I believe that it is within the rights of the consumer to complain if they are not getting their moneys worth. Especially if the game in question has segments that should have been in the game available as DLC, extending the game beyond the $60 price tag.
That said, I believe it is the customers responsibility to research the game they are buying before they buy it, rather than blindly purchasing it on release day due to hype or whatever.
If say for example, you decide to buy a game made by an independent studio, it is unrealistic to expect their game to have as much playability as a mainstream sandbox game. Plus there are some games made by big name studios that are designed to be short, simply due to the nature of the game itself (Child of Eden for example). It is beyond unreasonable to expect every game to be a 60+ hour epic tale. Though on the same token, it is a slap in the face if a full price game can be completed in a single seating unless the gameplay is compelling or unique.
That said, I believe it is the customers responsibility to research the game they are buying before they buy it, rather than blindly purchasing it on release day due to hype or whatever.
If say for example, you decide to buy a game made by an independent studio, it is unrealistic to expect their game to have as much playability as a mainstream sandbox game. Plus there are some games made by big name studios that are designed to be short, simply due to the nature of the game itself (Child of Eden for example). It is beyond unreasonable to expect every game to be a 60+ hour epic tale. Though on the same token, it is a slap in the face if a full price game can be completed in a single seating unless the gameplay is compelling or unique.