Ending of Fallout 3 (Saving/Spoilers)

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Fire Daemon

Quoth the Daemon
Dec 18, 2007
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You know going into that room isn't the only ending. You can go with the Enclave, Eden gets you to blow up Liberty Prime apparently. And can't you get the Brotherhood chick to go in anyway?

And you know what, I liked the ending. The one when you died. Most games don't have the balls to kill you off at the end and if they do then there is little point because the game is over and no more gameplay is open to you. Fallout 3 on the other hand, cuts off any quests you had not yet done giving that death meaning and importance to player. In an industry that treats death as a slight bump on the road and a chance to change strategy, it's good to see Fallout trying to mix this up a little.

And it was a good ending to the main quest (notice the word quest). I mean really, what did you think was going to happen. I assume that if you got the death ending you played as either a good guy or a very boring player who just went a long with the main story arch. Well what did you think was going to happen to you? Good guys in the wasteland die. That's been obvious since Fallout 1. It fit the game perfectly to have you die in the end, you can't keep on doing good deeds without later suffering for it. I was a bit annoyed that throughout Fallout 3 it was too easy to be the good guy but I suppose they made up for it in the end.

And did you notice how I said quest before? Because Fallout 3 is essentially non-linear the story is one that you make yourself. What happened to Billy-bob in Fallout 3 is not essentially what happened to Jenny-mack. Billy-bob could have spent most of his time in the game as a slaver while Jenny-mack could have been the guy that destroyed Paradise Falls. Hell a third person could never have found Paradise Falls. Because you play Fallout 3 the way you want to calling the ending terrible is a little odd don't you think as you didn't have to necessarily play the game that way. You didn't have to beat the main quest, you could have easily avoided that level. Oh sure, it does some what jump out at you but if you didn't want to sacrifice yourself then you could have loaded up an earlier save and go and join up with President Eden or just go and do something else. They can wait. Basically saying that the ending to Fallout 3 broke the game is like saying playing Crisis with your mouth broke the game. You didn't have to do either.
 

mattttherman3

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Dec 16, 2008
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Ok if you save inside the little waiting area between the radioactive core and the outside then yes your screwed, pretty sure theres an auto save as soon as you entered the room itself! Unless you disabled it
 

NezumiiroKitsune

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Mar 29, 2008
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FireDemon(fellow); You dont seem to be making a point? We all play the game, differently, okay. Its also open ended, I get that. I couldnt join president Eden, I saved the night before, after making him assplode, at the citadel. I saved before the reactor because I had 200 + RadAways. I could have taken a holiday in there, I thought it'd let me out and I wanted to try multiple endings. I dont appreciate a game that informs me its constant, and that implies throughout its an open sandbox world for you to explore at your leisure to suddenly trap you without warning. While I understand what you mean by shaking up the forumla, it was still a stupid move. Many a game even gives you a make a back up warning. Was it so much trouble for them to put a text box in to warn us to back up? While its good practice to make them regardless, its still in bad taste to end a game in a box.

Also I played as a good guy but I tried all the endings. You have to be locked in to finish the game. Gah. Im playing through again as a psycho ***** with a rocket launcher =)
 

The Lawn

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Apr 11, 2008
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Thankfully every time I saved it was as a new save.

I tend to do that for all the games I can now.
 

Corven

Forever Gonzo
Sep 10, 2008
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I'm just wondering with how the game ends what will the download content be about, will it introduce a new character or somehow revive your own?
 

geldonyetich

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Aug 2, 2006
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I loved Fallout 3 all the way up to the end, which soured the game so badly for me I haven't been able to get back into it since. I look forward to the DLC revising it, but I think we have to wait until what - March? :p
 

NezumiiroKitsune

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Mar 29, 2008
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darkstone said:
I'm just wondering with how the game ends what will the download content be about, will it introduce a new character or somehow revive your own?
Bethesda haven't specified, but its not part of the same quest line per say, it just follows on helping the brotherhood. So I'd say either Ron Perlman was wrong, or you survive as a mutant (please) or if you let the Lyons lady die, your just walk out.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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NezumiiroKitsune said:
FireDemon(fellow); You dont seem to be making a point? We all play the game, differently, okay. Its also open ended, I get that. I couldnt join president Eden, I saved the night before, after making him assplode, at the citadel. I saved before the reactor because I had 200 + RadAways. I could have taken a holiday in there, I thought it'd let me out and I wanted to try multiple endings. I dont appreciate a game that informs me its constant, and that implies throughout its an open sandbox world for you to explore at your leisure to suddenly trap you without warning. While I understand what you mean by shaking up the forumla, it was still a stupid move. Many a game even gives you a make a back up warning. Was it so much trouble for them to put a text box in to warn us to back up? While its good practice to make them regardless, its still in bad taste to end a game in a box.

Also I played as a good guy but I tried all the endings. You have to be locked in to finish the game. Gah. Im playing through again as a psycho ***** with a rocket launcher =)
They did give you a warning of sorts. The brotherhood chick says that "It's highly irradiated, you wont survive if you go in there." And the point I was trying to make is that you didn't have to sacrifice yourself, it isn't as if the game makes you do it. I was pretty certain that I could leave the Jefferson building when I was given the choice to go into the rotunda. It was a few months ago when I played it though.

Maybe because I was playing as a Jesus of the wastelands, going out of my way to help people and risking my life many times, it made sense for my character to go out that way. Stepping away from the game I felt like thats what my character would do, the ending was believable for the way I had played the game and it made me feel like an actual hero, not something many games do. It was also fairly moving seeing the statue of Jefferson as you pretty much give birth to America.

Of course dieing isn't going to work for every player. They should have made you be able to send the brotherhood of steel chick in. That would have made it better for more neutral players or people that just don't want to die in the end. While the ending to teh main quest wont be as a moving, at least you can still play.

I tried to be an evil psycho but after I blew up Megaton way to early and found myself stuck out in the wastelands with no ammo or medkits but a big bag of bottle caps. Make sure yous teal from Megaton before you blow it up.
 

buggy65

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Aug 13, 2008
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but no matter what ending you choose the game just ENDS! in Oblivion all the gates closed but you can still continue to play the other quests. Fallout pretty much tells you to either start over or go play gears
 

JustPhil

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Dec 7, 2009
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Holy necro-bump!
But yes, if you have the Broken Steel add-on installed then the story continues and you don't die.
 

godofallu

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Jun 8, 2010
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Remember before you start the final quest when the NPC is like "this will end your game, don't start this until you have wrapped up everything else you want to do". Then he makes you say that you are ready and then asks if you are sure.

That's the part where you should have gone, oh wait I had better save before I do this.

But yeah I understand the problem. The same thing happens in FO NV which surprised me since everyone hated that in FO 3 so I assumed it wouldn't just end like that.

Luckily I still saved before that mission so I wasn't stuck.