EndWar. truly the future of RTS games?

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thecritic09

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Oct 20, 2008
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With the not so distant release of Endwar coming, I have begun to wonder... Will Endwars voice controlled, watershed gameplay alter the future of RTS gaming?
 

Gxas

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Sep 4, 2008
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My friend has been playing a beta build and says it is so kick ass. If coupled with PC RTS games it could be beast. Imagine, managing your base with the mouse while telling your troops what to do in battle. I think that'd be great.

Blizzard, are you listening?
 

ElephantGuts

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Jul 9, 2008
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Having played the Endwar beta (but not the demo actually) I can say that the voice control thing isn't really that great. Yeah, its cool, both in how it sounds and feels, but I (and my friend) found that it's actually harder to use voice control than just clicking. I think its because it's harder and more complex to figure out what you want to do, think of the correct wording for which units to do what, put it all together, and then say it. We both found ourselves being more on edge and concentrated in what we were doing, and it became a lot less comfortable than relaxing and mindlessly clicking on a unit and then on a point of the map. I often found myself wanting to simply click a damn button instead of forming the verbal orders.

I'm not saying it isn't/won't be fun, but there's still a place for conventional clicking in RTS games.
 

Baby Tea

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Sep 18, 2008
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I think/hope so. I love the gameplay of Endwar! It's fast paced, exciting, and easy to control (Something I didn't think I'd say about an RTS on a console). You don't have to worry about micro managing your base (Placing buildings, managing workers, clicking on your different buildings to get units into the game, etc), there are only 7 types of units (And no 'super units' so you don't have to worry about being way behind in 'reasearch' or whatever, and there is still a great strategic depth to the game.

I'm a fan. Sign me up for more like this.
 

CmdrGoob

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Oct 5, 2008
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It gives me a mental image of starcraft pro players who can do 300+ actions per minute while microing trying to give 300+ voice commands per minute, which is amusing.
 

ElArabDeMagnifico

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Dec 20, 2007
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It's a step forward but nothing special. Instead of memorizing hotkeys we're just memorizing voice commands.

-BUT it still recognizes voice commands which is ****ing cool.
 

Sir_Montague

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Oct 6, 2008
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Meh. It was fun in my opinion, but I'm not the biggest RTS fan... I honestly loved being able to control everything with my voice, and it was much easier to grasp than other RTS titles, but I don't know how many hours I can spend online yelling at my troops... Especially when the game starts becoming increasingly harder, my volume will become increasingly louder and more impatient...
 

Ronwue

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Oct 22, 2008
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CmdrGoob post=9.74925.850768 said:
It gives me a mental image of starcraft pro players who can do 300+ actions per minute while microing trying to give 300+ voice commands per minute, which is amusing.
This would be fun to see... I see a number of people unable to speak for a couple of days after a tournament... :D
 

Asehujiko

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Feb 25, 2008
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Endwar is a tactical fps with the camera strapped to a helicopter instead of a soldier. And you can't even tell your units to stand somewhere when there isn't something they can either attack or capture over there. It sucks just as much as any other console rts attempt and unlike the general population, i don't turn a 1.5/10 into a 9.5/10 the moment somebody tacks on an arbirary new control system that adds absolutely nothing.
 

Frybird

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Jan 7, 2008
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Endwar is in terms of Gameplay nothing too groundbreaking or innovating for the RTS Genre. But thanks to the Voice Controls it's the only console RTS that i could be bothered playing without screaming at my TV.
 

Ronwue

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Oct 22, 2008
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I hope people won't suffocate because of too many verbal commands...
I can almost see the lawsuit.... and newspaper headlines.
 

Sgt. Giggles

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Oct 20, 2008
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Kudos to them for trying something different. I personally enjoy being able to verbally order my troops around, makes me feel like an actual commander even if the vocabulary of my troops is somewhat limited. Being able to use your voice is what gives the game its appeal and will be the defining factor whether or not someone gets this game since it's considered more simplistic than traditional rts's.
 

Chickenlittle

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Sep 4, 2008
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It's certainly possible, but I believe that most RTS games will remain on a controller for another few years, as making it voice controlled is a huge challenge.
 

goodman528

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Jul 30, 2008
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Voice control sounds good on paper, but when I'm playing this game in a few months' time... I can imagine right now... "Squad 2 enter the building on the right, cover squad 1, fire at infantry only. Squad 1 charge at the tank, kill it!" ... Then squad 2 runs across to the other side of the map and gets slaughtered without ever returning fire, while squad 1 runs back to me tank and tries to repair it. The only way this is useful is it allows me to focus on the fighting and do the base building and reinforcement stuff by voice command...... but... wait a second, there are no base building or resource gathering in this game! lol, right, that was a good idea wasn't it?!

For all of you thinking this is a new concept, sorry to disappoint, 'Star Trek: Bridge commander' was a voice controlled RTS, and that was like 10 years ago. There are probably other examples too, but ST:BC was the only one I've played before.

Applaus for their courage to try something innovative though.
 

PersianLlama

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ElArabDeMagnifico post=9.74925.850778 said:
It's a step forward but nothing special. Instead of memorizing hotkeys we're just memorizing voice commands.

-BUT it still recognizes voice commands which is ****ing cool.
QFT
 

thecritic09

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Oct 20, 2008
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I finally played the demo this weekend, and in my opinion, this game has so much to offer. It takes a couple tries to get used to the voice commands, and yes you sometimes will get the orders or units mixed up, but in the end the voice control moves works smoothly with the gameplay. The game itself offers an in-depth campaign, as well as (thank god) single player skirmish, and online battles with over 40 wonderfully detailed maps. And with the new Theatre of War you can vie for control of the planet with a friend via Live.

Personaly, I belive EW is gonna be one of this years greats, next to Gears 2 and all of the other big titles.
 

Tjebbe

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Jul 2, 2008
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matrix3509 post=9.74925.851782 said:
um...not to be a fanboy or anything, but Starcraft is the end-all be-all of RTS games.
So why are they making a part 2?