Couple of quotes from Mr. Scoville that I thought were pretty relevant.
"My big problem with Fuse is that it's one of the most generic-feeling games I've played in quite some time. The four characters periodically chime in with some surprisingly sharp one-liners, but everything that takes place between those one-liners is astoundingly mediocre. The game has a plot, though it might as well be an action movie-themed Mad Libs with all the blanks filled in with Fuse, or Raven, or Overstrike 9, and ham-fisted attempts are made at delving into each character's backstory, but barely any attempt is made to make those characters appealing in the first place, so most of the story just feels like mediocre fluff."
Add to that a set of mechanics and a visual aesthetic that are crushingly average and inoffensive, and you have yourself a game devoid of any life, colour, or flavour. I know this might seem CA-RAZEEEE, but in order to be good, a given object actually needs to do more than not be terrible. Who'd a thunk it? Weird!
"Fuse is definitely a game made to be played with friends. In addition to four-player online co-op, there's also local two-player. The game becomes a much more enjoyable experience once it's a social activity with people whose company you enjoy. But the same can be said about just about anything else, whether it's throwing around a frisbee, riding a bus, or even doing your laundry. The question is, does Fuse offer enough entertainment to justify you and three friends each dropping sixty bucks on it?"Arnoxthe1 said:Fuse is really not meant to be played as a single player game.
The answer seems to be a resounding "No."
Halo 3 had stealth segments. Why have them in the game if they weren't mean to be played stealthily?Would you try to play Halo as a Stealth game? No, you wouldn't. Because IT'S NOT A STEALTH GAME.
Again, why have something in the game if it isn't mean to be played that way? Vanilla Team Fortress 2 and the original Unreal Tournament didn't have any single-player content. You know why? Because they were online multiplayer shooters. They were not meant to be played by one person, so they didn't have a mode where one person could play. It's as simple as that.Same thing with Fuse. When Borderlands came out, yeah, people also complained a little about the Single Player but not that much at all because they understood that Borderlands is MEANT TO BE PLAYED WITH OTHERS. Same thing with Fuse.
I liked the part where you made a massive sweeping generalization about the entire consumer base of the game without anything resembling a source or a link supporting it.People bought the game and sat down, trying to play it as a single player game. And when it failed to hold their attention because they didn't play it the right way, they blamed Insomniac for selling out and generally crying all over themselves for their beloved Overstrike.
And this isn't just with Fuse. An alarming number of gamers do this to games. They try to play it the wrong way and then they cry afterwards about how terrible it was.
They try to play it the wrong way and then they cry afterwards about how terrible it was.
play it the wrong way and then they cry afterwards
play it the wrong way