Emotional moments in games

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DanielBrown

Dangerzone!
Dec 3, 2010
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Sean.Devlin said:
DanielBrown said:
When Jules
dies
in The Saboteur. I felt so happy.
You bastard.
Hehe, it's more of a later emotion than during the scene itself. We know the reason Devlin fought was to get his revenge on Dierker, but I didn't think Jules was a likable character so I didn't care much for his cause. :p
 

robot slipper

New member
Dec 29, 2010
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Mass Effect, when you are talking to the Rachni Queen. She is explaining why her children are attacking people. The children have been kept separate from their mother, and therefore she has not been able to "sing" to them (meaning she has not been able to teach them lessons about life and such). She then says (possibly not the exact quote) "we havent been allowed to sing to our children. If we don't sing to our children, they will only know fear". As a parent, this definitely struck a chord with me (especially the part about being kept separate from your children). If you don't talk to your kids and teach them morals, maybe they will strike out at those around them...

Who would've thought that emotion could be stirred up from a chat with a giant space spider!
 

DanielBrown

Dangerzone!
Dec 3, 2010
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Sean.Devlin said:
DanielBrown said:
Sean.Devlin said:
DanielBrown said:
When Jules
dies
in The Saboteur. I felt so happy.
You bastard.
Hehe, it's more of a later emotion than during the scene itself. We know the reason Devlin fought was to get his revenge on Dierker, but I didn't think Jules was a likable character so I didn't care much for his cause. :p
I wonder if they chose the name because it makes the other characters say "Jew-lz" all the time. :mad:

I always think they're about to say Jew-something.
Aye, I had the same issue. It's probably the main reason why I don't like him. ^^
 

HolocaustBoy

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Nov 11, 2010
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My most emotional moment in gaming depends. I have 3. The first one I have to say is the REAL final mission in Star Wars KOTOR 2, where you crash land and all your teammates are either lost or dead. And it is not up until near the end where you figured out who is alive and who isn't. Thank God Visas and Mandalore didn't die.

My second (ironicly being another Star Wars Game) Was when Sev was captured during the assault on Kashyyk. I couldn't say he was my favorite because all of the commandos where my favorite in Star Wars Republic Commando (Shoulda named the game earlier)

And the last emotional thing I would have to say is when Eleanor is being taken away from Subject Delta in Bioshock 2
 

TriggerHappyAngel

Self-Important Angler Fish
Feb 17, 2010
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Cheesepower5 said:
TriggerHappyAngel said:
If you let the character Calil die in Fire Emblem: Radiant Dawn they have to explain why she's gone to her 5 year old daughter :'(
I really loved that little detail in RD; it'd add a lot to the games if they did similar things when other characters died more.

Another example, in Path of Radiance if you let anybody die in the introductory chapters there's a brief scene where they're mourned.
Yeah, that whole "character dying" thing in Fire Emblem is a great concept imo.