So I guess this is partially me bragging about my own experience, but I think there are plenty of you have had moments like these, as well. Epic moments in empire-building games. I was playing Civilization V just now as Maria Theresa--the queen of Austria. Maria Theresa has a unique ability in the game--it's called Diplomatic Marriage. Basically, for any other civ the only way to take over a city-state is to take it over by force. But Maria can take city-states over with positive diplomacy. If you are an ally with a city-state for a certain amount of time, you can spend gold to make that city-state a part of your civilization by marrying off a prince.
I was prepping the nearby city-state Monaco to do just this. I'd pledged to protect them after nearby America started to make war with them, and I donated a few of my military units so they could defend themselves better. I became their ally by completing a road between Monaco and my closest city, and by that point America had backed off.
Just a couple of turns later, Germany just to the north of them sets their eyes on Monaco as well. They declared war and soon their military units were descending upon Monaco in force. Germany was quite a bit bigger than America, so I knew my declaration of protection was going to mean nothing to them. I began to send a few units their way, and denounced Germany, effectively ending our friendship and making the political conditions right for war. When my units arrived in Monaco, I declared war on Germany, but their units were very strong so it wasn't looking good.
But then, the time came. The five turns of alliance were completed, and I could initiate the diplomatic marriage. In the middle of a war, when Monaco's lands were a battlefield of uncertainty, love bloomed in the city's palace and Monaco and Austria were united. I allowed Monaco to continue to decide what they built, which kept the people happier than if I had completely annexed the city. Our armies also became one, and the very next turn my great general arrived to rally the troops and show Germany what for. Now the tides have turned, and we set our eyes on Germany's nearest city, which is also a city state that was once free until Germany set out to capture it.
If this were a real historical event, it would be like the most epic thing ever. The city is under siege, but the marriage of a young prince of Austria and a princess of Monaco unite the people and the lands to fight the oncoming threat. There should be an achievement for that, called "Happily Ever After, bitches" or something like that. That battle and marriage would become a fucking legend. The Civilization games aren't known for their narratives, but man if you think about it, some pretty epic shit goes down in those games.
So, has anyone else experienced this? Having an epic moment or story pop up in these games that aren't really renowned for their narratives? While these games can be cold and calculating, turning taking over people's homes into strategies, they can also give way to some pretty epic tales.
I was prepping the nearby city-state Monaco to do just this. I'd pledged to protect them after nearby America started to make war with them, and I donated a few of my military units so they could defend themselves better. I became their ally by completing a road between Monaco and my closest city, and by that point America had backed off.
Just a couple of turns later, Germany just to the north of them sets their eyes on Monaco as well. They declared war and soon their military units were descending upon Monaco in force. Germany was quite a bit bigger than America, so I knew my declaration of protection was going to mean nothing to them. I began to send a few units their way, and denounced Germany, effectively ending our friendship and making the political conditions right for war. When my units arrived in Monaco, I declared war on Germany, but their units were very strong so it wasn't looking good.
But then, the time came. The five turns of alliance were completed, and I could initiate the diplomatic marriage. In the middle of a war, when Monaco's lands were a battlefield of uncertainty, love bloomed in the city's palace and Monaco and Austria were united. I allowed Monaco to continue to decide what they built, which kept the people happier than if I had completely annexed the city. Our armies also became one, and the very next turn my great general arrived to rally the troops and show Germany what for. Now the tides have turned, and we set our eyes on Germany's nearest city, which is also a city state that was once free until Germany set out to capture it.
If this were a real historical event, it would be like the most epic thing ever. The city is under siege, but the marriage of a young prince of Austria and a princess of Monaco unite the people and the lands to fight the oncoming threat. There should be an achievement for that, called "Happily Ever After, bitches" or something like that. That battle and marriage would become a fucking legend. The Civilization games aren't known for their narratives, but man if you think about it, some pretty epic shit goes down in those games.
So, has anyone else experienced this? Having an epic moment or story pop up in these games that aren't really renowned for their narratives? While these games can be cold and calculating, turning taking over people's homes into strategies, they can also give way to some pretty epic tales.