least a week. I expect it will come down to the wire in terms of picking players since we've gotten so many submissions so quickly. If you don't make the cut, I am sorry! DX

Assuming I have the time, I am willing to give anyone advice on their sheets so long as they ask for it. I wrote my sheet rather straight-faced because my character is more of a fish-out-of-water in regards to silliness, so don't be afraid to get a little crazy in your sheet (as long as you still end up with a character you are willing to commit to).

Also, don't be afraid to ask any questions!
Feedback would be appreciated. Especially considering the overall creativity of the sheet - I was going for 'rabid Indiana Jones fanboy if he were the protagonist of TTGL', but I'm not certain it's enough to carry on its own.
 

Fappy

\[T]/
Jan 4, 2010
12,010
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Arcanist said:
Feedback would be appreciated. Especially considering the overall creativity of the sheet - I was going for 'rabid Indiana Jones fanboy if he were the protagonist of TTGL', but I'm not certain it's enough to carry on its own.
A few things:

- Considering the alternate future setting of the RP, I think it may fit better if he were to idolize a setting specific Indy analogue. So like, Indy would pretty much be the same exact thing, just with a different name and maybe some other aspects of Indiana Jones parodied.
- I have no problem with the core of the character concept, but I would like to see more of his personality explored. I want to know more than "he is a big Indy fan". Like you pointed out, I too am a bit worried that without more depth you may end up running the well dry and get bored with the character prematurely.


avouleance2nd said:
I'd also like feedback on the sheet I submitted a few posts ago when you've got time.
Here we go:

- You seem to be aware of it, but most of the sheet was difficult to read. A lot of awkward sentences and lack of punctuation had me scratching my head as to some of the ideas you were trying to get across. Requires heavy proofing.
- Another issue I had was the the character seems to be an expert in several things without much in the way of drawbacks (that I could see, anyway). A healthy balance of skills and pitfalls generally make for more interesting characters.


Spector29 said:
Alright, finished.

Anything I could improve on Adam?
The first one's a nitpick:

- Not sure if you did this intentionally but Adam's name is cutoff in a few of the sections for some reason. Not sure how that happened.
- The flavor is fun, but as I mentioned with Arcanist's sheet, I'd like to see more depth. You focus the vast majority of the sheet on his rapper persona, but not much else. Also his MtG hobby kind of comes out of left field. You could elaborate on some of the things he does that don't necessarily fit with his persona and why he is interested in them.
 

Spector29

New member
Oct 16, 2009
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Fappy said:
The first one's a nitpick:

- Not sure if you did this intentionally but Adam's name is cutoff in a few of the sections for some reason. Not sure how that happened.
- The flavor is fun, but as I mentioned with Arcanist's sheet, I'd like to see more depth. You focus the vast majority of the sheet on his rapper persona, but not much else. Also his MtG hobby kind of comes out of left field. You could elaborate on some of the things he does that don't necessarily fit with his persona and why he is interested in them.
Huh, that some some weird spoiler thing. I tried to fix it, but that's the best I could do.

I added more to the personality section, to give him some hidden depths. XD
 

Arcanist

New member
Feb 24, 2010
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Fappy said:
- Considering the alternate future setting of the RP, I think it may fit better if he were to idolize a setting specific Indy analogue. So like, Indy would pretty much be the same exact thing, just with a different name and maybe some other aspects of Indiana Jones parodied.
- I have no problem with the core of the character concept, but I would like to see more of his personality explored. I want to know more than "he is a big Indy fan". Like you pointed out, I too am a bit worried that without more depth you may end up running the well dry and get bored with the character prematurely.
Done and done.